mirror of
https://github.com/EsotericSoftware/spine-runtimes.git
synced 2026-03-25 22:23:42 +08:00
[c] Codegen can generate raw json (--export-json), builds super/sub and inheritance maps for OOP languages like Swift/Dart
This commit is contained in:
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@ -45,8 +45,6 @@ if [ "$1" = "codegen" ]; then
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exit 1
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exit 1
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fi
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fi
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../formatters/format-cpp.sh
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log_summary "✓ Code generation successful"
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log_summary "✓ Code generation successful"
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exit 0
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exit 0
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fi
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fi
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@ -6,7 +6,7 @@ import { checkConstNonConstConflicts, checkFieldAccessorConflicts, checkMethodTy
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import { isTypeExcluded, loadExclusions } from './exclusions';
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import { isTypeExcluded, loadExclusions } from './exclusions';
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import { generateArrays, generateTypes } from './ir-generator';
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import { generateArrays, generateTypes } from './ir-generator';
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import { extractTypes } from './type-extractor';
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import { extractTypes } from './type-extractor';
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import type { ClassOrStruct } from './types';
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import type { ClassOrStruct, Method } from './types';
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import { toSnakeCase } from './types';
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import { toSnakeCase } from './types';
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const __dirname = path.dirname(fileURLToPath(import.meta.url));
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const __dirname = path.dirname(fileURLToPath(import.meta.url));
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@ -71,20 +71,30 @@ export async function generate() {
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const { cTypes, cEnums } = await generateTypes(types, exclusions, allExtractedTypes);
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const { cTypes, cEnums } = await generateTypes(types, exclusions, allExtractedTypes);
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const cArrayTypes = await generateArrays(types, arrayType, exclusions);
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const cArrayTypes = await generateArrays(types, arrayType, exclusions);
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// Build inheritance relationships including template classes
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// Build interface/pure type information first
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const supertypes = buildSupertypesMap(allExtractedTypes.filter(t => t.kind !== 'enum') as ClassOrStruct[], types.filter(t => t.kind !== 'enum') as ClassOrStruct[]);
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const isInterface = buildInterfaceMap(allExtractedTypes.filter(t => t.kind !== 'enum') as ClassOrStruct[]);
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console.log('Built supertypes map with', Object.keys(supertypes).length, 'entries');
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// Build inheritance structure
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for (const [child, supertypeList] of Object.entries(supertypes)) {
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const inheritance = buildInheritanceMap(
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if (child.includes('constraint')) {
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allExtractedTypes.filter(t => t.kind !== 'enum') as ClassOrStruct[],
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console.log(` ${child} -> [${supertypeList.join(', ')}]`);
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types.filter(t => t.kind !== 'enum') as ClassOrStruct[],
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isInterface
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);
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// Build legacy maps for RTTI switching (still needed)
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const supertypes = buildSupertypesMap(allExtractedTypes.filter(t => t.kind !== 'enum') as ClassOrStruct[], types.filter(t => t.kind !== 'enum') as ClassOrStruct[]);
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const subtypes = buildSubtypesMap(supertypes);
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console.log('Built dart inheritance map with', Object.keys(inheritance).length, 'entries');
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for (const [child, info] of Object.entries(inheritance)) {
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if (child.includes('constraint') && (info.extends || info.mixins.length > 0)) {
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const extendsStr = info.extends ? `extends ${info.extends}` : '';
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const mixinsStr = info.mixins.length > 0 ? `with ${info.mixins.join(', ')}` : '';
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console.log(` ${child} ${extendsStr} ${mixinsStr}`.trim());
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}
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}
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}
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}
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// Build subtypes map (opposite of supertypes)
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return { cTypes, cEnums, cArrayTypes, inheritance, supertypes, subtypes, isInterface };
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const subtypes = buildSubtypesMap(supertypes);
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return { cTypes, cEnums, cArrayTypes, supertypes, subtypes };
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}
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}
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/** Build supertypes map for inheritance relationships, including template classes */
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/** Build supertypes map for inheritance relationships, including template classes */
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@ -154,7 +164,7 @@ function findNonTemplateSupertypes(type: ClassOrStruct, typeMap: Map<string, Cla
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/** Build subtypes map from supertypes data */
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/** Build subtypes map from supertypes data */
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function buildSubtypesMap(supertypes: Record<string, string[]>): Record<string, string[]> {
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function buildSubtypesMap(supertypes: Record<string, string[]>): Record<string, string[]> {
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const subtypes: Record<string, string[]> = {};
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const subtypes: Record<string, string[]> = {};
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// For each type and its supertypes, add this type to each supertype's subtypes list
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// For each type and its supertypes, add this type to each supertype's subtypes list
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for (const [childType, supertypeList] of Object.entries(supertypes)) {
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for (const [childType, supertypeList] of Object.entries(supertypes)) {
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for (const supertype of supertypeList) {
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for (const supertype of supertypeList) {
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@ -166,10 +176,129 @@ function buildSubtypesMap(supertypes: Record<string, string[]>): Record<string,
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}
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}
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}
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}
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}
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}
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return subtypes;
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return subtypes;
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}
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}
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/** Build interface map to identify pure/interface types */
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function buildInterfaceMap(allTypes: ClassOrStruct[]): Record<string, boolean> {
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const interfaces: Record<string, boolean> = {};
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for (const type of allTypes) {
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const cName = `spine_${toSnakeCase(type.name)}`;
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interfaces[cName] = isPureInterface(type);
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}
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return interfaces;
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}
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/** Build inheritance map with extends/implements structure */
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function buildInheritanceMap(
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allTypes: ClassOrStruct[],
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nonTemplateTypes: ClassOrStruct[],
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isInterface: Record<string, boolean>
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): Record<string, { extends?: string, mixins: string[] }> {
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const inheritance: Record<string, { extends?: string, mixins: string[] }> = {};
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const typeMap = new Map<string, ClassOrStruct>();
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const nonTemplateMap = new Map<string, ClassOrStruct>();
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// Build type lookup maps
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for (const type of allTypes) {
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typeMap.set(type.name, type);
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}
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for (const type of nonTemplateTypes) {
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nonTemplateMap.set(type.name, type);
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}
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// For each non-template type, determine its extends/implements
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for (const type of nonTemplateTypes) {
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const cName = `spine_${toSnakeCase(type.name)}`;
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const directParents = findDirectNonTemplateParents(type, typeMap, nonTemplateMap);
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const concreteParents = directParents.filter(parent => !isInterface[parent]);
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const interfaceParents = directParents.filter(parent => isInterface[parent]);
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inheritance[cName] = {
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extends: concreteParents.length > 0 ? concreteParents[0] : undefined,
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mixins: interfaceParents
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};
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// Fail hard if multiple concrete parents (can't represent in single inheritance languages)
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if (concreteParents.length > 1) {
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console.error(`\nERROR: ${cName} has multiple concrete parents: ${concreteParents.join(', ')}`);
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console.error(`This cannot be represented in single inheritance languages like Dart, Swift, Java, etc.`);
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console.error(`\nTo fix this, convert one of the concrete parent classes to a pure interface:`);
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for (const parent of concreteParents) {
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const parentTypeName = parent.replace('spine_', '').replace(/_/g, ' ').replace(/\b\w/g, l => l.toUpperCase()).replace(/ /g, '');
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console.error(` - Make ${parentTypeName} a pure interface (all methods = 0)`);
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}
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console.error(`\nThen update the C++ class hierarchy and rebuild.`);
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throw new Error(`Multiple concrete inheritance detected in ${cName}. Cannot generate bindings for single inheritance languages.`);
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}
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}
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return inheritance;
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}
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/** Find direct non-template parents for a type */
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function findDirectNonTemplateParents(
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type: ClassOrStruct,
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typeMap: Map<string, ClassOrStruct>,
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nonTemplateMap: Map<string, ClassOrStruct>
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): string[] {
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if (!type.superTypes) return [];
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const directParents: string[] = [];
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for (const superTypeName of type.superTypes) {
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// Extract base type name from templated types
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const baseTypeName = superTypeName.split('<')[0];
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const superType = typeMap.get(baseTypeName);
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if (!superType) continue;
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if (!superType.isTemplate && nonTemplateMap.has(superType.name)) {
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// Direct non-template parent
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const cName = `spine_${toSnakeCase(superType.name)}`;
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directParents.push(cName);
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} else if (superType.isTemplate) {
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// Template parent - recurse to find its non-template parents
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const inheritedParents = findDirectNonTemplateParents(superType, typeMap, nonTemplateMap);
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directParents.push(...inheritedParents);
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}
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}
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return [...new Set(directParents)]; // Remove duplicates
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}
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/** Check if a class/struct is a pure interface (all methods are pure virtual or only has constructors/destructors) */
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function isPureInterface(type: ClassOrStruct): boolean {
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if (!type.members || type.members.length === 0) {
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return true; // No members = pure interface
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}
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const methods = type.members.filter(m => m.kind === 'method') as Method[];
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const fields = type.members.filter(m => m.kind === 'field');
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// If it has fields, it's not a pure interface
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if (fields.length > 0) {
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return false;
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}
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// Filter out RTTI methods (like getRTTI) which are infrastructure methods
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const nonRttiMethods = methods.filter(method =>
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!method.name.toLowerCase().includes('rtti')
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);
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// If no non-RTTI methods, only constructors/destructors/RTTI = pure interface
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if (nonRttiMethods.length === 0) {
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return true;
