[unity] Some cleanup.

This commit is contained in:
pharan 2018-01-18 00:41:42 +08:00
parent 217215cbd7
commit d97c80df7d

View File

@ -45,7 +45,7 @@ namespace Spine.Unity.Editor {
CreateAsset<SkeletonDataAsset>("New SkeletonData");
}
static private void CreateAsset <T> (String name) where T : ScriptableObject {
static void CreateAsset<T> (String name) where T : ScriptableObject {
var dir = "Assets/";
var selected = Selection.activeObject;
if (selected != null) {
@ -70,7 +70,7 @@ namespace Spine.Unity.Editor {
CreateSpineGameObject<SkeletonAnimation>("New SkeletonAnimation");
}
static public void CreateSpineGameObject<T> (string name) where T : MonoBehaviour {
static void CreateSpineGameObject<T> (string name) where T : MonoBehaviour {
var parentGameObject = Selection.activeObject as GameObject;
var parentTransform = parentGameObject == null ? null : parentGameObject.transform;