mirror of
https://github.com/EsotericSoftware/spine-runtimes.git
synced 2026-03-26 22:49:01 +08:00
[godot] Clean-up SpineTransformConstraint.
This commit is contained in:
parent
0118871bd2
commit
db8cba6637
@ -28,6 +28,7 @@
|
|||||||
*****************************************************************************/
|
*****************************************************************************/
|
||||||
|
|
||||||
#include "SpineTransformConstraint.h"
|
#include "SpineTransformConstraint.h"
|
||||||
|
#include "SpineCommon.h"
|
||||||
|
|
||||||
void SpineTransformConstraint::_bind_methods() {
|
void SpineTransformConstraint::_bind_methods() {
|
||||||
ClassDB::bind_method(D_METHOD("update"), &SpineTransformConstraint::update);
|
ClassDB::bind_method(D_METHOD("update"), &SpineTransformConstraint::update);
|
||||||
@ -51,98 +52,121 @@ void SpineTransformConstraint::_bind_methods() {
|
|||||||
ClassDB::bind_method(D_METHOD("set_active", "v"), &SpineTransformConstraint::set_active);
|
ClassDB::bind_method(D_METHOD("set_active", "v"), &SpineTransformConstraint::set_active);
|
||||||
}
|
}
|
||||||
|
|
||||||
SpineTransformConstraint::SpineTransformConstraint() : transform_constraint(NULL) {}
|
SpineTransformConstraint::SpineTransformConstraint() : transform_constraint(nullptr) {
|
||||||
SpineTransformConstraint::~SpineTransformConstraint() {}
|
}
|
||||||
|
|
||||||
void SpineTransformConstraint::update() {
|
void SpineTransformConstraint::update() {
|
||||||
|
SPINE_CHECK(transform_constraint,)
|
||||||
transform_constraint->update();
|
transform_constraint->update();
|
||||||
}
|
}
|
||||||
|
|
||||||
int SpineTransformConstraint::get_order() {
|
int SpineTransformConstraint::get_order() {
|
||||||
|
SPINE_CHECK(transform_constraint, 0)
|
||||||
return transform_constraint->getOrder();
|
return transform_constraint->getOrder();
|
||||||
}
|
}
|
||||||
|
|
||||||
Ref<SpineTransformConstraintData> SpineTransformConstraint::get_data() {
|
Ref<SpineTransformConstraintData> SpineTransformConstraint::get_data() {
|
||||||
auto &d = transform_constraint->getData();
|
SPINE_CHECK(transform_constraint, nullptr)
|
||||||
Ref<SpineTransformConstraintData> gd_d(memnew(SpineTransformConstraintData));
|
auto &data = transform_constraint->getData();
|
||||||
gd_d->set_spine_object(&d);
|
Ref<SpineTransformConstraintData> data_ref(memnew(SpineTransformConstraintData));
|
||||||
return gd_d;
|
data_ref->set_spine_object(&data);
|
||||||
|
return data_ref;
|
||||||
}
|
}
|
||||||
|
|
||||||
Array SpineTransformConstraint::get_bones() {
|
Array SpineTransformConstraint::get_bones() {
|
||||||
auto &bs = transform_constraint->getBones();
|
Array result;
|
||||||
Array gd_bs;
|
SPINE_CHECK(transform_constraint, result)
|
||||||
gd_bs.resize(bs.size());
|
auto &bones = transform_constraint->getBones();
|
||||||
for (size_t i = 0; i < bs.size(); ++i) {
|
result.resize((int)bones.size());
|
||||||
auto b = bs[i];
|
for (int i = 0; i < bones.size(); ++i) {
|
||||||
if (b == NULL) gd_bs[i] = Ref<SpineBone>(NULL);
|
auto bone = bones[i];
|
||||||
Ref<SpineBone> gd_b(memnew(SpineBone));
|
Ref<SpineBone> bone_ref(memnew(SpineBone));
|
||||||
gd_b->set_spine_object(b);
|
bone_ref->set_spine_object(bone);
|
||||||
gd_bs[i] = gd_b;
|
result[i] = bone_ref;
|
||||||
}
|
}
|
||||||
return gd_bs;
|
return result;
|
||||||
}
|
}
|
||||||
|
|
||||||
Ref<SpineBone> SpineTransformConstraint::get_target() {
|
Ref<SpineBone> SpineTransformConstraint::get_target() {
|
||||||
auto b = transform_constraint->getTarget();
|
SPINE_CHECK(transform_constraint, nullptr)
|
||||||
if (b == NULL) return NULL;
