diff --git a/spine-xna/example/src/ExampleGame.cs b/spine-xna/example/src/ExampleGame.cs index a7b251457..f5d0db7c9 100644 --- a/spine-xna/example/src/ExampleGame.cs +++ b/spine-xna/example/src/ExampleGame.cs @@ -119,6 +119,8 @@ namespace Spine { state = new AnimationState(stateData); if (name == "spineboy-ess") { + skeleton.SetAttachment("head-bb", "head"); + stateData.SetMix("run", "jump", 0.2f); stateData.SetMix("jump", "run", 0.4f);