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}
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// Check if all non-RTTI methods are pure virtual
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return nonRttiMethods.every(method => method.isPure === true);
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}
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async function main() {
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async function main() {
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// Check if we should just export JSON for debugging
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// Check if we should just export JSON for debugging
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if (process.argv.includes('--export-json')) {
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if (process.argv.includes('--export-json')) {
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@ -177,21 +306,33 @@ async function main() {
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const originalLog = console.log;
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const originalLog = console.log;
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console.log = () => {};
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console.log = () => {};
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const { cTypes, cEnums, cArrayTypes, supertypes, subtypes } = await generate();
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const { cTypes, cEnums, cArrayTypes, inheritance, supertypes, subtypes, isInterface } = await generate();
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// Restore console.log and output JSON
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// Restore console.log and output JSON
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console.log = originalLog;
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console.log = originalLog;
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console.log(JSON.stringify({ cTypes, cEnums, cArrayTypes, supertypes, subtypes }, null, 2));
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console.log(JSON.stringify({ cTypes, cEnums, cArrayTypes, inheritance, supertypes, subtypes, isInterface }, null, 2));
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return;
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return;
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}
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}
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// Generate C types and enums
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// Generate C types and enums
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const { cTypes, cEnums, cArrayTypes, supertypes, subtypes } = await generate();
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const { cTypes, cEnums, cArrayTypes, inheritance, supertypes, subtypes, isInterface } = await generate();
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// Write all files to disk
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// Write all files to disk
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const cWriter = new CWriter(path.join(__dirname, '../../src/generated'));
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const cWriter = new CWriter(path.join(__dirname, '../../src/generated'));
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await cWriter.writeAll(cTypes, cEnums, cArrayTypes);
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await cWriter.writeAll(cTypes, cEnums, cArrayTypes);
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// Format the generated code
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console.log('Formatting generated code...');
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try {
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const { execSync } = await import('child_process');
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const formatterPath = path.join(__dirname, '../../../formatters/format-cpp.sh');
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execSync(formatterPath, { stdio: 'inherit' });
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console.log('Code formatting complete!');
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} catch (error) {
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console.warn('Warning: Code formatting failed:', error);
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console.warn('You may need to run the formatter manually');
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}
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console.log('Code generation complete!');
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console.log('Code generation complete!');
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}
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}
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@ -67,7 +67,6 @@
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#include "../src/generated/constraint_timeline1.h"
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#include "../src/generated/constraint_timeline1.h"
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#include "../src/generated/curve_timeline.h"
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#include "../src/generated/curve_timeline.h"
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#include "../src/generated/curve_timeline1.h"
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#include "../src/generated/curve_timeline1.h"
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#include "../src/generated/curve_timeline2.h"
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#include "../src/generated/deform_timeline.h"
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#include "../src/generated/deform_timeline.h"
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#include "../src/generated/draw_order_timeline.h"
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#include "../src/generated/draw_order_timeline.h"
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#include "../src/generated/event.h"
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#include "../src/generated/event.h"
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@ -23,6 +23,16 @@ void spine_alpha_timeline_apply(spine_alpha_timeline self, spine_skeleton skelet
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appliedPose);
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appliedPose);
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}
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}
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int spine_alpha_timeline_get_slot_index(spine_alpha_timeline self) {
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AlphaTimeline *_self = (AlphaTimeline *) self;
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return _self->getSlotIndex();
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}
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void spine_alpha_timeline_set_slot_index(spine_alpha_timeline self, int inValue) {
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AlphaTimeline *_self = (AlphaTimeline *) self;
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_self->setSlotIndex(inValue);
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}
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void spine_alpha_timeline_set_frame(spine_alpha_timeline self, size_t frame, float time, float value) {
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void spine_alpha_timeline_set_frame(spine_alpha_timeline self, size_t frame, float time, float value) {
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CurveTimeline1 *_self = (CurveTimeline1 *) (AlphaTimeline *) self;
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CurveTimeline1 *_self = (CurveTimeline1 *) (AlphaTimeline *) self;
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_self->setFrame(frame, time, value);
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_self->setFrame(frame, time, value);
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@ -107,16 +117,6 @@ spine_array_property_id spine_alpha_timeline_get_property_ids(spine_alpha_timeli
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return (spine_array_property_id) &_self->getPropertyIds();
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return (spine_array_property_id) &_self->getPropertyIds();
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}
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}
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int spine_alpha_timeline_get_slot_index(spine_alpha_timeline self) {
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SlotTimeline *_self = (SlotTimeline *) (AlphaTimeline *) self;
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return _self->getSlotIndex();
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}
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void spine_alpha_timeline_set_slot_index(spine_alpha_timeline self, int inValue) {
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SlotTimeline *_self = (SlotTimeline *) (AlphaTimeline *) self;
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_self->setSlotIndex(inValue);
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}
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spine_rtti spine_alpha_timeline_rtti(void) {
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spine_rtti spine_alpha_timeline_rtti(void) {
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return (spine_rtti) &AlphaTimeline::rtti;
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return (spine_rtti) &AlphaTimeline::rtti;
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}
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}
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@ -16,6 +16,8 @@ SPINE_C_API void spine_alpha_timeline_dispose(spine_alpha_timeline self);
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SPINE_C_API spine_rtti spine_alpha_timeline_get_rtti(spine_alpha_timeline self);
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SPINE_C_API spine_rtti spine_alpha_timeline_get_rtti(spine_alpha_timeline self);
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SPINE_C_API void spine_alpha_timeline_apply(spine_alpha_timeline self, spine_skeleton skeleton, float lastTime, float time, spine_array_event pEvents,
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SPINE_C_API void spine_alpha_timeline_apply(spine_alpha_timeline self, spine_skeleton skeleton, float lastTime, float time, spine_array_event pEvents,
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float alpha, spine_mix_blend blend, spine_mix_direction direction, bool appliedPose);
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float alpha, spine_mix_blend blend, spine_mix_direction direction, bool appliedPose);
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SPINE_C_API int spine_alpha_timeline_get_slot_index(spine_alpha_timeline self);
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SPINE_C_API void spine_alpha_timeline_set_slot_index(spine_alpha_timeline self, int inValue);
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SPINE_C_API void spine_alpha_timeline_set_frame(spine_alpha_timeline self, size_t frame, float time, float value);
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SPINE_C_API void spine_alpha_timeline_set_frame(spine_alpha_timeline self, size_t frame, float time, float value);
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SPINE_C_API float spine_alpha_timeline_get_curve_value(spine_alpha_timeline self, float time);
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SPINE_C_API float spine_alpha_timeline_get_curve_value(spine_alpha_timeline self, float time);
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SPINE_C_API float spine_alpha_timeline_get_relative_value(spine_alpha_timeline self, float time, float alpha, spine_mix_blend blend, float current,
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SPINE_C_API float spine_alpha_timeline_get_relative_value(spine_alpha_timeline self, float time, float alpha, spine_mix_blend blend, float current,
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@ -37,8 +39,6 @@ SPINE_C_API size_t spine_alpha_timeline_get_frame_count(spine_alpha_timeline sel
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SPINE_C_API spine_array_float spine_alpha_timeline_get_frames(spine_alpha_timeline self);
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SPINE_C_API spine_array_float spine_alpha_timeline_get_frames(spine_alpha_timeline self);
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SPINE_C_API float spine_alpha_timeline_get_duration(spine_alpha_timeline self);
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SPINE_C_API float spine_alpha_timeline_get_duration(spine_alpha_timeline self);
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SPINE_C_API spine_array_property_id spine_alpha_timeline_get_property_ids(spine_alpha_timeline self);
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SPINE_C_API spine_array_property_id spine_alpha_timeline_get_property_ids(spine_alpha_timeline self);
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SPINE_C_API int spine_alpha_timeline_get_slot_index(spine_alpha_timeline self);
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SPINE_C_API void spine_alpha_timeline_set_slot_index(spine_alpha_timeline self, int inValue);
|
|
||||||
SPINE_C_API spine_rtti spine_alpha_timeline_rtti(void);
|
SPINE_C_API spine_rtti spine_alpha_timeline_rtti(void);
|
||||||
|
|
||||||
#ifdef __cplusplus
|
#ifdef __cplusplus
|
||||||
|
|||||||
@ -28,6 +28,16 @@ void spine_attachment_timeline_set_frame(spine_attachment_timeline self, int fra
|
|||||||
_self->setFrame(frame, time, String(attachmentName));
|
_self->setFrame(frame, time, String(attachmentName));
|
||||||
}
|
}
|
||||||
|
|
||||||
|
int spine_attachment_timeline_get_slot_index(spine_attachment_timeline self) {
|
||||||
|
AttachmentTimeline *_self = (AttachmentTimeline *) self;
|
||||||
|
return _self->getSlotIndex();
|
||||||
|
}
|
||||||
|
|
||||||
|
void spine_attachment_timeline_set_slot_index(spine_attachment_timeline self, int inValue) {
|
||||||
|
AttachmentTimeline *_self = (AttachmentTimeline *) self;
|
||||||
|
_self->setSlotIndex(inValue);
|
||||||
|
}
|
||||||
|
|
||||||
size_t spine_attachment_timeline_get_frame_entries(spine_attachment_timeline self) {
|
size_t spine_attachment_timeline_get_frame_entries(spine_attachment_timeline self) {
|
||||||
Timeline *_self = (Timeline *) (AttachmentTimeline *) self;
|
Timeline *_self = (Timeline *) (AttachmentTimeline *) self;
|
||||||
return _self->getFrameEntries();
|
return _self->getFrameEntries();
|
||||||
@ -53,16 +63,6 @@ spine_array_property_id spine_attachment_timeline_get_property_ids(spine_attachm
|
|||||||
return (spine_array_property_id) &_self->getPropertyIds();
|
return (spine_array_property_id) &_self->getPropertyIds();
|
||||||
}
|
}
|
||||||
|
|
||||||
int spine_attachment_timeline_get_slot_index(spine_attachment_timeline self) {
|
|
||||||
SlotTimeline *_self = (SlotTimeline *) (AttachmentTimeline *) self;
|
|
||||||
return _self->getSlotIndex();
|
|
||||||
}
|
|
||||||
|
|
||||||
void spine_attachment_timeline_set_slot_index(spine_attachment_timeline self, int inValue) {
|
|
||||||
SlotTimeline *_self = (SlotTimeline *) (AttachmentTimeline *) self;
|
|
||||||
_self->setSlotIndex(inValue);
|
|
||||||
}
|
|
||||||
|
|
||||||
spine_rtti spine_attachment_timeline_rtti(void) {
|
spine_rtti spine_attachment_timeline_rtti(void) {
|
||||||
return (spine_rtti) &AttachmentTimeline::rtti;
|
return (spine_rtti) &AttachmentTimeline::rtti;
|
||||||
}
|
}
|
||||||
|
|||||||
@ -18,13 +18,13 @@ SPINE_C_API void spine_attachment_timeline_apply(spine_attachment_timeline self,
|
|||||||
spine_array_event pEvents, float alpha, spine_mix_blend blend, spine_mix_direction direction,
|
spine_array_event pEvents, float alpha, spine_mix_blend blend, spine_mix_direction direction,
|
||||||
bool appliedPose);
|
bool appliedPose);
|
||||||
SPINE_C_API void spine_attachment_timeline_set_frame(spine_attachment_timeline self, int frame, float time, const char *attachmentName);
|
SPINE_C_API void spine_attachment_timeline_set_frame(spine_attachment_timeline self, int frame, float time, const char *attachmentName);
|
||||||
|
SPINE_C_API int spine_attachment_timeline_get_slot_index(spine_attachment_timeline self);
|
||||||
|
SPINE_C_API void spine_attachment_timeline_set_slot_index(spine_attachment_timeline self, int inValue);
|
||||||
SPINE_C_API size_t spine_attachment_timeline_get_frame_entries(spine_attachment_timeline self);
|
SPINE_C_API size_t spine_attachment_timeline_get_frame_entries(spine_attachment_timeline self);
|
||||||
SPINE_C_API size_t spine_attachment_timeline_get_frame_count(spine_attachment_timeline self);
|
SPINE_C_API size_t spine_attachment_timeline_get_frame_count(spine_attachment_timeline self);
|
||||||
SPINE_C_API spine_array_float spine_attachment_timeline_get_frames(spine_attachment_timeline self);
|
SPINE_C_API spine_array_float spine_attachment_timeline_get_frames(spine_attachment_timeline self);
|
||||||
SPINE_C_API float spine_attachment_timeline_get_duration(spine_attachment_timeline self);
|
SPINE_C_API float spine_attachment_timeline_get_duration(spine_attachment_timeline self);
|
||||||
SPINE_C_API spine_array_property_id spine_attachment_timeline_get_property_ids(spine_attachment_timeline self);
|
SPINE_C_API spine_array_property_id spine_attachment_timeline_get_property_ids(spine_attachment_timeline self);
|
||||||
SPINE_C_API int spine_attachment_timeline_get_slot_index(spine_attachment_timeline self);
|
|
||||||
SPINE_C_API void spine_attachment_timeline_set_slot_index(spine_attachment_timeline self, int inValue);
|
|
||||||
SPINE_C_API spine_rtti spine_attachment_timeline_rtti(void);
|
SPINE_C_API spine_rtti spine_attachment_timeline_rtti(void);
|
||||||
|
|
||||||
#ifdef __cplusplus
|
#ifdef __cplusplus
|
||||||
|
|||||||
@ -19,6 +19,16 @@ void spine_bone_timeline1_apply(spine_bone_timeline1 self, spine_skeleton skelet
|
|||||||
appliedPose);
|
appliedPose);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
