[godot] Fix build script.

This commit is contained in:
Mario Zechner 2024-10-17 11:44:56 +02:00
parent 9ea50d85a5
commit da3fa70d97

View File

@ -142,7 +142,7 @@ elif [ "$platform" = "web" ]; then
mv bin/godot.web.template_debug.wasm32.dlink.zip bin/web_dlink_debug.zip
scons platform=web tools=no threads=no dlink_enabled=yes target=template_release custom_modules="../spine_godot" --jobs=$cpus
scons platform=web tools=no threads=no dlink_enabled=yes target=template_debug custom_modules="../spine_godot" --jobs=$cpus
mv bin/godot.web.template_release.wasm32.dlink..nothreads.zip bin/web_dlink_nothreads_release.zip
mv bin/godot.web.template_release.wasm32.dlink.nothreads.zip bin/web_dlink_nothreads_release.zip
mv bin/godot.web.template_debug.wasm32.dlink.nothreads.zip bin/web_dlink_nothreads_debug.zip
elif [ "$platform" = "android" ]; then
# --- ANROID ---