From 6927815b33981383780fdd88a33b8cdee230e3f4 Mon Sep 17 00:00:00 2001 From: Aaron Santiago Date: Mon, 25 Apr 2016 23:26:55 -0400 Subject: [PATCH] Fixes for threejs example --- spine-js/spine.js | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/spine-js/spine.js b/spine-js/spine.js index 06499bc56..866657aaa 100644 --- a/spine-js/spine.js +++ b/spine-js/spine.js @@ -399,7 +399,7 @@ spine.IkConstraint.apply2 = function (parent, child, targetX, targetY, bendDir, if (cos < -1) cos = -1; else if (cos > 1) cos = 1; a2 = Math.acos(cos) * bendDir; - var a = l1 + l2 * cos, o = l2 * sin(a2); + var a = l1 + l2 * cos, o = l2 * Math.sin(a2); a1 = Math.atan2(ty * a - tx * o, tx * a + ty * o); } else { var a = psx * l2, b = psy * l2, ta = Math.atan2(ty, tx); @@ -459,8 +459,8 @@ spine.IkConstraint.apply2 = function (parent, child, targetX, targetY, bendDir, } } var os = Math.atan2(cy, cx) * s2; - a1 = (a1 - os) * radDeg + os1; - a2 = (a2 + os) * radDeg * s2 + os2; + a1 = (a1 - os) * spine.radDeg + os1; + a2 = (a2 + os) * spine.radDeg * s2 + os2; if (a1 > 180) a1 -= 360; else if (a1 < -180) a1 += 360; if (a2 > 180) a2 -= 360;