|
auto target = transform_constraint->getTarget();
|
||||||
Ref<SpineBone> gd_b(memnew(SpineBone));
|
if (!target) return nullptr;
|
||||||
gd_b->set_spine_object(b);
|
Ref<SpineBone> target_ref(memnew(SpineBone));
|
||||||
return gd_b;
|
target_ref->set_spine_object(target);
|
||||||
|
return target_ref;
|
||||||
}
|
}
|
||||||
|
|
||||||
void SpineTransformConstraint::set_target(Ref<SpineBone> v) {
|
void SpineTransformConstraint::set_target(Ref<SpineBone> v) {
|
||||||
if (v.is_valid()) {
|
SPINE_CHECK(transform_constraint,)
|
||||||
transform_constraint->setTarget(v->get_spine_object());
|
transform_constraint->setTarget(v.is_valid() ? v->get_spine_object() : nullptr);
|
||||||
} else {
|
|
||||||
transform_constraint->setTarget(NULL);
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
|
|
||||||
float SpineTransformConstraint::get_mix_rotate() {
|
float SpineTransformConstraint::get_mix_rotate() {
|
||||||
|
SPINE_CHECK(transform_constraint, 0)
|
||||||
return transform_constraint->getMixRotate();
|
return transform_constraint->getMixRotate();
|
||||||
}
|
}
|
||||||
|
|
||||||
void SpineTransformConstraint::set_mix_rotate(float v) {
|
void SpineTransformConstraint::set_mix_rotate(float v) {
|
||||||
|
SPINE_CHECK(transform_constraint,)
|
||||||
transform_constraint->setMixRotate(v);
|
transform_constraint->setMixRotate(v);
|
||||||
}
|
}
|
||||||
|
|
||||||
float SpineTransformConstraint::get_mix_x() {
|
float SpineTransformConstraint::get_mix_x() {
|
||||||
|
SPINE_CHECK(transform_constraint, 0)
|
||||||
return transform_constraint->getMixX();
|
return transform_constraint->getMixX();
|
||||||
}
|
}
|
||||||
|
|
||||||
void SpineTransformConstraint::set_mix_x(float v) {
|
void SpineTransformConstraint::set_mix_x(float v) {
|
||||||
|
SPINE_CHECK(transform_constraint,)
|
||||||
transform_constraint->setMixX(v);
|
transform_constraint->setMixX(v);
|
||||||
}
|
}
|
||||||
|
|
||||||
float SpineTransformConstraint::get_mix_y() {
|
float SpineTransformConstraint::get_mix_y() {
|
||||||
|
SPINE_CHECK(transform_constraint, 0)
|
||||||
return transform_constraint->getMixY();
|
return transform_constraint->getMixY();
|
||||||
}
|
}
|
||||||
|
|
||||||
void SpineTransformConstraint::set_mix_y(float v) {
|
void SpineTransformConstraint::set_mix_y(float v) {
|
||||||
|
SPINE_CHECK(transform_constraint,)
|
||||||
transform_constraint->setMixY(v);
|
transform_constraint->setMixY(v);
|
||||||
}
|
}
|
||||||
|
|
||||||
float SpineTransformConstraint::get_mix_scale_x() {
|
float SpineTransformConstraint::get_mix_scale_x() {
|
||||||
|
SPINE_CHECK(transform_constraint, 0)
|
||||||
return transform_constraint->getMixScaleX();
|
return transform_constraint->getMixScaleX();
|
||||||
}
|
}
|
||||||
|
|
||||||
void SpineTransformConstraint::set_mix_scale_x(float v) {
|
void SpineTransformConstraint::set_mix_scale_x(float v) {
|
||||||
|
SPINE_CHECK(transform_constraint,)
|
||||||
transform_constraint->setMixScaleX(v);
|
transform_constraint->setMixScaleX(v);
|
||||||
}
|
}
|
||||||
|
|
||||||
float SpineTransformConstraint::get_mix_scale_y() {
|
float SpineTransformConstraint::get_mix_scale_y() {
|
||||||
|
SPINE_CHECK(transform_constraint, 0)
|
||||||
return transform_constraint->getMixScaleY();
|
return transform_constraint->getMixScaleY();
|
||||||
}
|
}
|
||||||
|
|
||||||
void SpineTransformConstraint::set_mix_scale_y(float v) {
|
void SpineTransformConstraint::set_mix_scale_y(float v) {
|
||||||
|
SPINE_CHECK(transform_constraint,)
|
||||||
transform_constraint->setMixScaleY(v);
|
transform_constraint->setMixScaleY(v);
|
||||||
}
|
}
|
||||||
|
|
||||||