int spine_bone_timeline1_get_bone_index(spine_bone_timeline1 self) {
|
||||||
|
BoneTimeline1 *_self = (BoneTimeline1 *) self;
|
||||||
|
return _self->getBoneIndex();
|
||||||
|
}
|
||||||
|
|
||||||
|
void spine_bone_timeline1_set_bone_index(spine_bone_timeline1 self, int inValue) {
|
||||||
|
BoneTimeline1 *_self = (BoneTimeline1 *) self;
|
||||||
|
_self->setBoneIndex(inValue);
|
||||||
|
}
|
||||||
|
|
||||||
void spine_bone_timeline1_set_frame(spine_bone_timeline1 self, size_t frame, float time, float value) {
|
void spine_bone_timeline1_set_frame(spine_bone_timeline1 self, size_t frame, float time, float value) {
|
||||||
CurveTimeline1 *_self = (CurveTimeline1 *) (BoneTimeline1 *) self;
|
CurveTimeline1 *_self = (CurveTimeline1 *) (BoneTimeline1 *) self;
|
||||||
_self->setFrame(frame, time, value);
|
_self->setFrame(frame, time, value);
|
||||||
@ -103,16 +113,6 @@ spine_array_property_id spine_bone_timeline1_get_property_ids(spine_bone_timelin
|
|||||||
return (spine_array_property_id) &_self->getPropertyIds();
|
return (spine_array_property_id) &_self->getPropertyIds();
|
||||||
}
|
}
|
||||||
|
|
||||||
int spine_bone_timeline1_get_bone_index(spine_bone_timeline1 self) {
|
|
||||||
BoneTimeline *_self = (BoneTimeline *) (BoneTimeline1 *) self;
|
|
||||||
return _self->getBoneIndex();
|
|
||||||
}
|
|
||||||
|
|
||||||
void spine_bone_timeline1_set_bone_index(spine_bone_timeline1 self, int inValue) {
|
|
||||||
BoneTimeline *_self = (BoneTimeline *) (BoneTimeline1 *) self;
|
|
||||||
_self->setBoneIndex(inValue);
|
|
||||||
}
|
|
||||||
|
|
||||||
spine_rtti spine_bone_timeline1_rtti(void) {
|
spine_rtti spine_bone_timeline1_rtti(void) {
|
||||||
return (spine_rtti) &BoneTimeline1::rtti;
|
return (spine_rtti) &BoneTimeline1::rtti;
|
||||||
}
|
}
|
||||||
|
|||||||
@ -14,6 +14,8 @@ SPINE_C_API void spine_bone_timeline1_dispose(spine_bone_timeline1 self);
|
|||||||
SPINE_C_API spine_rtti spine_bone_timeline1_get_rtti(spine_bone_timeline1 self);
|
SPINE_C_API spine_rtti spine_bone_timeline1_get_rtti(spine_bone_timeline1 self);
|
||||||
SPINE_C_API void spine_bone_timeline1_apply(spine_bone_timeline1 self, spine_skeleton skeleton, float lastTime, float time, spine_array_event pEvents,
|
SPINE_C_API void spine_bone_timeline1_apply(spine_bone_timeline1 self, spine_skeleton skeleton, float lastTime, float time, spine_array_event pEvents,
|
||||||
float alpha, spine_mix_blend blend, spine_mix_direction direction, bool appliedPose);
|
float alpha, spine_mix_blend blend, spine_mix_direction direction, bool appliedPose);
|
||||||
|
SPINE_C_API int spine_bone_timeline1_get_bone_index(spine_bone_timeline1 self);
|
||||||
|
SPINE_C_API void spine_bone_timeline1_set_bone_index(spine_bone_timeline1 self, int inValue);
|
||||||
SPINE_C_API void spine_bone_timeline1_set_frame(spine_bone_timeline1 self, size_t frame, float time, float value);
|
SPINE_C_API void spine_bone_timeline1_set_frame(spine_bone_timeline1 self, size_t frame, float time, float value);
|
||||||
SPINE_C_API float spine_bone_timeline1_get_curve_value(spine_bone_timeline1 self, float time);
|
SPINE_C_API float spine_bone_timeline1_get_curve_value(spine_bone_timeline1 self, float time);
|
||||||
SPINE_C_API float spine_bone_timeline1_get_relative_value(spine_bone_timeline1 self, float time, float alpha, spine_mix_blend blend, float current,
|
SPINE_C_API float spine_bone_timeline1_get_relative_value(spine_bone_timeline1 self, float time, float alpha, spine_mix_blend blend, float current,
|
||||||
@ -35,8 +37,6 @@ SPINE_C_API size_t spine_bone_timeline1_get_frame_count(spine_bone_timeline1 sel
|
|||||||
SPINE_C_API spine_array_float spine_bone_timeline1_get_frames(spine_bone_timeline1 self);
|
SPINE_C_API spine_array_float spine_bone_timeline1_get_frames(spine_bone_timeline1 self);
|
||||||
SPINE_C_API float spine_bone_timeline1_get_duration(spine_bone_timeline1 self);
|
SPINE_C_API float spine_bone_timeline1_get_duration(spine_bone_timeline1 self);
|
||||||
SPINE_C_API spine_array_property_id spine_bone_timeline1_get_property_ids(spine_bone_timeline1 self);
|
SPINE_C_API spine_array_property_id spine_bone_timeline1_get_property_ids(spine_bone_timeline1 self);
|
||||||
SPINE_C_API int spine_bone_timeline1_get_bone_index(spine_bone_timeline1 self);
|
|
||||||
SPINE_C_API void spine_bone_timeline1_set_bone_index(spine_bone_timeline1 self, int inValue);
|
|
||||||
SPINE_C_API spine_rtti spine_bone_timeline1_rtti(void);
|
SPINE_C_API spine_rtti spine_bone_timeline1_rtti(void);
|
||||||
|
|
||||||
#ifdef __cplusplus
|
#ifdef __cplusplus
|
||||||
|
|||||||
@ -19,77 +19,72 @@ void spine_bone_timeline2_apply(spine_bone_timeline2 self, spine_skeleton skelet
|
|||||||
appliedPose);
|
appliedPose);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
int spine_bone_timeline2_get_bone_index(spine_bone_timeline2 self) {
|
||||||
|
BoneTimeline2 *_self = (BoneTimeline2 *) self;
|
||||||
|
return _self->getBoneIndex();
|
||||||
|
}
|
||||||
|
|
||||||
|
void spine_bone_timeline2_set_bone_index(spine_bone_timeline2 self, int inValue) {
|
||||||
|
BoneTimeline2 *_self = (BoneTimeline2 *) self;
|
||||||
|
_self->setBoneIndex(inValue);
|
||||||
|
}
|
||||||
|
|
||||||
void spine_bone_timeline2_set_frame(spine_bone_timeline2 self, size_t frame, float time, float value1, float value2) {
|
void spine_bone_timeline2_set_frame(spine_bone_timeline2 self, size_t frame, float time, float value1, float value2) {
|
||||||
CurveTimeline2 *_self = (CurveTimeline2 *) (BoneTimeline2 *) self;
|
BoneTimeline2 *_self = (BoneTimeline2 *) self;
|
||||||
_self->setFrame(frame, time, value1, value2);
|
_self->setFrame(frame, time, value1, value2);
|
||||||
}
|
}
|
||||||
|
|
||||||
float spine_bone_timeline2_get_curve_value(spine_bone_timeline2 self, float time) {
|
|
||||||
CurveTimeline2 *_self = (CurveTimeline2 *) (BoneTimeline2 *) self;
|
|
||||||
return _self->getCurveValue(time);
|
|
||||||
}
|
|
||||||
|
|
||||||
void spine_bone_timeline2_set_linear(spine_bone_timeline2 self, size_t frame) {
|
void spine_bone_timeline2_set_linear(spine_bone_timeline2 self, size_t frame) {
|
||||||
CurveTimeline2 *_self = (CurveTimeline2 *) (BoneTimeline2 *) self;
|
CurveTimeline *_self = (CurveTimeline *) (BoneTimeline2 *) self;
|
||||||
_self->setLinear(frame);
|
_self->setLinear(frame);
|
||||||
}
|
}
|
||||||
|
|
||||||
void spine_bone_timeline2_set_stepped(spine_bone_timeline2 self, size_t frame) {
|
void spine_bone_timeline2_set_stepped(spine_bone_timeline2 self, size_t frame) {
|
||||||
CurveTimeline2 *_self = (CurveTimeline2 *) (BoneTimeline2 *) self;
|
CurveTimeline *_self = (CurveTimeline *) (BoneTimeline2 *) self;
|
||||||
_self->setStepped(frame);
|
_self->setStepped(frame);
|
||||||
}
|
}
|
||||||
|
|
||||||
void spine_bone_timeline2_set_bezier(spine_bone_timeline2 self, size_t bezier, size_t frame, float value, float time1, float value1, float cx1,
|
void spine_bone_timeline2_set_bezier(spine_bone_timeline2 self, size_t bezier, size_t frame, float value, float time1, float value1, float cx1,
|
||||||
float cy1, float cx2, float cy2, float time2, float value2) {
|
float cy1, float cx2, float cy2, float time2, float value2) {
|
||||||
CurveTimeline2 *_self = (CurveTimeline2 *) (BoneTimeline2 *) self;
|
CurveTimeline *_self = (CurveTimeline *) (BoneTimeline2 *) self;
|
||||||
_self->setBezier(bezier, frame, value, time1, value1, cx1, cy1, cx2, cy2, time2, value2);
|
_self->setBezier(bezier, frame, value, time1, value1, cx1, cy1, cx2, cy2, time2, value2);
|
||||||
}
|
}
|
||||||
|
|
||||||
float spine_bone_timeline2_get_bezier_value(spine_bone_timeline2 self, float time, size_t frame, size_t valueOffset, size_t i) {
|
float spine_bone_timeline2_get_bezier_value(spine_bone_timeline2 self, float time, size_t frame, size_t valueOffset, size_t i) {
|
||||||
CurveTimeline2 *_self = (CurveTimeline2 *) (BoneTimeline2 *) self;
|
CurveTimeline *_self = (CurveTimeline *) (BoneTimeline2 *) self;
|
||||||
return _self->getBezierValue(time, frame, valueOffset, i);
|
return _self->getBezierValue(time, frame, valueOffset, i);
|
||||||
}
|
}
|
||||||
|
|
||||||
spine_array_float spine_bone_timeline2_get_curves(spine_bone_timeline2 self) {
|
spine_array_float spine_bone_timeline2_get_curves(spine_bone_timeline2 self) {
|
||||||
CurveTimeline2 *_self = (CurveTimeline2 *) (BoneTimeline2 *) self;
|
CurveTimeline *_self = (CurveTimeline *) (BoneTimeline2 *) self;
|
||||||
return (spine_array_float) &_self->getCurves();
|
return (spine_array_float) &_self->getCurves();
|
||||||
}
|
}
|
||||||
|
|
||||||
size_t spine_bone_timeline2_get_frame_entries(spine_bone_timeline2 self) {
|
size_t spine_bone_timeline2_get_frame_entries(spine_bone_timeline2 self) {
|
||||||
CurveTimeline2 *_self = (CurveTimeline2 *) (BoneTimeline2 *) self;
|
CurveTimeline *_self = (CurveTimeline *) (BoneTimeline2 *) self;
|
||||||
return _self->getFrameEntries();
|
return _self->getFrameEntries();
|
||||||
}
|
}
|
||||||
|
|
||||||
size_t spine_bone_timeline2_get_frame_count(spine_bone_timeline2 self) {
|
size_t spine_bone_timeline2_get_frame_count(spine_bone_timeline2 self) {
|
||||||
CurveTimeline2 *_self = (CurveTimeline2 *) (BoneTimeline2 *) self;
|
CurveTimeline *_self = (CurveTimeline *) (BoneTimeline2 *) self;
|
||||||
return _self->getFrameCount();
|
return _self->getFrameCount();
|
||||||
}
|
}
|
||||||
|
|
||||||
spine_array_float spine_bone_timeline2_get_frames(spine_bone_timeline2 self) {
|
spine_array_float spine_bone_timeline2_get_frames(spine_bone_timeline2 self) {
|
||||||
CurveTimeline2 *_self = (CurveTimeline2 *) (BoneTimeline2 *) self;
|
CurveTimeline *_self = (CurveTimeline *) (BoneTimeline2 *) self;
|
||||||
return (spine_array_float) &_self->getFrames();
|
return (spine_array_float) &_self->getFrames();
|
||||||
}
|
}
|
||||||
|
|
||||||
float spine_bone_timeline2_get_duration(spine_bone_timeline2 self) {
|
float spine_bone_timeline2_get_duration(spine_bone_timeline2 self) {
|
||||||
CurveTimeline2 *_self = (CurveTimeline2 *) (BoneTimeline2 *) self;
|
CurveTimeline *_self = (CurveTimeline *) (BoneTimeline2 *) self;
|
||||||
return _self->getDuration();
|
return _self->getDuration();
|
||||||
}
|
}
|
||||||
|
|
||||||
spine_array_property_id spine_bone_timeline2_get_property_ids(spine_bone_timeline2 self) {
|
spine_array_property_id spine_bone_timeline2_get_property_ids(spine_bone_timeline2 self) {
|
||||||
CurveTimeline2 *_self = (CurveTimeline2 *) (BoneTimeline2 *) self;
|
CurveTimeline *_self = (CurveTimeline *) (BoneTimeline2 *) self;
|
||||||
return (spine_array_property_id) &_self->getPropertyIds();
|
return (spine_array_property_id) &_self->getPropertyIds();
|
||||||
}
|
}
|
||||||
|
|
||||||
int spine_bone_timeline2_get_bone_index(spine_bone_timeline2 self) {
|
|
||||||
BoneTimeline *_self = (BoneTimeline *) (BoneTimeline2 *) self;
|
|
||||||
return _self->getBoneIndex();
|
|
||||||
}
|
|
||||||
|
|
||||||
void spine_bone_timeline2_set_bone_index(spine_bone_timeline2 self, int inValue) {
|
|
||||||
BoneTimeline *_self = (BoneTimeline *) (BoneTimeline2 *) self;
|
|
||||||
_self->setBoneIndex(inValue);
|
|
||||||
}
|
|
||||||
|
|
||||||
spine_rtti spine_bone_timeline2_rtti(void) {
|
spine_rtti spine_bone_timeline2_rtti(void) {
|
||||||
return (spine_rtti) &BoneTimeline2::rtti;
|
return (spine_rtti) &BoneTimeline2::rtti;
|
||||||
}
|
}
|
||||||
|
|||||||
@ -14,8 +14,9 @@ SPINE_C_API void spine_bone_timeline2_dispose(spine_bone_timeline2 self);
|
|||||||
SPINE_C_API spine_rtti spine_bone_timeline2_get_rtti(spine_bone_timeline2 self);
|
SPINE_C_API spine_rtti spine_bone_timeline2_get_rtti(spine_bone_timeline2 self);
|
||||||
SPINE_C_API void spine_bone_timeline2_apply(spine_bone_timeline2 self, spine_skeleton skeleton, float lastTime, float time, spine_array_event pEvents,
|
SPINE_C_API void spine_bone_timeline2_apply(spine_bone_timeline2 self, spine_skeleton skeleton, float lastTime, float time, spine_array_event pEvents,
|
||||||
float alpha, spine_mix_blend blend, spine_mix_direction direction, bool appliedPose);
|
float alpha, spine_mix_blend blend, spine_mix_direction direction, bool appliedPose);
|
||||||
|
SPINE_C_API int spine_bone_timeline2_get_bone_index(spine_bone_timeline2 self);
|
||||||
|
SPINE_C_API void spine_bone_timeline2_set_bone_index(spine_bone_timeline2 self, int inValue);
|
||||||
SPINE_C_API void spine_bone_timeline2_set_frame(spine_bone_timeline2 self, size_t frame, float time, float value1, float value2);
|
SPINE_C_API void spine_bone_timeline2_set_frame(spine_bone_timeline2 self, size_t frame, float time, float value1, float value2);
|
||||||
SPINE_C_API float spine_bone_timeline2_get_curve_value(spine_bone_timeline2 self, float time);
|
|
||||||
SPINE_C_API void spine_bone_timeline2_set_linear(spine_bone_timeline2 self, size_t frame);
|
SPINE_C_API void spine_bone_timeline2_set_linear(spine_bone_timeline2 self, size_t frame);
|
||||||
SPINE_C_API void spine_bone_timeline2_set_stepped(spine_bone_timeline2 self, size_t frame);
|
SPINE_C_API void spine_bone_timeline2_set_stepped(spine_bone_timeline2 self, size_t frame);
|
||||||
SPINE_C_API void spine_bone_timeline2_set_bezier(spine_bone_timeline2 self, size_t bezier, size_t frame, float value, float time1, float value1,
|
SPINE_C_API void spine_bone_timeline2_set_bezier(spine_bone_timeline2 self, size_t bezier, size_t frame, float value, float time1, float value1,
|
||||||
@ -27,8 +28,6 @@ SPINE_C_API size_t spine_bone_timeline2_get_frame_count(spine_bone_timeline2 sel
|
|||||||
SPINE_C_API spine_array_float spine_bone_timeline2_get_frames(spine_bone_timeline2 self);
|
SPINE_C_API spine_array_float spine_bone_timeline2_get_frames(spine_bone_timeline2 self);
|
||||||
SPINE_C_API float spine_bone_timeline2_get_duration(spine_bone_timeline2 self);
|
SPINE_C_API float spine_bone_timeline2_get_duration(spine_bone_timeline2 self);
|
||||||
SPINE_C_API spine_array_property_id spine_bone_timeline2_get_property_ids(spine_bone_timeline2 self);
|
SPINE_C_API spine_array_property_id spine_bone_timeline2_get_property_ids(spine_bone_timeline2 self);
|
||||||
SPINE_C_API int spine_bone_timeline2_get_bone_index(spine_bone_timeline2 self);
|
|
||||||
SPINE_C_API void spine_bone_timeline2_set_bone_index(spine_bone_timeline2 self, int inValue);
|
|
||||||
SPINE_C_API spine_rtti spine_bone_timeline2_rtti(void);
|
SPINE_C_API spine_rtti spine_bone_timeline2_rtti(void);
|
||||||
|
|
||||||
#ifdef __cplusplus
|
#ifdef __cplusplus
|
||||||
|
|||||||
@ -12,6 +12,16 @@ spine_rtti spine_constraint_timeline1_get_rtti(spine_constraint_timeline1 self)
|
|||||||
return (spine_rtti) &_self->getRTTI();
|
return (spine_rtti) &_self->getRTTI();
|
||||||
}
|
}
|
||||||
|
|
||||||
|
int spine_constraint_timeline1_get_constraint_index(spine_constraint_timeline1 self) {
|
||||||
|
ConstraintTimeline1 *_self = (ConstraintTimeline1 *) self;
|
||||||
|
return _self->getConstraintIndex();
|
||||||
|
}
|
||||||
|
|
||||||
|
void spine_constraint_timeline1_set_constraint_index(spine_constraint_timeline1 self, int inValue) {
|
||||||
|
ConstraintTimeline1 *_self = (ConstraintTimeline1 *) self;
|
||||||
|
_self->setConstraintIndex(inValue);
|
||||||
|
}
|
||||||
|
|
||||||
void spine_constraint_timeline1_set_frame(spine_constraint_timeline1 self, size_t frame, float time, float value) {
|
void spine_constraint_timeline1_set_frame(spine_constraint_timeline1 self, size_t frame, float time, float value) {
|
||||||
CurveTimeline1 *_self = (CurveTimeline1 *) (ConstraintTimeline1 *) self;
|
CurveTimeline1 *_self = (CurveTimeline1 *) (ConstraintTimeline1 *) self;
|
||||||
_self->setFrame(frame, time, value);
|
_self->setFrame(frame, time, value);
|
||||||
@ -104,16 +114,6 @@ spine_array_property_id spine_constraint_timeline1_get_property_ids(spine_constr
|
|||||||
return (spine_array_property_id) &_self->getPropertyIds();
|
return (spine_array_property_id) &_self->getPropertyIds();
|
||||||
}
|
}
|
||||||
|
|
||||||
int spine_constraint_timeline1_get_constraint_index(spine_constraint_timeline1 self) {
|
|
||||||
ConstraintTimeline *_self = (ConstraintTimeline *) (ConstraintTimeline1 *) self;
|
|
||||||
return _self->getConstraintIndex();
|
|
||||||
}
|
|
||||||
|
|
||||||
void spine_constraint_timeline1_set_constraint_index(spine_constraint_timeline1 self, int inValue) {
|
|
||||||
ConstraintTimeline *_self = (ConstraintTimeline *) (ConstraintTimeline1 *) self;
|
|
||||||
_self->setConstraintIndex(inValue);
|
|
||||||
}
|
|
||||||
|
|
||||||
spine_rtti spine_constraint_timeline1_rtti(void) {
|
spine_rtti spine_constraint_timeline1_rtti(void) {
|
||||||
return (spine_rtti) &ConstraintTimeline1::rtti;
|
return (spine_rtti) &ConstraintTimeline1::rtti;
|
||||||
}
|
}
|
||||||
|
|||||||
@ -12,6 +12,8 @@ extern "C" {
|
|||||||
SPINE_C_API void spine_constraint_timeline1_dispose(spine_constraint_timeline1 self);
|
SPINE_C_API void spine_constraint_timeline1_dispose(spine_constraint_timeline1 self);
|
||||||
|
|
||||||
SPINE_C_API spine_rtti spine_constraint_timeline1_get_rtti(spine_constraint_timeline1 self);
|
SPINE_C_API spine_rtti spine_constraint_timeline1_get_rtti(spine_constraint_timeline1 self);
|
||||||
|
SPINE_C_API int spine_constraint_timeline1_get_constraint_index(spine_constraint_timeline1 self);
|
||||||
|
SPINE_C_API void spine_constraint_timeline1_set_constraint_index(spine_constraint_timeline1 self, int inValue);
|
||||||
SPINE_C_API void spine_constraint_timeline1_set_frame(spine_constraint_timeline1 self, size_t frame, float time, float value);
|
SPINE_C_API void spine_constraint_timeline1_set_frame(spine_constraint_timeline1 self, size_t frame, float time, float value);
|
||||||
SPINE_C_API float spine_constraint_timeline1_get_curve_value(spine_constraint_timeline1 self, float time);
|
SPINE_C_API float spine_constraint_timeline1_get_curve_value(spine_constraint_timeline1 self, float time);
|
||||||
SPINE_C_API float spine_constraint_timeline1_get_relative_value(spine_constraint_timeline1 self, float time, float alpha, spine_mix_blend blend,
|
SPINE_C_API float spine_constraint_timeline1_get_relative_value(spine_constraint_timeline1 self, float time, float alpha, spine_mix_blend blend,
|
||||||
@ -37,8 +39,6 @@ SPINE_C_API size_t spine_constraint_timeline1_get_frame_count(spine_constraint_t
|
|||||||
SPINE_C_API spine_array_float spine_constraint_timeline1_get_frames(spine_constraint_timeline1 self);
