From dabe0456bc52cce4e15cd25a8030a929ded472f4 Mon Sep 17 00:00:00 2001 From: Harald Csaszar Date: Fri, 23 Aug 2019 13:40:51 +0200 Subject: [PATCH] [unity] Fixed a compile error in 2D Toolkit compilation branch. --- .../Spine/Editor/spine-unity/Editor/Windows/SpinePreferences.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/spine-unity/Assets/Spine/Editor/spine-unity/Editor/Windows/SpinePreferences.cs b/spine-unity/Assets/Spine/Editor/spine-unity/Editor/Windows/SpinePreferences.cs index 7faa8539c..93a782a5d 100644 --- a/spine-unity/Assets/Spine/Editor/spine-unity/Editor/Windows/SpinePreferences.cs +++ b/spine-unity/Assets/Spine/Editor/spine-unity/Editor/Windows/SpinePreferences.cs @@ -51,7 +51,7 @@ namespace Spine.Unity.Editor { public const string SPINE_SETTINGS_ASSET_PATH = "Assets/Editor/SpineSettings.asset"; #if SPINE_TK2D - const float DEFAULT_DEFAULT_SCALE = 1f; + internal const float DEFAULT_DEFAULT_SCALE = 1f; #else internal const float DEFAULT_DEFAULT_SCALE = 0.01f; #endif