From db92cb3667c88bb819bd24c09f839529e0df4aa5 Mon Sep 17 00:00:00 2001 From: Nathan Sweet Date: Mon, 20 Sep 2021 23:28:50 -1000 Subject: [PATCH] Update the asset manager for only 16ms, not until the next asset is loaded. https://github.com/libgdx/libgdx/wiki/Managing-your-assets#optimize-loading --- .../com/esotericsoftware/spine/SkeletonAssetManagerTest.java | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/spine-libgdx/spine-libgdx-tests/src/com/esotericsoftware/spine/SkeletonAssetManagerTest.java b/spine-libgdx/spine-libgdx-tests/src/com/esotericsoftware/spine/SkeletonAssetManagerTest.java index f236bb1d6..252753f32 100644 --- a/spine-libgdx/spine-libgdx-tests/src/com/esotericsoftware/spine/SkeletonAssetManagerTest.java +++ b/spine-libgdx/spine-libgdx-tests/src/com/esotericsoftware/spine/SkeletonAssetManagerTest.java @@ -75,7 +75,7 @@ public class SkeletonAssetManagerTest extends ApplicationAdapter { if (skeleton == null) { // Not loaded yet. - assetManager.update(); + assetManager.update(16); // System.out.println(assetManager.getDiagnostics()); if (!assetManager.isFinished()) return;