|
SPINE_C_API spine_array_float spine_constraint_timeline1_get_frames(spine_constraint_timeline1 self);
|
||||||
SPINE_C_API float spine_constraint_timeline1_get_duration(spine_constraint_timeline1 self);
|
SPINE_C_API float spine_constraint_timeline1_get_duration(spine_constraint_timeline1 self);
|
||||||
SPINE_C_API spine_array_property_id spine_constraint_timeline1_get_property_ids(spine_constraint_timeline1 self);
|
SPINE_C_API spine_array_property_id spine_constraint_timeline1_get_property_ids(spine_constraint_timeline1 self);
|
||||||
SPINE_C_API int spine_constraint_timeline1_get_constraint_index(spine_constraint_timeline1 self);
|
|
||||||
SPINE_C_API void spine_constraint_timeline1_set_constraint_index(spine_constraint_timeline1 self, int inValue);
|
|
||||||
SPINE_C_API spine_rtti spine_constraint_timeline1_rtti(void);
|
SPINE_C_API spine_rtti spine_constraint_timeline1_rtti(void);
|
||||||
|
|
||||||
#ifdef __cplusplus
|
#ifdef __cplusplus
|
||||||
|
|||||||
@ -1,85 +0,0 @@
|
|||||||
#include "curve_timeline2.h"
|
|
||||||
#include <spine/spine.h>
|
|
||||||
|
|
||||||
using namespace spine;
|
|
||||||
|
|
||||||
void spine_curve_timeline2_dispose(spine_curve_timeline2 self) {
|
|
||||||
delete (CurveTimeline2 *) self;
|
|
||||||
}
|
|
||||||
|
|
||||||
spine_rtti spine_curve_timeline2_get_rtti(spine_curve_timeline2 self) {
|
|
||||||
CurveTimeline2 *_self = (CurveTimeline2 *) self;
|
|
||||||
return (spine_rtti) &_self->getRTTI();
|
|
||||||
}
|
|
||||||
|
|
||||||
void spine_curve_timeline2_set_frame(spine_curve_timeline2 self, size_t frame, float time, float value1, float value2) {
|
|
||||||
CurveTimeline2 *_self = (CurveTimeline2 *) self;
|
|
||||||
_self->setFrame(frame, time, value1, value2);
|
|
||||||
}
|
|
||||||
|
|
||||||
float spine_curve_timeline2_get_curve_value(spine_curve_timeline2 self, float time) {
|
|
||||||
CurveTimeline2 *_self = (CurveTimeline2 *) self;
|
|
||||||
return _self->getCurveValue(time);
|
|
||||||
}
|
|
||||||
|
|
||||||
void spine_curve_timeline2_set_linear(spine_curve_timeline2 self, size_t frame) {
|
|
||||||
CurveTimeline *_self = (CurveTimeline *) (CurveTimeline2 *) self;
|
|
||||||
_self->setLinear(frame);
|
|
||||||
}
|
|
||||||
|
|
||||||
void spine_curve_timeline2_set_stepped(spine_curve_timeline2 self, size_t frame) {
|
|
||||||
CurveTimeline *_self = (CurveTimeline *) (CurveTimeline2 *) self;
|
|
||||||
_self->setStepped(frame);
|
|
||||||
}
|
|
||||||
|
|
||||||
void spine_curve_timeline2_set_bezier(spine_curve_timeline2 self, size_t bezier, size_t frame, float value, float time1, float value1, float cx1,
|
|
||||||
float cy1, float cx2, float cy2, float time2, float value2) {
|
|
||||||
CurveTimeline *_self = (CurveTimeline *) (CurveTimeline2 *) self;
|
|
||||||
_self->setBezier(bezier, frame, value, time1, value1, cx1, cy1, cx2, cy2, time2, value2);
|
|
||||||
}
|
|
||||||
|
|
||||||
float spine_curve_timeline2_get_bezier_value(spine_curve_timeline2 self, float time, size_t frame, size_t valueOffset, size_t i) {
|
|
||||||
CurveTimeline *_self = (CurveTimeline *) (CurveTimeline2 *) self;
|
|
||||||
return _self->getBezierValue(time, frame, valueOffset, i);
|
|
||||||
}
|
|
||||||
|
|
||||||
spine_array_float spine_curve_timeline2_get_curves(spine_curve_timeline2 self) {
|
|
||||||
CurveTimeline *_self = (CurveTimeline *) (CurveTimeline2 *) self;
|
|
||||||
return (spine_array_float) &_self->getCurves();
|
|
||||||
}
|
|
||||||
|
|
||||||
void spine_curve_timeline2_apply(spine_curve_timeline2 self, spine_skeleton skeleton, float lastTime, float time, spine_array_event pEvents,
|
|
||||||
float alpha, spine_mix_blend blend, spine_mix_direction direction, bool appliedPose) {
|
|
||||||
CurveTimeline *_self = (CurveTimeline *) (CurveTimeline2 *) self;
|
|
||||||
_self->apply(*((Skeleton *) skeleton), lastTime, time, (Array<Event *> *) pEvents, alpha, (MixBlend) blend, (MixDirection) direction,
|
|
||||||
appliedPose);
|
|
||||||
}
|
|
||||||
|
|
||||||
size_t spine_curve_timeline2_get_frame_entries(spine_curve_timeline2 self) {
|
|
||||||
CurveTimeline *_self = (CurveTimeline *) (CurveTimeline2 *) self;
|
|
||||||
return _self->getFrameEntries();
|
|
||||||
}
|
|
||||||
|
|
||||||
size_t spine_curve_timeline2_get_frame_count(spine_curve_timeline2 self) {
|
|
||||||
CurveTimeline *_self = (CurveTimeline *) (CurveTimeline2 *) self;
|
|
||||||
return _self->getFrameCount();
|
|
||||||
}
|
|
||||||
|
|
||||||
spine_array_float spine_curve_timeline2_get_frames(spine_curve_timeline2 self) {
|
|
||||||
CurveTimeline *_self = (CurveTimeline *) (CurveTimeline2 *) self;
|
|
||||||
return (spine_array_float) &_self->getFrames();
|
|
||||||
}
|
|
||||||
|
|
||||||
float spine_curve_timeline2_get_duration(spine_curve_timeline2 self) {
|
|
||||||
CurveTimeline *_self = (CurveTimeline *) (CurveTimeline2 *) self;
|
|
||||||
return _self->getDuration();
|
|
||||||
}
|
|
||||||
|
|
||||||
spine_array_property_id spine_curve_timeline2_get_property_ids(spine_curve_timeline2 self) {
|
|
||||||
CurveTimeline *_self = (CurveTimeline *) (CurveTimeline2 *) self;
|
|
||||||
return (spine_array_property_id) &_self->getPropertyIds();
|
|
||||||
}
|
|
||||||
|
|
||||||
spine_rtti spine_curve_timeline2_rtti(void) {
|
|
||||||
return (spine_rtti) &CurveTimeline2::rtti;
|
|
||||||
}
|
|
||||||
@ -1,37 +0,0 @@
|
|||||||
#ifndef SPINE_SPINE_CURVE_TIMELINE2_H
|
|
||||||
#define SPINE_SPINE_CURVE_TIMELINE2_H
|
|
||||||
|
|
||||||
#include "../base.h"
|
|
||||||
#include "types.h"
|
|
||||||
#include "arrays.h"
|
|
||||||
|
|
||||||
#ifdef __cplusplus
|
|
||||||
extern "C" {
|
|
||||||
#endif
|
|
||||||
|
|
||||||
SPINE_C_API void spine_curve_timeline2_dispose(spine_curve_timeline2 self);
|
|
||||||
|
|
||||||
SPINE_C_API spine_rtti spine_curve_timeline2_get_rtti(spine_curve_timeline2 self);
|
|
||||||
SPINE_C_API void spine_curve_timeline2_set_frame(spine_curve_timeline2 self, size_t frame, float time, float value1, float value2);
|
|
||||||
SPINE_C_API float spine_curve_timeline2_get_curve_value(spine_curve_timeline2 self, float time);
|
|
||||||
SPINE_C_API void spine_curve_timeline2_set_linear(spine_curve_timeline2 self, size_t frame);
|
|
||||||
SPINE_C_API void spine_curve_timeline2_set_stepped(spine_curve_timeline2 self, size_t frame);
|
|
||||||
SPINE_C_API void spine_curve_timeline2_set_bezier(spine_curve_timeline2 self, size_t bezier, size_t frame, float value, float time1, float value1,
|
|
||||||
float cx1, float cy1, float cx2, float cy2, float time2, float value2);
|
|
||||||
SPINE_C_API float spine_curve_timeline2_get_bezier_value(spine_curve_timeline2 self, float time, size_t frame, size_t valueOffset, size_t i);
|
|
||||||
SPINE_C_API spine_array_float spine_curve_timeline2_get_curves(spine_curve_timeline2 self);
|
|
||||||
SPINE_C_API void spine_curve_timeline2_apply(spine_curve_timeline2 self, spine_skeleton skeleton, float lastTime, float time,
|
|
||||||
spine_array_event pEvents, float alpha, spine_mix_blend blend, spine_mix_direction direction,
|
|
||||||
bool appliedPose);
|
|
||||||
SPINE_C_API size_t spine_curve_timeline2_get_frame_entries(spine_curve_timeline2 self);
|
|
||||||
SPINE_C_API size_t spine_curve_timeline2_get_frame_count(spine_curve_timeline2 self);
|
|
||||||
SPINE_C_API spine_array_float spine_curve_timeline2_get_frames(spine_curve_timeline2 self);
|
|
||||||
SPINE_C_API float spine_curve_timeline2_get_duration(spine_curve_timeline2 self);
|
|
||||||
SPINE_C_API spine_array_property_id spine_curve_timeline2_get_property_ids(spine_curve_timeline2 self);
|
|
||||||
SPINE_C_API spine_rtti spine_curve_timeline2_rtti(void);
|
|
||||||
|
|
||||||
#ifdef __cplusplus
|
|
||||||
}
|
|
||||||
#endif
|
|
||||||
|
|
||||||
#endif /* SPINE_SPINE_CURVE_TIMELINE2_H */
|
|
||||||
@ -54,6 +54,16 @@ void spine_deform_timeline_apply(spine_deform_timeline self, spine_skeleton skel
|
|||||||
appliedPose);
|
appliedPose);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
int spine_deform_timeline_get_slot_index(spine_deform_timeline self) {
|
||||||
|
SlotCurveTimeline *_self = (SlotCurveTimeline *) (DeformTimeline *) self;
|
||||||
|
return _self->getSlotIndex();
|
||||||
|
}
|
||||||
|
|
||||||
|
void spine_deform_timeline_set_slot_index(spine_deform_timeline self, int inValue) {
|
||||||
|
SlotCurveTimeline *_self = (SlotCurveTimeline *) (DeformTimeline *) self;
|
||||||
|
_self->setSlotIndex(inValue);
|
||||||
|
}
|
||||||
|
|
||||||
void spine_deform_timeline_set_linear(spine_deform_timeline self, size_t frame) {
|
void spine_deform_timeline_set_linear(spine_deform_timeline self, size_t frame) {
|
||||||
SlotCurveTimeline *_self = (SlotCurveTimeline *) (DeformTimeline *) self;
|
SlotCurveTimeline *_self = (SlotCurveTimeline *) (DeformTimeline *) self;
|
||||||
_self->setLinear(frame);
|
_self->setLinear(frame);
|
||||||
@ -94,16 +104,6 @@ spine_array_property_id spine_deform_timeline_get_property_ids(spine_deform_time
|
|||||||
return (spine_array_property_id) &_self->getPropertyIds();
|
return (spine_array_property_id) &_self->getPropertyIds();
|
||||||
}
|
}
|
||||||
|
|
||||||
int spine_deform_timeline_get_slot_index(spine_deform_timeline self) {
|
|
||||||
SlotCurveTimeline *_self = (SlotCurveTimeline *) (DeformTimeline *) self;
|
|
||||||
return _self->getSlotIndex();
|
|
||||||
}
|
|
||||||
|
|
||||||
void spine_deform_timeline_set_slot_index(spine_deform_timeline self, int inValue) {
|
|
||||||
SlotCurveTimeline *_self = (SlotCurveTimeline *) (DeformTimeline *) self;
|
|
||||||
_self->setSlotIndex(inValue);
|
|
||||||
}
|
|
||||||
|
|
||||||
spine_rtti spine_deform_timeline_rtti(void) {
|
spine_rtti spine_deform_timeline_rtti(void) {
|
||||||
return (spine_rtti) &DeformTimeline::rtti;
|
return (spine_rtti) &DeformTimeline::rtti;
|
||||||
}
|
}
|
||||||
|
|||||||
@ -25,6 +25,8 @@ SPINE_C_API size_t spine_deform_timeline_get_frame_count(spine_deform_timeline s
|
|||||||
SPINE_C_API void spine_deform_timeline_apply(spine_deform_timeline self, spine_skeleton skeleton, float lastTime, float time,
|
SPINE_C_API void spine_deform_timeline_apply(spine_deform_timeline self, spine_skeleton skeleton, float lastTime, float time,
|
||||||
spine_array_event pEvents, float alpha, spine_mix_blend blend, spine_mix_direction direction,
|
spine_array_event pEvents, float alpha, spine_mix_blend blend, spine_mix_direction direction,
|
||||||
bool appliedPose);
|
bool appliedPose);
|
||||||
|
SPINE_C_API int spine_deform_timeline_get_slot_index(spine_deform_timeline self);
|
||||||
|
SPINE_C_API void spine_deform_timeline_set_slot_index(spine_deform_timeline self, int inValue);
|
||||||
SPINE_C_API void spine_deform_timeline_set_linear(spine_deform_timeline self, size_t frame);
|
SPINE_C_API void spine_deform_timeline_set_linear(spine_deform_timeline self, size_t frame);
|
||||||
SPINE_C_API void spine_deform_timeline_set_stepped(spine_deform_timeline self, size_t frame);
|
SPINE_C_API void spine_deform_timeline_set_stepped(spine_deform_timeline self, size_t frame);
|
||||||
SPINE_C_API float spine_deform_timeline_get_bezier_value(spine_deform_timeline self, float time, size_t frame, size_t valueOffset, size_t i);
|
SPINE_C_API float spine_deform_timeline_get_bezier_value(spine_deform_timeline self, float time, size_t frame, size_t valueOffset, size_t i);
|
||||||
@ -33,8 +35,6 @@ SPINE_C_API size_t spine_deform_timeline_get_frame_entries(spine_deform_timeline
|
|||||||
SPINE_C_API spine_array_float spine_deform_timeline_get_frames(spine_deform_timeline self);
|
SPINE_C_API spine_array_float spine_deform_timeline_get_frames(spine_deform_timeline self);
|
||||||
SPINE_C_API float spine_deform_timeline_get_duration(spine_deform_timeline self);
|
SPINE_C_API float spine_deform_timeline_get_duration(spine_deform_timeline self);
|
||||||
SPINE_C_API spine_array_property_id spine_deform_timeline_get_property_ids(spine_deform_timeline self);
|
SPINE_C_API spine_array_property_id spine_deform_timeline_get_property_ids(spine_deform_timeline self);
|
||||||
SPINE_C_API int spine_deform_timeline_get_slot_index(spine_deform_timeline self);
|
|
||||||
SPINE_C_API void spine_deform_timeline_set_slot_index(spine_deform_timeline self, int inValue);
|
|
||||||
SPINE_C_API spine_rtti spine_deform_timeline_rtti(void);
|
SPINE_C_API spine_rtti spine_deform_timeline_rtti(void);
|
||||||
|
|
||||||
#ifdef __cplusplus
|
#ifdef __cplusplus
|
||||||
|
|||||||
@ -30,6 +30,16 @@ void spine_ik_constraint_timeline_set_frame(spine_ik_constraint_timeline self, i
|
|||||||
_self->setFrame(frame, time, mix, softness, bendDirection, compress, stretch);
|
_self->setFrame(frame, time, mix, softness, bendDirection, compress, stretch);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
int spine_ik_constraint_timeline_get_constraint_index(spine_ik_constraint_timeline self) {
|
||||||
|
IkConstraintTimeline *_self = (IkConstraintTimeline *) self;
|
||||||
|
return _self->getConstraintIndex();
|
||||||
|
}
|
||||||
|
|
||||||
|
void spine_ik_constraint_timeline_set_constraint_index(spine_ik_constraint_timeline self, int inValue) {
|
||||||
|
IkConstraintTimeline *_self = (IkConstraintTimeline *) self;
|
||||||
|
_self->setConstraintIndex(inValue);
|
||||||
|
}
|
||||||
|
|
||||||
void spine_ik_constraint_timeline_set_linear(spine_ik_constraint_timeline self, size_t frame) {
|
void spine_ik_constraint_timeline_set_linear(spine_ik_constraint_timeline self, size_t frame) {
|
||||||
CurveTimeline *_self = (CurveTimeline *) (IkConstraintTimeline *) self;
|
CurveTimeline *_self = (CurveTimeline *) (IkConstraintTimeline *) self;
|
||||||
_self->setLinear(frame);
|
_self->setLinear(frame);
|
||||||
@ -81,16 +91,6 @@ spine_array_property_id spine_ik_constraint_timeline_get_property_ids(spine_ik_c
|
|||||||
return (spine_array_property_id) &_self->getPropertyIds();
|
return (spine_array_property_id) &_self->getPropertyIds();
|
||||||
}
|
}
|
||||||
|
|
||||||
int spine_ik_constraint_timeline_get_constraint_index(spine_ik_constraint_timeline self) {
|
|
||||||
ConstraintTimeline *_self = (ConstraintTimeline *) (IkConstraintTimeline *) self;
|
|
||||||
return _self->getConstraintIndex();
|
|
||||||
}
|
|
||||||
|
|
||||||
void spine_ik_constraint_timeline_set_constraint_index(spine_ik_constraint_timeline self, int inValue) {
|
|
||||||
ConstraintTimeline *_self = (ConstraintTimeline *) (IkConstraintTimeline *) self;
|
|
||||||
_self->setConstraintIndex(inValue);
|
|
||||||
}
|
|
||||||
|
|
||||||
spine_rtti spine_ik_constraint_timeline_rtti(void) {
|
spine_rtti spine_ik_constraint_timeline_rtti(void) {
|
||||||
return (spine_rtti) &IkConstraintTimeline::rtti;
|
return (spine_rtti) &IkConstraintTimeline::rtti;
|
||||||
}
|
}
|
||||||
|
|||||||
@ -19,6 +19,8 @@ SPINE_C_API void spine_ik_constraint_timeline_apply(spine_ik_constraint_timeline
|
|||||||
bool appliedPose);
|
bool appliedPose);
|
||||||
SPINE_C_API void spine_ik_constraint_timeline_set_frame(spine_ik_constraint_timeline self, int frame, float time, float mix, float softness,
|
SPINE_C_API void spine_ik_constraint_timeline_set_frame(spine_ik_constraint_timeline self, int frame, float time, float mix, float softness,
|
||||||
int bendDirection, bool compress, bool stretch);
|
int bendDirection, bool compress, bool stretch);
|
||||||
|
SPINE_C_API int spine_ik_constraint_timeline_get_constraint_index(spine_ik_constraint_timeline self);
|
||||||
|
SPINE_C_API void spine_ik_constraint_timeline_set_constraint_index(spine_ik_constraint_timeline self, int inValue);
|
||||||
SPINE_C_API void spine_ik_constraint_timeline_set_linear(spine_ik_constraint_timeline self, size_t frame);
|
SPINE_C_API void spine_ik_constraint_timeline_set_linear(spine_ik_constraint_timeline self, size_t frame);
|
||||||
SPINE_C_API void spine_ik_constraint_timeline_set_stepped(spine_ik_constraint_timeline self, size_t frame);
|
SPINE_C_API void spine_ik_constraint_timeline_set_stepped(spine_ik_constraint_timeline self, size_t frame);
|
||||||
SPINE_C_API void spine_ik_constraint_timeline_set_bezier(spine_ik_constraint_timeline self, size_t bezier, size_t frame, float value, float time1,
|
SPINE_C_API void spine_ik_constraint_timeline_set_bezier(spine_ik_constraint_timeline self, size_t bezier, size_t frame, float value, float time1,
|
||||||
@ -31,8 +33,6 @@ SPINE_C_API size_t spine_ik_constraint_timeline_get_frame_count(spine_ik_constra
|
|||||||
SPINE_C_API spine_array_float spine_ik_constraint_timeline_get_frames(spine_ik_constraint_timeline self);
|
SPINE_C_API spine_array_float spine_ik_constraint_timeline_get_frames(spine_ik_constraint_timeline self);
|
||||||
SPINE_C_API float spine_ik_constraint_timeline_get_duration(spine_ik_constraint_timeline self);
|
SPINE_C_API float spine_ik_constraint_timeline_get_duration(spine_ik_constraint_timeline self);
|
||||||
SPINE_C_API spine_array_property_id spine_ik_constraint_timeline_get_property_ids(spine_ik_constraint_timeline self);
|
SPINE_C_API spine_array_property_id spine_ik_constraint_timeline_get_property_ids(spine_ik_constraint_timeline self);
|
||||||
SPINE_C_API int spine_ik_constraint_timeline_get_constraint_index(spine_ik_constraint_timeline self);
|
|
||||||
SPINE_C_API void spine_ik_constraint_timeline_set_constraint_index(spine_ik_constraint_timeline self, int inValue);
|
|
||||||
SPINE_C_API spine_rtti spine_ik_constraint_timeline_rtti(void);
|
SPINE_C_API spine_rtti spine_ik_constraint_timeline_rtti(void);
|
||||||
|
|
||||||
#ifdef __cplusplus
|
#ifdef __cplusplus
|
||||||
|
|||||||
@ -28,6 +28,16 @@ void spine_inherit_timeline_apply(spine_inherit_timeline self, spine_skeleton sk
|
|||||||
appliedPose);
|
appliedPose);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
int spine_inherit_timeline_get_bone_index(spine_inherit_timeline self) {
|
||||||
|
InheritTimeline *_self = (InheritTimeline *) self;
|
||||||
|
return _self->getBoneIndex();
|
||||||
|
}
|
||||||
|
|
||||||
|
void spine_inherit_timeline_set_bone_index(spine_inherit_timeline self, int inValue) {
|
||||||
|
InheritTimeline *_self = (InheritTimeline *) self;
|
||||||
|
_self->setBoneIndex(inValue);
|
||||||
|
}
|
||||||
|
|
||||||
size_t spine_inherit_timeline_get_frame_entries(spine_inherit_timeline self) {
|
size_t spine_inherit_timeline_get_frame_entries(spine_inherit_timeline self) {
|
||||||