float SpineTransformConstraint::get_mix_shear_y() {
|
float SpineTransformConstraint::get_mix_shear_y() {
|
||||||
|
SPINE_CHECK(transform_constraint, 0)
|
||||||
return transform_constraint->getMixShearY();
|
return transform_constraint->getMixShearY();
|
||||||
}
|
}
|
||||||
|
|
||||||
void SpineTransformConstraint::set_mix_shear_y(float v) {
|
void SpineTransformConstraint::set_mix_shear_y(float v) {
|
||||||
|
SPINE_CHECK(transform_constraint,)
|
||||||
transform_constraint->setMixShearY(v);
|
transform_constraint->setMixShearY(v);
|
||||||
}
|
}
|
||||||
|
|
||||||
bool SpineTransformConstraint::is_active() {
|
bool SpineTransformConstraint::is_active() {
|
||||||
|
SPINE_CHECK(transform_constraint, false)
|
||||||
return transform_constraint->isActive();
|
return transform_constraint->isActive();
|
||||||
}
|
}
|
||||||
|
|
||||||
void SpineTransformConstraint::set_active(bool v) {
|
void SpineTransformConstraint::set_active(bool v) {
|
||||||
|
SPINE_CHECK(transform_constraint,)
|
||||||
transform_constraint->setActive(v);
|
transform_constraint->setActive(v);
|
||||||
}
|
}
|
||||||
@ -30,10 +30,6 @@
|
|||||||
#ifndef GODOT_SPINETRANSFORMCONSTRAINT_H
|
#ifndef GODOT_SPINETRANSFORMCONSTRAINT_H
|
||||||
#define GODOT_SPINETRANSFORMCONSTRAINT_H
|
#define GODOT_SPINETRANSFORMCONSTRAINT_H
|
||||||
|
|
||||||
#include "core/variant_parser.h"
|
|
||||||
|
|
||||||
#include <spine/spine.h>
|
|
||||||
|
|
||||||
#include "SpineTransformConstraintData.h"
|
#include "SpineTransformConstraintData.h"
|
||||||
#include "SpineBone.h"
|
#include "SpineBone.h"
|
||||||
|
|
||||||
@ -48,14 +44,9 @@ private:
|
|||||||
|
|
||||||
public:
|
public:
|
||||||
SpineTransformConstraint();
|
SpineTransformConstraint();
|
||||||
~SpineTransformConstraint();
|
|
||||||
|
|
||||||
inline void set_spine_object(spine::TransformConstraint *tc) {
|
void set_spine_object(spine::TransformConstraint *tc) { transform_constraint = tc; }
|
||||||
transform_constraint = tc;
|
spine::TransformConstraint *get_spine_object() { return transform_constraint; }
|
||||||
}
|
|
||||||
inline spine::TransformConstraint *get_spine_object() {
|
|
||||||
return transform_constraint;
|
|
||||||
}
|
|
||||||
|
|
||||||
void update();
|
void update();
|
||||||
|
|
||||||
@ -66,27 +57,35 @@ public:
|
|||||||
Array get_bones();
|
Array get_bones();
|
||||||
|
|
||||||
Ref<SpineBone> get_target();
|
Ref<SpineBone> get_target();
|
||||||
|
|
||||||
void set_target(Ref<SpineBone> v);
|
void set_target(Ref<SpineBone> v);
|
||||||
|
|
||||||
float get_mix_rotate();
|
float get_mix_rotate();
|
||||||
|
|
||||||
void set_mix_rotate(float v);
|
void set_mix_rotate(float v);
|
||||||
|
|
||||||
float get_mix_x();
|
float get_mix_x();
|
||||||
|
|
||||||
void set_mix_x(float v);
|
void set_mix_x(float v);
|
||||||
|
|
||||||
float get_mix_y();
|
float get_mix_y();
|
||||||
|
|
||||||
void set_mix_y(float v);
|
void set_mix_y(float v);
|
||||||
|
|
||||||
float get_mix_scale_x();
|
float get_mix_scale_x();
|
||||||
|
|
||||||
void set_mix_scale_x(float v);
|
void set_mix_scale_x(float v);
|
||||||
|
|
||||||
float get_mix_scale_y();
|
float get_mix_scale_y();
|
||||||
|
|
||||||
void set_mix_scale_y(float v);
|
void set_mix_scale_y(float v);
|
||||||
|
|
||||||
float get_mix_shear_y();
|
float get_mix_shear_y();
|
||||||
|
|
||||||
void set_mix_shear_y(float v);
|
void set_mix_shear_y(float v);
|
||||||
|
|
||||||
bool is_active();
|
bool is_active();
|
||||||
|
|
||||||
void set_active(bool v);
|
void set_active(bool v);
|
||||||
};
|
};
|
||||||
|
|
||||||
|
|||||||
Loading…
x
Reference in New Issue
Block a user