Fixed array expansion.

This commit is contained in:
NathanSweet 2014-06-04 12:09:20 +02:00
parent 68da7f72de
commit da9de71fad

View File

@ -133,8 +133,8 @@ internal class PolygonBatch {
var tl:int = triangles.length;
var vc:int = _verticesCount, tc:int = _trianglesCount;
var firstVertex:int = vc >> 3;
if (firstVertex + (vl >> 1) > _capacity) resize(vl >> 1);
if (tc + tl > _triangles.length) resize(tl / 3);
if (firstVertex + (vl >> 1) > _capacity) resize(firstVertex + (vl >> 1) - _capacity);
if (tc + tl > _triangles.length) resize((tc + tl - _triangles.length) / 3);
var i:int, t:Vector.<uint> = _triangles;
for (i = 0; i < tl; i += 3, tc += 3) {
@ -174,7 +174,7 @@ internal class PolygonBatch {
}
private function resize (additional:int) : void {
var newCapacity:int = (_verticesCount >> 3) + additional;
var newCapacity:int = _capacity + additional;
if (newCapacity > maxCapacity) {
flush();
newCapacity = additional;