Timeline *_self = (Timeline *) (InheritTimeline *) self;
|
Timeline *_self = (Timeline *) (InheritTimeline *) self;
|
||||||
return _self->getFrameEntries();
|
return _self->getFrameEntries();
|
||||||
@ -53,16 +63,6 @@ spine_array_property_id spine_inherit_timeline_get_property_ids(spine_inherit_ti
|
|||||||
return (spine_array_property_id) &_self->getPropertyIds();
|
return (spine_array_property_id) &_self->getPropertyIds();
|
||||||
}
|
}
|
||||||
|
|
||||||
int spine_inherit_timeline_get_bone_index(spine_inherit_timeline self) {
|
|
||||||
BoneTimeline *_self = (BoneTimeline *) (InheritTimeline *) self;
|
|
||||||
return _self->getBoneIndex();
|
|
||||||
}
|
|
||||||
|
|
||||||
void spine_inherit_timeline_set_bone_index(spine_inherit_timeline self, int inValue) {
|
|
||||||
BoneTimeline *_self = (BoneTimeline *) (InheritTimeline *) self;
|
|
||||||
_self->setBoneIndex(inValue);
|
|
||||||
}
|
|
||||||
|
|
||||||
spine_rtti spine_inherit_timeline_rtti(void) {
|
spine_rtti spine_inherit_timeline_rtti(void) {
|
||||||
return (spine_rtti) &InheritTimeline::rtti;
|
return (spine_rtti) &InheritTimeline::rtti;
|
||||||
}
|
}
|
||||||
|
|||||||
@ -18,13 +18,13 @@ SPINE_C_API void spine_inherit_timeline_set_frame(spine_inherit_timeline self, i
|
|||||||
SPINE_C_API void spine_inherit_timeline_apply(spine_inherit_timeline self, spine_skeleton skeleton, float lastTime, float time,
|
SPINE_C_API void spine_inherit_timeline_apply(spine_inherit_timeline self, spine_skeleton skeleton, float lastTime, float time,
|
||||||
spine_array_event pEvents, float alpha, spine_mix_blend blend, spine_mix_direction direction,
|
spine_array_event pEvents, float alpha, spine_mix_blend blend, spine_mix_direction direction,
|
||||||
bool appliedPose);
|
bool appliedPose);
|
||||||
|
SPINE_C_API int spine_inherit_timeline_get_bone_index(spine_inherit_timeline self);
|
||||||
|
SPINE_C_API void spine_inherit_timeline_set_bone_index(spine_inherit_timeline self, int inValue);
|
||||||
SPINE_C_API size_t spine_inherit_timeline_get_frame_entries(spine_inherit_timeline self);
|
SPINE_C_API size_t spine_inherit_timeline_get_frame_entries(spine_inherit_timeline self);
|
||||||
SPINE_C_API size_t spine_inherit_timeline_get_frame_count(spine_inherit_timeline self);
|
SPINE_C_API size_t spine_inherit_timeline_get_frame_count(spine_inherit_timeline self);
|
||||||
SPINE_C_API spine_array_float spine_inherit_timeline_get_frames(spine_inherit_timeline self);
|
SPINE_C_API spine_array_float spine_inherit_timeline_get_frames(spine_inherit_timeline self);
|
||||||
SPINE_C_API float spine_inherit_timeline_get_duration(spine_inherit_timeline self);
|
SPINE_C_API float spine_inherit_timeline_get_duration(spine_inherit_timeline self);
|
||||||
SPINE_C_API spine_array_property_id spine_inherit_timeline_get_property_ids(spine_inherit_timeline self);
|
SPINE_C_API spine_array_property_id spine_inherit_timeline_get_property_ids(spine_inherit_timeline self);
|
||||||
SPINE_C_API int spine_inherit_timeline_get_bone_index(spine_inherit_timeline self);
|
|
||||||
SPINE_C_API void spine_inherit_timeline_set_bone_index(spine_inherit_timeline self, int inValue);
|
|
||||||
SPINE_C_API spine_rtti spine_inherit_timeline_rtti(void);
|
SPINE_C_API spine_rtti spine_inherit_timeline_rtti(void);
|
||||||
|
|
||||||
#ifdef __cplusplus
|
#ifdef __cplusplus
|
||||||
|
|||||||
@ -30,6 +30,16 @@ void spine_path_constraint_mix_timeline_set_frame(spine_path_constraint_mix_time
|
|||||||
_self->setFrame(frame, time, mixRotate, mixX, mixY);
|
_self->setFrame(frame, time, mixRotate, mixX, mixY);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
int spine_path_constraint_mix_timeline_get_constraint_index(spine_path_constraint_mix_timeline self) {
|
||||||
|
PathConstraintMixTimeline *_self = (PathConstraintMixTimeline *) self;
|
||||||
|
return _self->getConstraintIndex();
|
||||||
|
}
|
||||||
|
|
||||||
|
void spine_path_constraint_mix_timeline_set_constraint_index(spine_path_constraint_mix_timeline self, int inValue) {
|
||||||
|
PathConstraintMixTimeline *_self = (PathConstraintMixTimeline *) self;
|
||||||
|
_self->setConstraintIndex(inValue);
|
||||||
|
}
|
||||||
|
|
||||||
void spine_path_constraint_mix_timeline_set_linear(spine_path_constraint_mix_timeline self, size_t frame) {
|
void spine_path_constraint_mix_timeline_set_linear(spine_path_constraint_mix_timeline self, size_t frame) {
|
||||||
CurveTimeline *_self = (CurveTimeline *) (PathConstraintMixTimeline *) self;
|
CurveTimeline *_self = (CurveTimeline *) (PathConstraintMixTimeline *) self;
|
||||||
_self->setLinear(frame);
|
_self->setLinear(frame);
|
||||||
@ -82,16 +92,6 @@ spine_array_property_id spine_path_constraint_mix_timeline_get_property_ids(spin
|
|||||||
return (spine_array_property_id) &_self->getPropertyIds();
|
return (spine_array_property_id) &_self->getPropertyIds();
|
||||||
}
|
}
|
||||||
|
|
||||||
int spine_path_constraint_mix_timeline_get_constraint_index(spine_path_constraint_mix_timeline self) {
|
|
||||||
ConstraintTimeline *_self = (ConstraintTimeline *) (PathConstraintMixTimeline *) self;
|
|
||||||
return _self->getConstraintIndex();
|
|
||||||
}
|
|
||||||
|
|
||||||
void spine_path_constraint_mix_timeline_set_constraint_index(spine_path_constraint_mix_timeline self, int inValue) {
|
|
||||||
ConstraintTimeline *_self = (ConstraintTimeline *) (PathConstraintMixTimeline *) self;
|
|
||||||
_self->setConstraintIndex(inValue);
|
|
||||||
}
|
|
||||||
|
|
||||||
spine_rtti spine_path_constraint_mix_timeline_rtti(void) {
|
spine_rtti spine_path_constraint_mix_timeline_rtti(void) {
|
||||||
return (spine_rtti) &PathConstraintMixTimeline::rtti;
|
return (spine_rtti) &PathConstraintMixTimeline::rtti;
|
||||||
}
|
}
|
||||||
|
|||||||
@ -19,6 +19,8 @@ SPINE_C_API void spine_path_constraint_mix_timeline_apply(spine_path_constraint_
|
|||||||
spine_mix_direction direction, bool appliedPose);
|
spine_mix_direction direction, bool appliedPose);
|
||||||
SPINE_C_API void spine_path_constraint_mix_timeline_set_frame(spine_path_constraint_mix_timeline self, int frame, float time, float mixRotate,
|
SPINE_C_API void spine_path_constraint_mix_timeline_set_frame(spine_path_constraint_mix_timeline self, int frame, float time, float mixRotate,
|
||||||
float mixX, float mixY);
|
float mixX, float mixY);
|
||||||
|
SPINE_C_API int spine_path_constraint_mix_timeline_get_constraint_index(spine_path_constraint_mix_timeline self);
|
||||||
|
SPINE_C_API void spine_path_constraint_mix_timeline_set_constraint_index(spine_path_constraint_mix_timeline self, int inValue);
|
||||||
SPINE_C_API void spine_path_constraint_mix_timeline_set_linear(spine_path_constraint_mix_timeline self, size_t frame);
|
SPINE_C_API void spine_path_constraint_mix_timeline_set_linear(spine_path_constraint_mix_timeline self, size_t frame);
|
||||||
SPINE_C_API void spine_path_constraint_mix_timeline_set_stepped(spine_path_constraint_mix_timeline self, size_t frame);
|
SPINE_C_API void spine_path_constraint_mix_timeline_set_stepped(spine_path_constraint_mix_timeline self, size_t frame);
|
||||||
SPINE_C_API void spine_path_constraint_mix_timeline_set_bezier(spine_path_constraint_mix_timeline self, size_t bezier, size_t frame, float value,
|
SPINE_C_API void spine_path_constraint_mix_timeline_set_bezier(spine_path_constraint_mix_timeline self, size_t bezier, size_t frame, float value,
|
||||||
@ -32,8 +34,6 @@ SPINE_C_API size_t spine_path_constraint_mix_timeline_get_frame_count(spine_path
|
|||||||
SPINE_C_API spine_array_float spine_path_constraint_mix_timeline_get_frames(spine_path_constraint_mix_timeline self);
|
SPINE_C_API spine_array_float spine_path_constraint_mix_timeline_get_frames(spine_path_constraint_mix_timeline self);
|
||||||
SPINE_C_API float spine_path_constraint_mix_timeline_get_duration(spine_path_constraint_mix_timeline self);
|
SPINE_C_API float spine_path_constraint_mix_timeline_get_duration(spine_path_constraint_mix_timeline self);
|
||||||
SPINE_C_API spine_array_property_id spine_path_constraint_mix_timeline_get_property_ids(spine_path_constraint_mix_timeline self);
|
SPINE_C_API spine_array_property_id spine_path_constraint_mix_timeline_get_property_ids(spine_path_constraint_mix_timeline self);
|
||||||
SPINE_C_API int spine_path_constraint_mix_timeline_get_constraint_index(spine_path_constraint_mix_timeline self);
|
|
||||||
SPINE_C_API void spine_path_constraint_mix_timeline_set_constraint_index(spine_path_constraint_mix_timeline self, int inValue);
|
|
||||||
SPINE_C_API spine_rtti spine_path_constraint_mix_timeline_rtti(void);
|
SPINE_C_API spine_rtti spine_path_constraint_mix_timeline_rtti(void);
|
||||||
|
|
||||||
#ifdef __cplusplus
|
#ifdef __cplusplus
|
||||||
|
|||||||
@ -25,6 +25,16 @@ void spine_path_constraint_position_timeline_apply(spine_path_constraint_positio
|
|||||||
appliedPose);
|
appliedPose);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
int spine_path_constraint_position_timeline_get_constraint_index(spine_path_constraint_position_timeline self) {
|
||||||
|
ConstraintTimeline1 *_self = (ConstraintTimeline1 *) (PathConstraintPositionTimeline *) self;
|
||||||
|
return _self->getConstraintIndex();
|
||||||
|
}
|
||||||
|
|
||||||
|
void spine_path_constraint_position_timeline_set_constraint_index(spine_path_constraint_position_timeline self, int inValue) {
|
||||||
|
ConstraintTimeline1 *_self = (ConstraintTimeline1 *) (PathConstraintPositionTimeline *) self;
|
||||||
|
_self->setConstraintIndex(inValue);
|
||||||
|
}
|
||||||
|
|
||||||
void spine_path_constraint_position_timeline_set_frame(spine_path_constraint_position_timeline self, size_t frame, float time, float value) {
|
void spine_path_constraint_position_timeline_set_frame(spine_path_constraint_position_timeline self, size_t frame, float time, float value) {
|
||||||
ConstraintTimeline1 *_self = (ConstraintTimeline1 *) (PathConstraintPositionTimeline *) self;
|
ConstraintTimeline1 *_self = (ConstraintTimeline1 *) (PathConstraintPositionTimeline *) self;
|
||||||
_self->setFrame(frame, time, value);
|
_self->setFrame(frame, time, value);
|
||||||
@ -112,16 +122,6 @@ spine_array_property_id spine_path_constraint_position_timeline_get_property_ids
|
|||||||
return (spine_array_property_id) &_self->getPropertyIds();
|
return (spine_array_property_id) &_self->getPropertyIds();
|
||||||
}
|
}
|
||||||
|
|
||||||
int spine_path_constraint_position_timeline_get_constraint_index(spine_path_constraint_position_timeline self) {
|
|
||||||
ConstraintTimeline1 *_self = (ConstraintTimeline1 *) (PathConstraintPositionTimeline *) self;
|
|
||||||
return _self->getConstraintIndex();
|
|
||||||
}
|
|
||||||
|
|
||||||
void spine_path_constraint_position_timeline_set_constraint_index(spine_path_constraint_position_timeline self, int inValue) {
|
|
||||||
ConstraintTimeline1 *_self = (ConstraintTimeline1 *) (PathConstraintPositionTimeline *) self;
|
|
||||||
_self->setConstraintIndex(inValue);
|
|
||||||
}
|
|
||||||
|
|
||||||
spine_rtti spine_path_constraint_position_timeline_rtti(void) {
|
spine_rtti spine_path_constraint_position_timeline_rtti(void) {
|
||||||
return (spine_rtti) &PathConstraintPositionTimeline::rtti;
|
return (spine_rtti) &PathConstraintPositionTimeline::rtti;
|
||||||
}
|
}
|
||||||
|
|||||||
@ -18,6 +18,8 @@ SPINE_C_API spine_rtti spine_path_constraint_position_timeline_get_rtti(spine_pa
|
|||||||
SPINE_C_API void spine_path_constraint_position_timeline_apply(spine_path_constraint_position_timeline self, spine_skeleton skeleton, float lastTime,
|
SPINE_C_API void spine_path_constraint_position_timeline_apply(spine_path_constraint_position_timeline self, spine_skeleton skeleton, float lastTime,
|
||||||
float time, spine_array_event pEvents, float alpha, spine_mix_blend blend,
|
float time, spine_array_event pEvents, float alpha, spine_mix_blend blend,
|
||||||
spine_mix_direction direction, bool appliedPose);
|
spine_mix_direction direction, bool appliedPose);
|
||||||
|
SPINE_C_API int spine_path_constraint_position_timeline_get_constraint_index(spine_path_constraint_position_timeline self);
|
||||||
|
SPINE_C_API void spine_path_constraint_position_timeline_set_constraint_index(spine_path_constraint_position_timeline self, int inValue);
|
||||||
SPINE_C_API void spine_path_constraint_position_timeline_set_frame(spine_path_constraint_position_timeline self, size_t frame, float time,
|
SPINE_C_API void spine_path_constraint_position_timeline_set_frame(spine_path_constraint_position_timeline self, size_t frame, float time,
|
||||||
float value);
|
float value);
|
||||||
SPINE_C_API float spine_path_constraint_position_timeline_get_curve_value(spine_path_constraint_position_timeline self, float time);
|
SPINE_C_API float spine_path_constraint_position_timeline_get_curve_value(spine_path_constraint_position_timeline self, float time);
|
||||||
@ -43,8 +45,6 @@ SPINE_C_API size_t spine_path_constraint_position_timeline_get_frame_count(spine
|
|||||||
SPINE_C_API spine_array_float spine_path_constraint_position_timeline_get_frames(spine_path_constraint_position_timeline self);
|
SPINE_C_API spine_array_float spine_path_constraint_position_timeline_get_frames(spine_path_constraint_position_timeline self);
|
||||||
SPINE_C_API float spine_path_constraint_position_timeline_get_duration(spine_path_constraint_position_timeline self);
|
SPINE_C_API float spine_path_constraint_position_timeline_get_duration(spine_path_constraint_position_timeline self);
|
||||||
SPINE_C_API spine_array_property_id spine_path_constraint_position_timeline_get_property_ids(spine_path_constraint_position_timeline self);
|
SPINE_C_API spine_array_property_id spine_path_constraint_position_timeline_get_property_ids(spine_path_constraint_position_timeline self);
|
||||||
SPINE_C_API int spine_path_constraint_position_timeline_get_constraint_index(spine_path_constraint_position_timeline self);
|
|
||||||
SPINE_C_API void spine_path_constraint_position_timeline_set_constraint_index(spine_path_constraint_position_timeline self, int inValue);
|
|
||||||
SPINE_C_API spine_rtti spine_path_constraint_position_timeline_rtti(void);
|
SPINE_C_API spine_rtti spine_path_constraint_position_timeline_rtti(void);
|
||||||
|
|
||||||
#ifdef __cplusplus
|
#ifdef __cplusplus
|
||||||
|
|||||||
@ -24,6 +24,16 @@ void spine_path_constraint_spacing_timeline_apply(spine_path_constraint_spacing_
|
|||||||
appliedPose);
|
appliedPose);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
int spine_path_constraint_spacing_timeline_get_constraint_index(spine_path_constraint_spacing_timeline self) {
|
||||||
|
ConstraintTimeline1 *_self = (ConstraintTimeline1 *) (PathConstraintSpacingTimeline *) self;
|
||||||
|
return _self->getConstraintIndex();
|
||||||
|
}
|
||||||
|
|
||||||
|
void spine_path_constraint_spacing_timeline_set_constraint_index(spine_path_constraint_spacing_timeline self, int inValue) {
|
||||||
|
ConstraintTimeline1 *_self = (ConstraintTimeline1 *) (PathConstraintSpacingTimeline *) self;
|
||||||
|
_self->setConstraintIndex(inValue);
|
||||||
|
}
|
||||||
|
|
||||||
void spine_path_constraint_spacing_timeline_set_frame(spine_path_constraint_spacing_timeline self, size_t frame, float time, float value) {
|
void spine_path_constraint_spacing_timeline_set_frame(spine_path_constraint_spacing_timeline self, size_t frame, float time, float value) {
|
||||||
ConstraintTimeline1 *_self = (ConstraintTimeline1 *) (PathConstraintSpacingTimeline *) self;
|
ConstraintTimeline1 *_self = (ConstraintTimeline1 *) (PathConstraintSpacingTimeline *) self;
|
||||||
_self->setFrame(frame, time, value);
|
_self->setFrame(frame, time, value);
|
||||||
@ -111,16 +121,6 @@ spine_array_property_id spine_path_constraint_spacing_timeline_get_property_ids(
|
|||||||
return (spine_array_property_id) &_self->getPropertyIds();
|
return (spine_array_property_id) &_self->getPropertyIds();
|
||||||
}
|
}
|
||||||
|
|
||||||
int spine_path_constraint_spacing_timeline_get_constraint_index(spine_path_constraint_spacing_timeline self) {
|
|
||||||
ConstraintTimeline1 *_self = (ConstraintTimeline1 *) (PathConstraintSpacingTimeline *) self;
|
|
||||||
return _self->getConstraintIndex();
|
|
||||||
}
|
|
||||||
|
|
||||||
void spine_path_constraint_spacing_timeline_set_constraint_index(spine_path_constraint_spacing_timeline self, int inValue) {
|
|
||||||
ConstraintTimeline1 *_self = (ConstraintTimeline1 *) (PathConstraintSpacingTimeline *) self;
|
|
||||||
_self->setConstraintIndex(inValue);
|
|
||||||
}
|
|
||||||
|
|
||||||
spine_rtti spine_path_constraint_spacing_timeline_rtti(void) {
|
spine_rtti spine_path_constraint_spacing_timeline_rtti(void) {
|
||||||
return (spine_rtti) &PathConstraintSpacingTimeline::rtti;
|
return (spine_rtti) &PathConstraintSpacingTimeline::rtti;
|
||||||
}
|
}
|
||||||
|
|||||||
@ -18,6 +18,8 @@ SPINE_C_API spine_rtti spine_path_constraint_spacing_timeline_get_rtti(spine_pat
|
|||||||
SPINE_C_API void spine_path_constraint_spacing_timeline_apply(spine_path_constraint_spacing_timeline self, spine_skeleton skeleton, float lastTime,
|
SPINE_C_API void spine_path_constraint_spacing_timeline_apply(spine_path_constraint_spacing_timeline self, spine_skeleton skeleton, float lastTime,
|
||||||
float time, spine_array_event pEvents, float alpha, spine_mix_blend blend,
|
float time, spine_array_event pEvents, float alpha, spine_mix_blend blend,
|
||||||
spine_mix_direction direction, bool appliedPose);
|
spine_mix_direction direction, bool appliedPose);
|
||||||
|
SPINE_C_API int spine_path_constraint_spacing_timeline_get_constraint_index(spine_path_constraint_spacing_timeline self);
|
||||||
|
SPINE_C_API void spine_path_constraint_spacing_timeline_set_constraint_index(spine_path_constraint_spacing_timeline self, int inValue);
|
||||||
SPINE_C_API void spine_path_constraint_spacing_timeline_set_frame(spine_path_constraint_spacing_timeline self, size_t frame, float time, float value);
|
SPINE_C_API void spine_path_constraint_spacing_timeline_set_frame(spine_path_constraint_spacing_timeline self, size_t frame, float time, float value);
|
||||||
SPINE_C_API float spine_path_constraint_spacing_timeline_get_curve_value(spine_path_constraint_spacing_timeline self, float time);
|
SPINE_C_API float spine_path_constraint_spacing_timeline_get_curve_value(spine_path_constraint_spacing_timeline self, float time);
|
||||||
SPINE_C_API float spine_path_constraint_spacing_timeline_get_relative_value(spine_path_constraint_spacing_timeline self, float time, float alpha,
|
SPINE_C_API float spine_path_constraint_spacing_timeline_get_relative_value(spine_path_constraint_spacing_timeline self, float time, float alpha,
|
||||||
@ -42,8 +44,6 @@ SPINE_C_API size_t spine_path_constraint_spacing_timeline_get_frame_count(spine_
|
|||||||
SPINE_C_API spine_array_float spine_path_constraint_spacing_timeline_get_frames(spine_path_constraint_spacing_timeline self);
|
SPINE_C_API spine_array_float spine_path_constraint_spacing_timeline_get_frames(spine_path_constraint_spacing_timeline self);
|
||||||
SPINE_C_API float spine_path_constraint_spacing_timeline_get_duration(spine_path_constraint_spacing_timeline self);
|
SPINE_C_API float spine_path_constraint_spacing_timeline_get_duration(spine_path_constraint_spacing_timeline self);
|
||||||
SPINE_C_API spine_array_property_id spine_path_constraint_spacing_timeline_get_property_ids(spine_path_constraint_spacing_timeline self);
|
SPINE_C_API spine_array_property_id spine_path_constraint_spacing_timeline_get_property_ids(spine_path_constraint_spacing_timeline self);
|
||||||
SPINE_C_API int spine_path_constraint_spacing_timeline_get_constraint_index(spine_path_constraint_spacing_timeline self);
|
|
||||||
SPINE_C_API void spine_path_constraint_spacing_timeline_set_constraint_index(spine_path_constraint_spacing_timeline self, int inValue);
|
|
||||||
SPINE_C_API spine_rtti spine_path_constraint_spacing_timeline_rtti(void);
|
SPINE_C_API spine_rtti spine_path_constraint_spacing_timeline_rtti(void);
|
||||||
|
|
||||||
#ifdef __cplusplus
|
#ifdef __cplusplus
|
||||||
|
|||||||
@ -26,6 +26,16 @@ void spine_physics_constraint_damping_timeline_apply(spine_physics_constraint_da
|
|||||||
appliedPose);
|
appliedPose);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
int spine_physics_constraint_damping_timeline_get_constraint_index(spine_physics_constraint_damping_timeline self) {
|
||||||
|
PhysicsConstraintTimeline *_self = (PhysicsConstraintTimeline *) (PhysicsConstraintDampingTimeline *) self;
|
||||||
|
return _self->getConstraintIndex();
|
||||||
|
}
|
||||||
|
|
||||||
|
void spine_physics_constraint_damping_timeline_set_constraint_index(spine_physics_constraint_damping_timeline self, int inValue) {
|
||||||
|
PhysicsConstraintTimeline *_self = (PhysicsConstraintTimeline *) (PhysicsConstraintDampingTimeline *) self;
|
||||||
|
_self->setConstraintIndex(inValue);
|
||||||
|
}
|
||||||
|
|
||||||
void spine_physics_constraint_damping_timeline_set_frame(spine_physics_constraint_damping_timeline self, size_t frame, float time, float value) {
|
void spine_physics_constraint_damping_timeline_set_frame(spine_physics_constraint_damping_timeline self, size_t frame, float time, float value) {
|
||||||
PhysicsConstraintTimeline *_self = (PhysicsConstraintTimeline *) (PhysicsConstraintDampingTimeline *) self;
|
PhysicsConstraintTimeline *_self = (PhysicsConstraintTimeline *) (PhysicsConstraintDampingTimeline *) self;
|
||||||
_self->setFrame(frame, time, value);
|
_self->setFrame(frame, time, value);
|
||||||
@ -113,16 +123,6 @@ spine_array_property_id spine_physics_constraint_damping_timeline_get_property_i
|
|||||||
return (spine_array_property_id) &_self->getPropertyIds();
|
return (spine_array_property_id) &_self->getPropertyIds();
|
||||||
}
|
}
|
||||||
|
|
||||||
int spine_physics_constraint_damping_timeline_get_constraint_index(spine_physics_constraint_damping_timeline self) {
|
|
||||||
PhysicsConstraintTimeline *_self = (PhysicsConstraintTimeline *) (PhysicsConstraintDampingTimeline *) self;
|
|
||||||
return _self->getConstraintIndex();
|
|
||||||
}
|
|
||||||
|
|
||||||
void spine_physics_constraint_damping_timeline_set_constraint_index(spine_physics_constraint_damping_timeline self, int inValue) {
|
|
||||||
PhysicsConstraintTimeline *_self = (PhysicsConstraintTimeline *) (PhysicsConstraintDampingTimeline *) self;
|
|
||||||
_self->setConstraintIndex(inValue);
|
|
||||||
}
|
|
||||||
|
|
||||||
spine_rtti spine_physics_constraint_damping_timeline_rtti(void) {
|
spine_rtti spine_physics_constraint_damping_timeline_rtti(void) {
|
||||||
return (spine_rtti) &PhysicsConstraintDampingTimeline::rtti;
|
return (spine_rtti) &PhysicsConstraintDampingTimeline::rtti;
|
||||||
}
|
}
|
||||||
|
|||||||
@ -18,6 +18,8 @@ SPINE_C_API spine_rtti spine_physics_constraint_damping_timeline_get_rtti(spine_
|
|||||||
SPINE_C_API void spine_physics_constraint_damping_timeline_apply(spine_physics_constraint_damping_timeline self, spine_skeleton skeleton,
|
SPINE_C_API void spine_physics_constraint_damping_timeline_apply(spine_physics_constraint_damping_timeline self, spine_skeleton skeleton,
|
||||||
float lastTime, float time, spine_array_event pEvents, float alpha,
|
float lastTime, float time, spine_array_event pEvents, float alpha,
|
||||||
spine_mix_blend blend, spine_mix_direction direction, bool appliedPose);
|
spine_mix_blend blend, spine_mix_direction direction, bool appliedPose);
|
||||||
|
SPINE_C_API int spine_physics_constraint_damping_timeline_get_constraint_index(spine_physics_constraint_damping_timeline self);
|
||||||
|
SPINE_C_API void spine_physics_constraint_damping_timeline_set_constraint_index(spine_physics_constraint_damping_timeline self, int inValue);
|
||||||
SPINE_C_API void spine_physics_constraint_damping_timeline_set_frame(spine_physics_constraint_damping_timeline self, size_t frame, float time,
|
SPINE_C_API void spine_physics_constraint_damping_timeline_set_frame(spine_physics_constraint_damping_timeline self, size_t frame, float time,
|
||||||
float value);
|
float value);
|
||||||
SPINE_C_API float spine_physics_constraint_damping_timeline_get_curve_value(spine_physics_constraint_damping_timeline self, float time);
|
SPINE_C_API float spine_physics_constraint_damping_timeline_get_curve_value(spine_physics_constraint_damping_timeline self, float time);
|
||||||
@ -44,8 +46,6 @@ SPINE_C_API size_t spine_physics_constraint_damping_timeline_get_frame_count(spi
|
|||||||
SPINE_C_API spine_array_float spine_physics_constraint_damping_timeline_get_frames(spine_physics_constraint_damping_timeline self);
|
SPINE_C_API spine_array_float spine_physics_constraint_damping_timeline_get_frames(spine_physics_constraint_damping_timeline self);
|
||||||
SPINE_C_API float spine_physics_constraint_damping_timeline_get_duration(spine_physics_constraint_damping_timeline self);
|
SPINE_C_API float spine_physics_constraint_damping_timeline_get_duration(spine_physics_constraint_damping_timeline self);
|
||||||
SPINE_C_API spine_array_property_id spine_physics_constraint_damping_timeline_get_property_ids(spine_physics_constraint_damping_timeline self);
|
SPINE_C_API spine_array_property_id spine_physics_constraint_damping_timeline_get_property_ids(spine_physics_constraint_damping_timeline self);
|
||||||
SPINE_C_API int spine_physics_constraint_damping_timeline_get_constraint_index(spine_physics_constraint_damping_timeline self);
|
|
||||||
SPINE_C_API void spine_physics_constraint_damping_timeline_set_constraint_index(spine_physics_constraint_damping_timeline self, int inValue);
|
|
||||||
SPINE_C_API spine_rtti spine_physics_constraint_damping_timeline_rtti(void);
|
SPINE_C_API spine_rtti spine_physics_constraint_damping_timeline_rtti(void);
|
||||||
|
|
||||||
#ifdef __cplusplus
|
#ifdef __cplusplus
|
||||||
|
|||||||
@ -26,6 +26,16 @@ void spine_physics_constraint_gravity_timeline_apply(spine_physics_constraint_gr
|
|||||||
appliedPose);
|
appliedPose);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
int spine_physics_constraint_gravity_timeline_get_constraint_index(spine_physics_constraint_gravity_timeline self) {
|
||||||
|
PhysicsConstraintTimeline *_self = (PhysicsConstraintTimeline *) (PhysicsConstraintGravityTimeline *) self;
|
||||||
|
return _self->getConstraintIndex();
|
||||||
|
}
|
||||||
|
|
||||||
|
void spine_physics_constraint_gravity_timeline_set_constraint_index(spine_physics_constraint_gravity_timeline self, int inValue) {
|
||||||
|
PhysicsConstraintTimeline *_self = (PhysicsConstraintTimeline *) (PhysicsConstraintGravityTimeline *) self;
|
||||||
|
_self->setConstraintIndex(inValue);
|
||||||
|
}
|
||||||
|
|
||||||
void spine_physics_constraint_gravity_timeline_set_frame(spine_physics_constraint_gravity_timeline self, size_t frame, float time, float value) {
|
void spine_physics_constraint_gravity_timeline_set_frame(spine_physics_constraint_gravity_timeline self, size_t frame, float time, float value) {
|
||||||
PhysicsConstraintTimeline *_self = (PhysicsConstraintTimeline *) (PhysicsConstraintGravityTimeline *) self;
|
PhysicsConstraintTimeline *_self = (PhysicsConstraintTimeline *) (PhysicsConstraintGravityTimeline *) self;
|
||||||
_self->setFrame(frame, time, value);
|
_self->setFrame(frame, time, value);
|
||||||
@ -113,16 +123,6 @@ spine_array_property_id spine_physics_constraint_gravity_timeline_get_property_i
|
|||||||
return (spine_array_property_id) &_self->getPropertyIds();
|
return (spine_array_property_id) &_self->getPropertyIds();
|
||||||
}
|
}
|
||||||
|
|
||||||
int spine_physics_constraint_gravity_timeline_get_constraint_index(spine_physics_constraint_gravity_timeline self) {
|
|
||||||
PhysicsConstraintTimeline *_self = (PhysicsConstraintTimeline *) (PhysicsConstraintGravityTimeline *) self;
|
|
||||||
return _self->getConstraintIndex();
|
|
||||||
}
|
|
||||||
|
|
||||||
void spine_physics_constraint_gravity_timeline_set_constraint_index(spine_physics_constraint_gravity_timeline self, int inValue) {
|
|
||||||
PhysicsConstraintTimeline *_self = (PhysicsConstraintTimeline *) (PhysicsConstraintGravityTimeline *) self;
|
|
||||||
_self->setConstraintIndex(inValue);
|
|
||||||
}
|
|
||||||
|
|
||||||
spine_rtti spine_physics_constraint_gravity_timeline_rtti(void) {
|
spine_rtti spine_physics_constraint_gravity_timeline_rtti(void) {
|
||||||
return (spine_rtti) &PhysicsConstraintGravityTimeline::rtti;
|
return (spine_rtti) &PhysicsConstraintGravityTimeline::rtti;
|
||||||
}
|
}
|
||||||
|
|||||||
@ -18,6 +18,8 @@ SPINE_C_API spine_rtti spine_physics_constraint_gravity_timeline_get_rtti(spine_
|
|||||||
SPINE_C_API void spine_physics_constraint_gravity_timeline_apply(spine_physics_constraint_gravity_timeline self, spine_skeleton skeleton,
|
SPINE_C_API void spine_physics_constraint_gravity_timeline_apply(spine_physics_constraint_gravity_timeline self, spine_skeleton skeleton,
|
||||||
float lastTime, float time, spine_array_event pEvents, float alpha,
|
float lastTime, float time, spine_array_event pEvents, float alpha,
|
||||||
spine_mix_blend blend, spine_mix_direction direction, bool appliedPose);
|
spine_mix_blend blend, spine_mix_direction direction, bool appliedPose);
|
||||||
|
SPINE_C_API int spine_physics_constraint_gravity_timeline_get_constraint_index(spine_physics_constraint_gravity_timeline self);
|
||||||
|
SPINE_C_API void spine_physics_constraint_gravity_timeline_set_constraint_index(spine_physics_constraint_gravity_timeline self, int inValue);
|
||||||
SPINE_C_API void spine_physics_constraint_gravity_timeline_set_frame(spine_physics_constraint_gravity_timeline self, size_t frame, float time,
|
SPINE_C_API void spine_physics_constraint_gravity_timeline_set_frame(spine_physics_constraint_gravity_timeline self, size_t frame, float time,
|
||||||
float value);
|
float value);
|
||||||
SPINE_C_API float spine_physics_constraint_gravity_timeline_get_curve_value(spine_physics_constraint_gravity_timeline self, float time);
|
SPINE_C_API float spine_physics_constraint_gravity_timeline_get_curve_value(spine_physics_constraint_gravity_timeline self, float time);
|
||||||
@ -44,8 +46,6 @@ SPINE_C_API size_t spine_physics_constraint_gravity_timeline_get_frame_count(spi
|
|||||||
SPINE_C_API spine_array_float spine_physics_constraint_gravity_timeline_get_frames(spine_physics_constraint_gravity_timeline self);
|
SPINE_C_API spine_array_float spine_physics_constraint_gravity_timeline_get_frames(spine_physics_constraint_gravity_timeline self);
|
||||||
SPINE_C_API float spine_physics_constraint_gravity_timeline_get_duration(spine_physics_constraint_gravity_timeline self);
|
SPINE_C_API float spine_physics_constraint_gravity_timeline_get_duration(spine_physics_constraint_gravity_timeline self);
|
||||||
SPINE_C_API spine_array_property_id spine_physics_constraint_gravity_timeline_get_property_ids(spine_physics_constraint_gravity_timeline self);
|
SPINE_C_API spine_array_property_id spine_physics_constraint_gravity_timeline_get_property_ids(spine_physics_constraint_gravity_timeline self);
|
||||||
SPINE_C_API int spine_physics_constraint_gravity_timeline_get_constraint_index(spine_physics_constraint_gravity_timeline self);
|
|
||||||
SPINE_C_API void spine_physics_constraint_gravity_timeline_set_constraint_index(spine_physics_constraint_gravity_timeline self, int inValue);
|
|
||||||
SPINE_C_API spine_rtti spine_physics_constraint_gravity_timeline_rtti(void);
|
SPINE_C_API spine_rtti spine_physics_constraint_gravity_timeline_rtti(void);
|
||||||
|
|
||||||
#ifdef __cplusplus
|
#ifdef __cplusplus
|
||||||
|
|||||||
@ -26,6 +26,16 @@ void spine_physics_constraint_inertia_timeline_apply(spine_physics_constraint_in
|
|||||||
appliedPose);
|
appliedPose);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
int spine_physics_constraint_inertia_timeline_get_constraint_index(spine_physics_constraint_inertia_timeline self) {
|
||||||
|
PhysicsConstraintTimeline *_self = (PhysicsConstraintTimeline *) (PhysicsConstraintInertiaTimeline *) self;
|
||||||
|
return _self->getConstraintIndex();
|
||||||
|
}
|
||||||
|
|
||||||
|
void spine_physics_constraint_inertia_timeline_set_constraint_index(spine_physics_constraint_inertia_timeline self, int inValue) {
|
||||||
|
PhysicsConstraintTimeline *_self = (PhysicsConstraintTimeline *) (PhysicsConstraintInertiaTimeline *) self;
|
||||||
|
_self->setConstraintIndex(inValue);
|
||||||
|
}
|
||||||
|
|
||||||
void spine_physics_constraint_inertia_timeline_set_frame(spine_physics_constraint_inertia_timeline self, size_t frame, float time, float value) {
|
void spine_physics_constraint_inertia_timeline_set_frame(spine_physics_constraint_inertia_timeline self, size_t frame, float time, float value) {
|
||||||
PhysicsConstraintTimeline *_self = (PhysicsConstraintTimeline *) (PhysicsConstraintInertiaTimeline *) self;
|
PhysicsConstraintTimeline *_self = (PhysicsConstraintTimeline *) (PhysicsConstraintInertiaTimeline *) self;
|
||||||
_self->setFrame(frame, time, value);
|
_self->setFrame(frame, time, value);
|
||||||
@ -113,16 +123,6 @@ spine_array_property_id spine_physics_constraint_inertia_timeline_get_property_i
|
|||||||
return (spine_array_property_id) &_self->getPropertyIds();
|
return (spine_array_property_id) &_self->getPropertyIds();
|
||||||
}
|
}
|
||||||
|
|
||||||
int spine_physics_constraint_inertia_timeline_get_constraint_index(spine_physics_constraint_inertia_timeline self) {
|
|
||||||
PhysicsConstraintTimeline *_self = (PhysicsConstraintTimeline *) (PhysicsConstraintInertiaTimeline *) self;
|
|
||||||
return _self->getConstraintIndex();
|
|
||||||
}
|
|
||||||
|
|
||||||
void spine_physics_constraint_inertia_timeline_set_constraint_index(spine_physics_constraint_inertia_timeline self, int inValue) {
|
|
||||||
PhysicsConstraintTimeline *_self = (PhysicsConstraintTimeline *) (PhysicsConstraintInertiaTimeline *) self;
|
|
||||||
_self->setConstraintIndex(inValue);
|
|
||||||
}
|
|
||||||
|
|
||||||
spine_rtti spine_physics_constraint_inertia_timeline_rtti(void) {
|
spine_rtti spine_physics_constraint_inertia_timeline_rtti(void) {
|
||||||
return (spine_rtti) &PhysicsConstraintInertiaTimeline::rtti;
|
return (spine_rtti) &PhysicsConstraintInertiaTimeline::rtti;
|
||||||
}
|
}
|
||||||
|
|||||||
@ -18,6 +18,8 @@ SPINE_C_API spine_rtti spine_physics_constraint_inertia_timeline_get_rtti(spine_
|
|||||||
SPINE_C_API void spine_physics_constraint_inertia_timeline_apply(spine_physics_constraint_inertia_timeline self, spine_skeleton skeleton,
|
SPINE_C_API void spine_physics_constraint_inertia_timeline_apply(spine_physics_constraint_inertia_timeline self, spine_skeleton skeleton,
|
||||||
float lastTime, float time, spine_array_event pEvents, float alpha,
|
float lastTime, float time, spine_array_event pEvents, float alpha,
|
||||||
spine_mix_blend blend, spine_mix_direction direction, bool appliedPose);
|
spine_mix_blend blend, spine_mix_direction direction, bool appliedPose);
|
||||||
|
SPINE_C_API int spine_physics_constraint_inertia_timeline_get_constraint_index(spine_physics_constraint_inertia_timeline self);
|
||||||
|
SPINE_C_API void spine_physics_constraint_inertia_timeline_set_constraint_index(spine_physics_constraint_inertia_timeline self, int inValue);
|
||||||
SPINE_C_API void spine_physics_constraint_inertia_timeline_set_frame(spine_physics_constraint_inertia_timeline self, size_t frame, float time,
|
SPINE_C_API void spine_physics_constraint_inertia_timeline_set_frame(spine_physics_constraint_inertia_timeline self, size_t frame, float time,
|
||||||
float value);
|
float value);
|
||||||
SPINE_C_API float spine_physics_constraint_inertia_timeline_get_curve_value(spine_physics_constraint_inertia_timeline self, float time);
|
SPINE_C_API float spine_physics_constraint_inertia_timeline_get_curve_value(spine_physics_constraint_inertia_timeline self, float time);
|
||||||
@ -44,8 +46,6 @@ SPINE_C_API size_t spine_physics_constraint_inertia_timeline_get_frame_count(spi
|
|||||||
SPINE_C_API spine_array_float spine_physics_constraint_inertia_timeline_get_frames(spine_physics_constraint_inertia_timeline self);
|
SPINE_C_API spine_array_float spine_physics_constraint_inertia_timeline_get_frames(spine_physics_constraint_inertia_timeline self);
|
||||||
SPINE_C_API float spine_physics_constraint_inertia_timeline_get_duration(spine_physics_constraint_inertia_timeline self);
|
SPINE_C_API float spine_physics_constraint_inertia_timeline_get_duration(spine_physics_constraint_inertia_timeline self);
|
||||||
SPINE_C_API spine_array_property_id spine_physics_constraint_inertia_timeline_get_property_ids(spine_physics_constraint_inertia_timeline self);
|
SPINE_C_API spine_array_property_id spine_physics_constraint_inertia_timeline_get_property_ids(spine_physics_constraint_inertia_timeline self);
|
||||||
SPINE_C_API int spine_physics_constraint_inertia_timeline_get_constraint_index(spine_physics_constraint_inertia_timeline self);
|
|
||||||
SPINE_C_API void spine_physics_constraint_inertia_timeline_set_constraint_index(spine_physics_constraint_inertia_timeline self, int inValue);
|
|
||||||
SPINE_C_API spine_rtti spine_physics_constraint_inertia_timeline_rtti(void);
|
SPINE_C_API spine_rtti spine_physics_constraint_inertia_timeline_rtti(void);
|
||||||
|
|
||||||
#ifdef __cplusplus
|
#ifdef __cplusplus
|
||||||
|
|||||||
@ -26,6 +26,16 @@ void spine_physics_constraint_mass_timeline_apply(spine_physics_constraint_mass_
|
|||||||
appliedPose);
|
appliedPose);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
int spine_physics_constraint_mass_timeline_get_constraint_index(spine_physics_constraint_mass_timeline self) {
|
||||||
|
PhysicsConstraintTimeline *_self = (PhysicsConstraintTimeline *) (PhysicsConstraintMassTimeline *) self;
|
||||||
|
return _self->getConstraintIndex();
|
||||||
|
}
|
||||||
|
|
||||||
|
void spine_physics_constraint_mass_timeline_set_constraint_index(spine_physics_constraint_mass_timeline self, int inValue) {
|
||||||
|
PhysicsConstraintTimeline *_self = (PhysicsConstraintTimeline *) (PhysicsConstraintMassTimeline *) self;
|
||||||
|
_self->setConstraintIndex(inValue);
|
||||||
|
}
|
||||||
|
|
||||||
void spine_physics_constraint_mass_timeline_set_frame(spine_physics_constraint_mass_timeline self, size_t frame, float time, float value) {
|
void spine_physics_constraint_mass_timeline_set_frame(spine_physics_constraint_mass_timeline self, size_t frame, float time, float value) {
|
||||||
PhysicsConstraintTimeline *_self = (PhysicsConstraintTimeline *) (PhysicsConstraintMassTimeline *) self;
|
PhysicsConstraintTimeline *_self = (PhysicsConstraintTimeline *) (PhysicsConstraintMassTimeline *) self;
|
||||||
_self->setFrame(frame, time, value);
|
_self->setFrame(frame, time, value);
|
||||||
@ -113,16 +123,6 @@ spine_array_property_id spine_physics_constraint_mass_timeline_get_property_ids(
|
|||||||
return (spine_array_property_id) &_self->getPropertyIds();
|
return (spine_array_property_id) &_self->getPropertyIds();
|
||||||
}
|
}
|
||||||
|
|
||||||
int spine_physics_constraint_mass_timeline_get_constraint_index(spine_physics_constraint_mass_timeline self) {
|
|
||||||
PhysicsConstraintTimeline *_self = (PhysicsConstraintTimeline *) (PhysicsConstraintMassTimeline *) self;
|
|
||||||
return _self->getConstraintIndex();
|
|
||||||
}
|
|
||||||
|
|
||||||
void spine_physics_constraint_mass_timeline_set_constraint_index(spine_physics_constraint_mass_timeline self, int inValue) {
|
|
||||||
PhysicsConstraintTimeline *_self = (PhysicsConstraintTimeline *) (PhysicsConstraintMassTimeline *) self;
|
|
||||||
_self->setConstraintIndex(inValue);
|
|
||||||
}
|
|
||||||
|
|
||||||
spine_rtti spine_physics_constraint_mass_timeline_rtti(void) {
|
spine_rtti spine_physics_constraint_mass_timeline_rtti(void) {
|
||||||
return (spine_rtti) &PhysicsConstraintMassTimeline::rtti;
|
return (spine_rtti) &PhysicsConstraintMassTimeline::rtti;
|
||||||
}
|
}
|
||||||
|
|||||||
@ -18,6 +18,8 @@ SPINE_C_API spine_rtti spine_physics_constraint_mass_timeline_get_rtti(spine_phy
|
|||||||
SPINE_C_API void spine_physics_constraint_mass_timeline_apply(spine_physics_constraint_mass_timeline self, spine_skeleton skeleton, float lastTime,
|
SPINE_C_API void spine_physics_constraint_mass_timeline_apply(spine_physics_constraint_mass_timeline self, spine_skeleton skeleton, float lastTime,
|
||||||
float time, spine_array_event pEvents, float alpha, spine_mix_blend blend,
|
float time, spine_array_event pEvents, float alpha, spine_mix_blend blend,
|
||||||
spine_mix_direction direction, bool appliedPose);
|
spine_mix_direction direction, bool appliedPose);
|
||||||
|
SPINE_C_API int spine_physics_constraint_mass_timeline_get_constraint_index(spine_physics_constraint_mass_timeline self);
|
||||||
|
SPINE_C_API void spine_physics_constraint_mass_timeline_set_constraint_index(spine_physics_constraint_mass_timeline self, int inValue);
|
||||||
SPINE_C_API void spine_physics_constraint_mass_timeline_set_frame(spine_physics_constraint_mass_timeline self, size_t frame, float time, float value);
|
SPINE_C_API void spine_physics_constraint_mass_timeline_set_frame(spine_physics_constraint_mass_timeline self, size_t frame, float time, float value);
|
||||||
SPINE_C_API float spine_physics_constraint_mass_timeline_get_curve_value(spine_physics_constraint_mass_timeline self, float time);
|
SPINE_C_API float spine_physics_constraint_mass_timeline_get_curve_value(spine_physics_constraint_mass_timeline self, float time);
|
||||||
SPINE_C_API float spine_physics_constraint_mass_timeline_get_relative_value(spine_physics_constraint_mass_timeline self, float time, float alpha,
|
SPINE_C_API float spine_physics_constraint_mass_timeline_get_relative_value(spine_physics_constraint_mass_timeline self, float time, float alpha,
|
||||||
@ -42,8 +44,6 @@ SPINE_C_API size_t spine_physics_constraint_mass_timeline_get_frame_count(spine_
|
|||||||
SPINE_C_API spine_array_float spine_physics_constraint_mass_timeline_get_frames(spine_physics_constraint_mass_timeline self);
|
SPINE_C_API spine_array_float spine_physics_constraint_mass_timeline_get_frames(spine_physics_constraint_mass_timeline self);
|
||||||
SPINE_C_API float spine_physics_constraint_mass_timeline_get_duration(spine_physics_constraint_mass_timeline self);
|
SPINE_C_API float spine_physics_constraint_mass_timeline_get_duration(spine_physics_constraint_mass_timeline self);
|
||||||
SPINE_C_API spine_array_property_id spine_physics_constraint_mass_timeline_get_property_ids(spine_physics_constraint_mass_timeline self);
|
SPINE_C_API spine_array_property_id spine_physics_constraint_mass_timeline_get_property_ids(spine_physics_constraint_mass_timeline self);
|
||||||
SPINE_C_API int spine_physics_constraint_mass_timeline_get_constraint_index(spine_physics_constraint_mass_timeline self);
|
|
||||||
SPINE_C_API void spine_physics_constraint_mass_timeline_set_constraint_index(spine_physics_constraint_mass_timeline self, int inValue);
|
|
||||||
SPINE_C_API spine_rtti spine_physics_constraint_mass_timeline_rtti(void);
|
SPINE_C_API spine_rtti spine_physics_constraint_mass_timeline_rtti(void);
|
||||||
|
|
||||||
#ifdef __cplusplus
|
#ifdef __cplusplus
|
||||||
|
|||||||
@ -26,6 +26,16 @@ void spine_physics_constraint_mix_timeline_apply(spine_physics_constraint_mix_ti
|
|||||||
appliedPose);
|
appliedPose);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
int spine_physics_constraint_mix_timeline_get_constraint_index(spine_physics_constraint_mix_timeline self) {
|
||||||
|
PhysicsConstraintTimeline *_self = (PhysicsConstraintTimeline *) (PhysicsConstraintMixTimeline *) self;
|
||||||
|
return _self->getConstraintIndex();
|
||||||
|
}
|
||||||
|
|
||||||
|
void spine_physics_constraint_mix_timeline_set_constraint_index(spine_physics_constraint_mix_timeline self, int inValue) {
|
||||||
|
PhysicsConstraintTimeline *_self = (PhysicsConstraintTimeline *) (PhysicsConstraintMixTimeline *) self;
|
||||||
|
_self->setConstraintIndex(inValue);
|
||||||
|
}
|
||||||
|
|
||||||
void spine_physics_constraint_mix_timeline_set_frame(spine_physics_constraint_mix_timeline self, size_t frame, float time, float value) {
|
void spine_physics_constraint_mix_timeline_set_frame(spine_physics_constraint_mix_timeline self, size_t frame, float time, float value) {
|
||||||
PhysicsConstraintTimeline *_self = (PhysicsConstraintTimeline *) (PhysicsConstraintMixTimeline *) self;
|
PhysicsConstraintTimeline *_self = (PhysicsConstraintTimeline *) (PhysicsConstraintMixTimeline *) self;
|
||||||
_self->setFrame(frame, time, value);
|
_self->setFrame(frame, time, value);
|
||||||
@ -113,16 +123,6 @@ spine_array_property_id spine_physics_constraint_mix_timeline_get_property_ids(s
|
|||||||
return (spine_array_property_id) &_self->getPropertyIds();
|
return (spine_array_property_id) &_self->getPropertyIds();
|
||||||
}
|
}
|
||||||
|
|
||||||
int spine_physics_constraint_mix_timeline_get_constraint_index(spine_physics_constraint_mix_timeline self) {
|
|
||||||
PhysicsConstraintTimeline *_self = (PhysicsConstraintTimeline *) (PhysicsConstraintMixTimeline *) self;
|
|
||||||
return _self->getConstraintIndex();
|
|
||||||
}
|
|
||||||
|
|
||||||
void spine_physics_constraint_mix_timeline_set_constraint_index(spine_physics_constraint_mix_timeline self, int inValue) {
|
|
||||||
PhysicsConstraintTimeline *_self = (PhysicsConstraintTimeline *) (PhysicsConstraintMixTimeline *) self;
|
|
||||||
_self->setConstraintIndex(inValue);
|
|
||||||
}
|
|
||||||
|
|
||||||
spine_rtti spine_physics_constraint_mix_timeline_rtti(void) {
|
spine_rtti spine_physics_constraint_mix_timeline_rtti(void) {
|
||||||
return (spine_rtti) &PhysicsConstraintMixTimeline::rtti;
|
return (spine_rtti) &PhysicsConstraintMixTimeline::rtti;
|
||||||
}
|
}
|
||||||
|
|||||||
@ -18,6 +18,8 @@ SPINE_C_API spine_rtti spine_physics_constraint_mix_timeline_get_rtti(spine_phys
|
|||||||
SPINE_C_API void spine_physics_constraint_mix_timeline_apply(spine_physics_constraint_mix_timeline self, spine_skeleton skeleton, float lastTime,
|
SPINE_C_API void spine_physics_constraint_mix_timeline_apply(spine_physics_constraint_mix_timeline self, spine_skeleton skeleton, float lastTime,
|
||||||
float time, spine_array_event pEvents, float alpha, spine_mix_blend blend,
|
float time, spine_array_event pEvents, float alpha, spine_mix_blend blend,
|
||||||
spine_mix_direction direction, bool appliedPose);
|
spine_mix_direction direction, bool appliedPose);
|
||||||
|
SPINE_C_API int spine_physics_constraint_mix_timeline_get_constraint_index(spine_physics_constraint_mix_timeline self);
|
||||||
|
SPINE_C_API void spine_physics_constraint_mix_timeline_set_constraint_index(spine_physics_constraint_mix_timeline self, int inValue);
|
||||||
SPINE_C_API void spine_physics_constraint_mix_timeline_set_frame(spine_physics_constraint_mix_timeline self, size_t frame, float time, float value);
|
SPINE_C_API void spine_physics_constraint_mix_timeline_set_frame(spine_physics_constraint_mix_timeline self, size_t frame, float time, float value);
|
||||||
SPINE_C_API float spine_physics_constraint_mix_timeline_get_curve_value(spine_physics_constraint_mix_timeline self, float time);
|
SPINE_C_API float spine_physics_constraint_mix_timeline_get_curve_value(spine_physics_constraint_mix_timeline self, float time);
|
||||||
SPINE_C_API float spine_physics_constraint_mix_timeline_get_relative_value(spine_physics_constraint_mix_timeline self, float time, float alpha,
|
SPINE_C_API float spine_physics_constraint_mix_timeline_get_relative_value(spine_physics_constraint_mix_timeline self, float time, float alpha,
|
||||||
@ -42,8 +44,6 @@ SPINE_C_API size_t spine_physics_constraint_mix_timeline_get_frame_count(spine_p
|
|||||||
SPINE_C_API spine_array_float spine_physics_constraint_mix_timeline_get_frames(spine_physics_constraint_mix_timeline self);
|
SPINE_C_API spine_array_float spine_physics_constraint_mix_timeline_get_frames(spine_physics_constraint_mix_timeline self);
|
||||||
SPINE_C_API float spine_physics_constraint_mix_timeline_get_duration(spine_physics_constraint_mix_timeline self);
|
SPINE_C_API float spine_physics_constraint_mix_timeline_get_duration(spine_physics_constraint_mix_timeline self);
|
||||||
SPINE_C_API spine_array_property_id spine_physics_constraint_mix_timeline_get_property_ids(spine_physics_constraint_mix_timeline self);
|
SPINE_C_API spine_array_property_id spine_physics_constraint_mix_timeline_get_property_ids(spine_physics_constraint_mix_timeline self);
|
||||||
SPINE_C_API int spine_physics_constraint_mix_timeline_get_constraint_index(spine_physics_constraint_mix_timeline self);
|
|
||||||
SPINE_C_API void spine_physics_constraint_mix_timeline_set_constraint_index(spine_physics_constraint_mix_timeline self, int inValue);
|
|
||||||
SPINE_C_API spine_rtti spine_physics_constraint_mix_timeline_rtti(void);
|
SPINE_C_API spine_rtti spine_physics_constraint_mix_timeline_rtti(void);
|
||||||
|
|
||||||
#ifdef __cplusplus
|
#ifdef __cplusplus
|
||||||
|
|||||||
@ -34,6 +34,11 @@ int spine_physics_constraint_reset_timeline_get_constraint_index(spine_physics_c
|
|||||||
return _self->getConstraintIndex();
|
return _self->getConstraintIndex();
|
||||||
}
|
}
|
||||||
|
|
||||||
|
void spine_physics_constraint_reset_timeline_set_constraint_index(spine_physics_constraint_reset_timeline self, int inValue) {
|
||||||
|
PhysicsConstraintResetTimeline *_self = (PhysicsConstraintResetTimeline *) self;
|
||||||
|
_self->setConstraintIndex(inValue);
|
||||||
|
}
|
||||||
|
|
||||||
void spine_physics_constraint_reset_timeline_set_frame(spine_physics_constraint_reset_timeline self, int frame, float time) {
|
void spine_physics_constraint_reset_timeline_set_frame(spine_physics_constraint_reset_timeline self, int frame, float time) {
|
||||||
PhysicsConstraintResetTimeline *_self = (PhysicsConstraintResetTimeline *) self;
|
PhysicsConstraintResetTimeline *_self = (PhysicsConstraintResetTimeline *) self;
|
||||||
_self->setFrame(frame, time);
|
_self->setFrame(frame, time);
|
||||||
@ -59,11 +64,6 @@ spine_array_property_id spine_physics_constraint_reset_timeline_get_property_ids
|
|||||||
return (spine_array_property_id) &_self->getPropertyIds();
|
return (spine_array_property_id) &_self->getPropertyIds();
|
||||||
}
|
}
|
||||||
|
|
||||||
void spine_physics_constraint_reset_timeline_set_constraint_index(spine_physics_constraint_reset_timeline self, int inValue) {
|
|
||||||
ConstraintTimeline *_self = (ConstraintTimeline *) (PhysicsConstraintResetTimeline *) self;
|
|
||||||
_self->setConstraintIndex(inValue);
|
|
||||||
}
|
|
||||||
|
|
||||||
spine_rtti spine_physics_constraint_reset_timeline_rtti(void) {
|
spine_rtti spine_physics_constraint_reset_timeline_rtti(void) {
|
||||||
return (spine_rtti) &PhysicsConstraintResetTimeline::rtti;
|
return (spine_rtti) &PhysicsConstraintResetTimeline::rtti;
|
||||||
}
|
}
|
||||||
|
|||||||
@ -19,12 +19,12 @@ SPINE_C_API void spine_physics_constraint_reset_timeline_apply(spine_physics_con
|
|||||||
spine_mix_direction direction, bool appliedPose);
|
spine_mix_direction direction, bool appliedPose);
|
||||||
SPINE_C_API int spine_physics_constraint_reset_timeline_get_frame_count(spine_physics_constraint_reset_timeline self);
|
SPINE_C_API int spine_physics_constraint_reset_timeline_get_frame_count(spine_physics_constraint_reset_timeline self);
|
||||||
SPINE_C_API int spine_physics_constraint_reset_timeline_get_constraint_index(spine_physics_constraint_reset_timeline self);
|
SPINE_C_API int spine_physics_constraint_reset_timeline_get_constraint_index(spine_physics_constraint_reset_timeline self);
|
||||||
|
SPINE_C_API void spine_physics_constraint_reset_timeline_set_constraint_index(spine_physics_constraint_reset_timeline self, int inValue);
|
||||||
SPINE_C_API void spine_physics_constraint_reset_timeline_set_frame(spine_physics_constraint_reset_timeline self, int frame, float time);
|
SPINE_C_API void spine_physics_constraint_reset_timeline_set_frame(spine_physics_constraint_reset_timeline self, int frame, float time);
|
||||||
SPINE_C_API size_t spine_physics_constraint_reset_timeline_get_frame_entries(spine_physics_constraint_reset_timeline self);
|
SPINE_C_API size_t spine_physics_constraint_reset_timeline_get_frame_entries(spine_physics_constraint_reset_timeline self);
|
||||||
SPINE_C_API spine_array_float spine_physics_constraint_reset_timeline_get_frames(spine_physics_constraint_reset_timeline self);
|
SPINE_C_API spine_array_float spine_physics_constraint_reset_timeline_get_frames(spine_physics_constraint_reset_timeline self);
|
||||||
SPINE_C_API float spine_physics_constraint_reset_timeline_get_duration(spine_physics_constraint_reset_timeline self);
|
SPINE_C_API float spine_physics_constraint_reset_timeline_get_duration(spine_physics_constraint_reset_timeline self);
|
||||||
SPINE_C_API spine_array_property_id spine_physics_constraint_reset_timeline_get_property_ids(spine_physics_constraint_reset_timeline self);
|
SPINE_C_API spine_array_property_id spine_physics_constraint_reset_timeline_get_property_ids(spine_physics_constraint_reset_timeline self);
|
||||||
SPINE_C_API void spine_physics_constraint_reset_timeline_set_constraint_index(spine_physics_constraint_reset_timeline self, int inValue);
|
|
||||||
SPINE_C_API spine_rtti spine_physics_constraint_reset_timeline_rtti(void);
|
SPINE_C_API spine_rtti spine_physics_constraint_reset_timeline_rtti(void);
|
||||||
|
|
||||||
#ifdef __cplusplus
|
#ifdef __cplusplus
|
||||||
|
|||||||
@ -26,6 +26,16 @@ void spine_physics_constraint_strength_timeline_apply(spine_physics_constraint_s
|
|||||||
appliedPose);
|
appliedPose);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
int spine_physics_constraint_strength_timeline_get_constraint_index(spine_physics_constraint_strength_timeline self) {
|
||||||
|
PhysicsConstraintTimeline *_self = (PhysicsConstraintTimeline *) (PhysicsConstraintStrengthTimeline *) self;
|
||||||
|
return _self->getConstraintIndex();
|
||||||
|
}
|
||||||
|
|
||||||
|
void spine_physics_constraint_strength_timeline_set_constraint_index(spine_physics_constraint_strength_timeline self, int inValue) {
|
||||||
|
PhysicsConstraintTimeline *_self = (PhysicsConstraintTimeline *) (PhysicsConstraintStrengthTimeline *) self;
|
||||||
|
_self->setConstraintIndex(inValue);
|
||||||
|
}
|
||||||
|
|
||||||
void spine_physics_constraint_strength_timeline_set_frame(spine_physics_constraint_strength_timeline self, size_t frame, float time, float value) {
|
void spine_physics_constraint_strength_timeline_set_frame(spine_physics_constraint_strength_timeline self, size_t frame, float time, float value) {
|
||||||
PhysicsConstraintTimeline *_self = (PhysicsConstraintTimeline *) (PhysicsConstraintStrengthTimeline *) self;
|
PhysicsConstraintTimeline *_self = (PhysicsConstraintTimeline *) (PhysicsConstraintStrengthTimeline *) self;
|
||||||
_self->setFrame(frame, time, value);
|
_self->setFrame(frame, time, value);
|
||||||
@ -113,16 +123,6 @@ spine_array_property_id spine_physics_constraint_strength_timeline_get_property_
|
|||||||
return (spine_array_property_id) &_self->getPropertyIds();
|
return (spine_array_property_id) &_self->getPropertyIds();
|
||||||
}
|
}
|
||||||
|
|
||||||
int spine_physics_constraint_strength_timeline_get_constraint_index(spine_physics_constraint_strength_timeline self) {
|
|
||||||
PhysicsConstraintTimeline *_self = (PhysicsConstraintTimeline *) (PhysicsConstraintStrengthTimeline *) self;
|
|
||||||
return _self->getConstraintIndex();
|
|
||||||
}
|
|
||||||
|
|
||||||
void spine_physics_constraint_strength_timeline_set_constraint_index(spine_physics_constraint_strength_timeline self, int inValue) {
|
|
||||||
PhysicsConstraintTimeline *_self = (PhysicsConstraintTimeline *) (PhysicsConstraintStrengthTimeline *) self;
|
|
||||||
_self->setConstraintIndex(inValue);
|
|
||||||
}
|
|
||||||
|
|
||||||
spine_rtti spine_physics_constraint_strength_timeline_rtti(void) {
|
spine_rtti spine_physics_constraint_strength_timeline_rtti(void) {
|
||||||
return (spine_rtti) &PhysicsConstraintStrengthTimeline::rtti;
|
return (spine_rtti) &PhysicsConstraintStrengthTimeline::rtti;
|
||||||
}
|
}
|
||||||
|
|||||||
@ -18,6 +18,8 @@ SPINE_C_API spine_rtti spine_physics_constraint_strength_timeline_get_rtti(spine
|
|||||||
SPINE_C_API void spine_physics_constraint_strength_timeline_apply(spine_physics_constraint_strength_timeline self, spine_skeleton skeleton,
|
SPINE_C_API void spine_physics_constraint_strength_timeline_apply(spine_physics_constraint_strength_timeline self, spine_skeleton skeleton,
|
||||||
float lastTime, float time, spine_array_event pEvents, float alpha,
|
float lastTime, float time, spine_array_event pEvents, float alpha,
|
||||||
spine_mix_blend blend, spine_mix_direction direction, bool appliedPose);
|
spine_mix_blend blend, spine_mix_direction direction, bool appliedPose);
|
||||||
|
SPINE_C_API int spine_physics_constraint_strength_timeline_get_constraint_index(spine_physics_constraint_strength_timeline self);
|
||||||
|
SPINE_C_API void spine_physics_constraint_strength_timeline_set_constraint_index(spine_physics_constraint_strength_timeline self, int inValue);
|
||||||
SPINE_C_API void spine_physics_constraint_strength_timeline_set_frame(spine_physics_constraint_strength_timeline self, size_t frame, float time,
|
SPINE_C_API void spine_physics_constraint_strength_timeline_set_frame(spine_physics_constraint_strength_timeline self, size_t frame, float time,
|
||||||
float value);
|
float value);
|
||||||
SPINE_C_API float spine_physics_constraint_strength_timeline_get_curve_value(spine_physics_constraint_strength_timeline self, float time);
|
SPINE_C_API float spine_physics_constraint_strength_timeline_get_curve_value(spine_physics_constraint_strength_timeline self, float time);
|
||||||
@ -44,8 +46,6 @@ SPINE_C_API size_t spine_physics_constraint_strength_timeline_get_frame_count(sp
|
|||||||
SPINE_C_API spine_array_float spine_physics_constraint_strength_timeline_get_frames(spine_physics_constraint_strength_timeline self);
|
SPINE_C_API spine_array_float spine_physics_constraint_strength_timeline_get_frames(spine_physics_constraint_strength_timeline self);
|
||||||
SPINE_C_API float spine_physics_constraint_strength_timeline_get_duration(spine_physics_constraint_strength_timeline self);
|
SPINE_C_API float spine_physics_constraint_strength_timeline_get_duration(spine_physics_constraint_strength_timeline self);
|
||||||
SPINE_C_API spine_array_property_id spine_physics_constraint_strength_timeline_get_property_ids(spine_physics_constraint_strength_timeline self);
|
SPINE_C_API spine_array_property_id spine_physics_constraint_strength_timeline_get_property_ids(spine_physics_constraint_strength_timeline self);
|
||||||
SPINE_C_API int spine_physics_constraint_strength_timeline_get_constraint_index(spine_physics_constraint_strength_timeline self);
|
|
||||||
SPINE_C_API void spine_physics_constraint_strength_timeline_set_constraint_index(spine_physics_constraint_strength_timeline self, int inValue);
|
|
||||||
SPINE_C_API spine_rtti spine_physics_constraint_strength_timeline_rtti(void);
|
SPINE_C_API spine_rtti spine_physics_constraint_strength_timeline_rtti(void);
|
||||||
|
|
||||||
#ifdef __cplusplus
|
#ifdef __cplusplus
|
||||||
|
|||||||
@ -20,6 +20,16 @@ void spine_physics_constraint_timeline_apply(spine_physics_constraint_timeline s
|
|||||||
appliedPose);
|
appliedPose);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
int spine_physics_constraint_timeline_get_constraint_index(spine_physics_constraint_timeline self) {
|
||||||
|
PhysicsConstraintTimeline *_self = (PhysicsConstraintTimeline *) self;
|
||||||
|
return _self->getConstraintIndex();
|
||||||
|
}
|
||||||
|
|
||||||
|
void spine_physics_constraint_timeline_set_constraint_index(spine_physics_constraint_timeline self, int inValue) {
|
||||||
|
PhysicsConstraintTimeline *_self = (PhysicsConstraintTimeline *) self;
|
||||||
|
_self->setConstraintIndex(inValue);
|
||||||
|
}
|
||||||
|
|
||||||
void spine_physics_constraint_timeline_set_frame(spine_physics_constraint_timeline self, size_t frame, float time, float value) {
|
void spine_physics_constraint_timeline_set_frame(spine_physics_constraint_timeline self, size_t frame, float time, float value) {
|
||||||
CurveTimeline1 *_self = (CurveTimeline1 *) (PhysicsConstraintTimeline *) self;
|
CurveTimeline1 *_self = (CurveTimeline1 *) (PhysicsConstraintTimeline *) self;
|
||||||
_self->setFrame(frame, time, value);
|
_self->setFrame(frame, time, value);
|
||||||
@ -106,16 +116,6 @@ spine_array_property_id spine_physics_constraint_timeline_get_property_ids(spine
|
|||||||
return (spine_array_property_id) &_self->getPropertyIds();
|
return (spine_array_property_id) &_self->getPropertyIds();
|
||||||
}
|
}
|
||||||
|
|
||||||
int spine_physics_constraint_timeline_get_constraint_index(spine_physics_constraint_timeline self) {
|
|
||||||
ConstraintTimeline *_self = (ConstraintTimeline *) (PhysicsConstraintTimeline *) self;
|
|
||||||
return _self->getConstraintIndex();
|
|
||||||
}
|
|
||||||
|
|
||||||
void spine_physics_constraint_timeline_set_constraint_index(spine_physics_constraint_timeline self, int inValue) {
|
|
||||||
ConstraintTimeline *_self = (ConstraintTimeline *) (PhysicsConstraintTimeline *) self;
|
|
||||||
_self->setConstraintIndex(inValue);
|
|
||||||
}
|
|
||||||
|
|
||||||
spine_rtti spine_physics_constraint_timeline_rtti(void) {
|
spine_rtti spine_physics_constraint_timeline_rtti(void) {
|
||||||
return (spine_rtti) &PhysicsConstraintTimeline::rtti;
|
return (spine_rtti) &PhysicsConstraintTimeline::rtti;
|
||||||
}
|
}
|
||||||
|
|||||||
@ -15,6 +15,8 @@ SPINE_C_API spine_rtti spine_physics_constraint_timeline_get_rtti(spine_physics_
|
|||||||
SPINE_C_API void spine_physics_constraint_timeline_apply(spine_physics_constraint_timeline self, spine_skeleton skeleton, float lastTime, float time,
|
SPINE_C_API void spine_physics_constraint_timeline_apply(spine_physics_constraint_timeline self, spine_skeleton skeleton, float lastTime, float time,
|
||||||
spine_array_event pEvents, float alpha, spine_mix_blend blend, spine_mix_direction direction,
|
spine_array_event pEvents, float alpha, spine_mix_blend blend, spine_mix_direction direction,
|
||||||
bool appliedPose);
|
bool appliedPose);
|
||||||
|
SPINE_C_API int spine_physics_constraint_timeline_get_constraint_index(spine_physics_constraint_timeline self);
|
||||||
|
SPINE_C_API void spine_physics_constraint_timeline_set_constraint_index(spine_physics_constraint_timeline self, int inValue);
|
||||||
SPINE_C_API void spine_physics_constraint_timeline_set_frame(spine_physics_constraint_timeline self, size_t frame, float time, float value);
|
SPINE_C_API void spine_physics_constraint_timeline_set_frame(spine_physics_constraint_timeline self, size_t frame, float time, float value);
|
||||||
SPINE_C_API float spine_physics_constraint_timeline_get_curve_value(spine_physics_constraint_timeline self, float time);
|
SPINE_C_API float spine_physics_constraint_timeline_get_curve_value(spine_physics_constraint_timeline self, float time);
|
||||||
SPINE_C_API float spine_physics_constraint_timeline_get_relative_value(spine_physics_constraint_timeline self, float time, float alpha,
|
SPINE_C_API float spine_physics_constraint_timeline_get_relative_value(spine_physics_constraint_timeline self, float time, float alpha,
|
||||||
@ -38,8 +40,6 @@ SPINE_C_API size_t spine_physics_constraint_timeline_get_frame_count(spine_physi
|
|||||||
SPINE_C_API spine_array_float spine_physics_constraint_timeline_get_frames(spine_physics_constraint_timeline self);
|
SPINE_C_API spine_array_float spine_physics_constraint_timeline_get_frames(spine_physics_constraint_timeline self);
|
||||||
SPINE_C_API float spine_physics_constraint_timeline_get_duration(spine_physics_constraint_timeline self);
|
SPINE_C_API float spine_physics_constraint_timeline_get_duration(spine_physics_constraint_timeline self);
|
||||||
SPINE_C_API spine_array_property_id spine_physics_constraint_timeline_get_property_ids(spine_physics_constraint_timeline self);
|
SPINE_C_API spine_array_property_id spine_physics_constraint_timeline_get_property_ids(spine_physics_constraint_timeline self);
|
||||||
SPINE_C_API int spine_physics_constraint_timeline_get_constraint_index(spine_physics_constraint_timeline self);
|
|
||||||
SPINE_C_API void spine_physics_constraint_timeline_set_constraint_index(spine_physics_constraint_timeline self, int inValue);
|
|
||||||
SPINE_C_API spine_rtti spine_physics_constraint_timeline_rtti(void);
|
SPINE_C_API spine_rtti spine_physics_constraint_timeline_rtti(void);
|
||||||
|
|
||||||
#ifdef __cplusplus
|
#ifdef __cplusplus
|
||||||
|
|||||||
@ -26,6 +26,16 @@ void spine_physics_constraint_wind_timeline_apply(spine_physics_constraint_wind_
|
|||||||
appliedPose);
|
appliedPose);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
int spine_physics_constraint_wind_timeline_get_constraint_index(spine_physics_constraint_wind_timeline self) {
|
||||||
|
PhysicsConstraintTimeline *_self = (PhysicsConstraintTimeline *) (PhysicsConstraintWindTimeline *) self;
|
||||||
|
return _self->getConstraintIndex();
|
||||||
|
}
|
||||||
|
|
||||||
|
void spine_physics_constraint_wind_timeline_set_constraint_index(spine_physics_constraint_wind_timeline self, int inValue) {
|
||||||
|
PhysicsConstraintTimeline *_self = (PhysicsConstraintTimeline *) (PhysicsConstraintWindTimeline *) self;
|
||||||
|
_self->setConstraintIndex(inValue);
|
||||||
|
}
|
||||||
|
|
||||||
void spine_physics_constraint_wind_timeline_set_frame(spine_physics_constraint_wind_timeline self, size_t frame, float time, float value) {
|
void spine_physics_constraint_wind_timeline_set_frame(spine_physics_constraint_wind_timeline self, size_t frame, float time, float value) {
|
||||||
PhysicsConstraintTimeline *_self = (PhysicsConstraintTimeline *) (PhysicsConstraintWindTimeline *) self;
|
PhysicsConstraintTimeline *_self = (PhysicsConstraintTimeline *) (PhysicsConstraintWindTimeline *) self;
|
||||||
_self->setFrame(frame, time, value);
|
_self->setFrame(frame, time, value);
|
||||||
@ -113,16 +123,6 @@ spine_array_property_id spine_physics_constraint_wind_timeline_get_property_ids(
|
|||||||
return (spine_array_property_id) &_self->getPropertyIds();
|
return (spine_array_property_id) &_self->getPropertyIds();
|
||||||
}
|
}
|
||||||
|
|
||||||
int spine_physics_constraint_wind_timeline_get_constraint_index(spine_physics_constraint_wind_timeline self) {
|
|
||||||
PhysicsConstraintTimeline *_self = (PhysicsConstraintTimeline *) (PhysicsConstraintWindTimeline *) self;
|
|
||||||
return _self->getConstraintIndex();
|
|
||||||
}
|
|
||||||
|
|
||||||
void spine_physics_constraint_wind_timeline_set_constraint_index(spine_physics_constraint_wind_timeline self, int inValue) {
|
|
||||||
PhysicsConstraintTimeline *_self = (PhysicsConstraintTimeline *) (PhysicsConstraintWindTimeline *) self;
|
|
||||||
_self->setConstraintIndex(inValue);
|
|
||||||
}
|
|
||||||
|
|
||||||
spine_rtti spine_physics_constraint_wind_timeline_rtti(void) {
|
spine_rtti spine_physics_constraint_wind_timeline_rtti(void) {
|
||||||
return (spine_rtti) &PhysicsConstraintWindTimeline::rtti;
|
return (spine_rtti) &PhysicsConstraintWindTimeline::rtti;
|
||||||
}
|
}
|
||||||
|
|||||||
@ -18,6 +18,8 @@ SPINE_C_API spine_rtti spine_physics_constraint_wind_timeline_get_rtti(spine_phy
|
|||||||
SPINE_C_API void spine_physics_constraint_wind_timeline_apply(spine_physics_constraint_wind_timeline self, spine_skeleton skeleton, float lastTime,
|
SPINE_C_API void spine_physics_constraint_wind_timeline_apply(spine_physics_constraint_wind_timeline self, spine_skeleton skeleton, float lastTime,
|
||||||
float time, spine_array_event pEvents, float alpha, spine_mix_blend blend,
|
float time, spine_array_event pEvents, float alpha, spine_mix_blend blend,
|
||||||
spine_mix_direction direction, bool appliedPose);
|
spine_mix_direction direction, bool appliedPose);
|
||||||
|
SPINE_C_API int spine_physics_constraint_wind_timeline_get_constraint_index(spine_physics_constraint_wind_timeline self);
|
||||||
|
SPINE_C_API void spine_physics_constraint_wind_timeline_set_constraint_index(spine_physics_constraint_wind_timeline self, int inValue);
|
||||||
SPINE_C_API void spine_physics_constraint_wind_timeline_set_frame(spine_physics_constraint_wind_timeline self, size_t frame, float time, float value);
|
SPINE_C_API void spine_physics_constraint_wind_timeline_set_frame(spine_physics_constraint_wind_timeline self, size_t frame, float time, float value);
|
||||||
SPINE_C_API float spine_physics_constraint_wind_timeline_get_curve_value(spine_physics_constraint_wind_timeline self, float time);
|
SPINE_C_API float spine_physics_constraint_wind_timeline_get_curve_value(spine_physics_constraint_wind_timeline self, float time);
|
||||||
SPINE_C_API float spine_physics_constraint_wind_timeline_get_relative_value(spine_physics_constraint_wind_timeline self, float time, float alpha,
|
SPINE_C_API float spine_physics_constraint_wind_timeline_get_relative_value(spine_physics_constraint_wind_timeline self, float time, float alpha,
|
||||||
@ -42,8 +44,6 @@ SPINE_C_API size_t spine_physics_constraint_wind_timeline_get_frame_count(spine_
|
|||||||
SPINE_C_API spine_array_float spine_physics_constraint_wind_timeline_get_frames(spine_physics_constraint_wind_timeline self);
|
SPINE_C_API spine_array_float spine_physics_constraint_wind_timeline_get_frames(spine_physics_constraint_wind_timeline self);
|
||||||
SPINE_C_API float spine_physics_constraint_wind_timeline_get_duration(spine_physics_constraint_wind_timeline self);
|
SPINE_C_API float spine_physics_constraint_wind_timeline_get_duration(spine_physics_constraint_wind_timeline self);
|
||||||
SPINE_C_API spine_array_property_id spine_physics_constraint_wind_timeline_get_property_ids(spine_physics_constraint_wind_timeline self);
|
SPINE_C_API spine_array_property_id spine_physics_constraint_wind_timeline_get_property_ids(spine_physics_constraint_wind_timeline self);
|
||||||
SPINE_C_API int spine_physics_constraint_wind_timeline_get_constraint_index(spine_physics_constraint_wind_timeline self);
|
|
||||||
SPINE_C_API void spine_physics_constraint_wind_timeline_set_constraint_index(spine_physics_constraint_wind_timeline self, int inValue);
|
|
||||||
SPINE_C_API spine_rtti spine_physics_constraint_wind_timeline_rtti(void);
|
SPINE_C_API spine_rtti spine_physics_constraint_wind_timeline_rtti(void);
|
||||||
|
|
||||||
#ifdef __cplusplus
|
#ifdef __cplusplus
|
||||||
|
|||||||
@ -28,6 +28,16 @@ void spine_rgb2_timeline_apply(spine_rgb2_timeline self, spine_skeleton skeleton
|
|||||||
appliedPose);
|
appliedPose);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
int spine_rgb2_timeline_get_slot_index(spine_rgb2_timeline self) {
|
||||||
|
SlotCurveTimeline *_self = (SlotCurveTimeline *) (RGB2Timeline *) self;
|
||||||
|
return _self->getSlotIndex();
|
||||||
|
}
|
||||||
|
|
||||||
|
void spine_rgb2_timeline_set_slot_index(spine_rgb2_timeline self, int inValue) {
|
||||||
|
SlotCurveTimeline *_self = (SlotCurveTimeline *) (RGB2Timeline *) self;
|
||||||
|
_self->setSlotIndex(inValue);
|
||||||
|
}
|
||||||
|
|
||||||
void spine_rgb2_timeline_set_linear(spine_rgb2_timeline self, size_t frame) {
|
void spine_rgb2_timeline_set_linear(spine_rgb2_timeline self, size_t frame) {
|
||||||
SlotCurveTimeline *_self = (SlotCurveTimeline *) (RGB2Timeline *) self;
|
SlotCurveTimeline *_self = (SlotCurveTimeline *) (RGB2Timeline *) self;
|
||||||
_self->setLinear(frame);
|
_self->setLinear(frame);
|
||||||
@ -79,16 +89,6 @@ spine_array_property_id spine_rgb2_timeline_get_property_ids(spine_rgb2_timeline
|
|||||||
return (spine_array_property_id) &_self->getPropertyIds();
|
return (spine_array_property_id) &_self->getPropertyIds();
|
||||||
}
|
}
|
||||||
|
|
||||||
int spine_rgb2_timeline_get_slot_index(spine_rgb2_timeline self) {
|
|
||||||
SlotCurveTimeline *_self = (SlotCurveTimeline *) (RGB2Timeline *) self;
|
|
||||||
return _self->getSlotIndex();
|
|
||||||
}
|
|
||||||
|
|
||||||
void spine_rgb2_timeline_set_slot_index(spine_rgb2_timeline self, int inValue) {
|
|
||||||
SlotCurveTimeline *_self = (SlotCurveTimeline *) (RGB2Timeline *) self;
|
|
||||||
_self->setSlotIndex(inValue);
|
|
||||||
}
|
|
||||||
|
|
||||||
spine_rtti spine_rgb2_timeline_rtti(void) {
|
spine_rtti spine_rgb2_timeline_rtti(void) {
|
||||||
return (spine_rtti) &RGB2Timeline::rtti;
|
return (spine_rtti) &RGB2Timeline::rtti;
|
||||||
}
|
}
|
||||||
|
|||||||
@ -18,6 +18,8 @@ SPINE_C_API void spine_rgb2_timeline_set_frame(spine_rgb2_timeline self, int fra
|
|||||||
float b2);
|
float b2);
|
||||||
SPINE_C_API void spine_rgb2_timeline_apply(spine_rgb2_timeline self, spine_skeleton skeleton, float lastTime, float time, spine_array_event pEvents,
|
SPINE_C_API void spine_rgb2_timeline_apply(spine_rgb2_timeline self, spine_skeleton skeleton, float lastTime, float time, spine_array_event pEvents,
|
||||||
float alpha, spine_mix_blend blend, spine_mix_direction direction, bool appliedPose);
|
float alpha, spine_mix_blend blend, spine_mix_direction direction, bool appliedPose);
|
||||||
|
SPINE_C_API int spine_rgb2_timeline_get_slot_index(spine_rgb2_timeline self);
|
||||||
|
SPINE_C_API void spine_rgb2_timeline_set_slot_index(spine_rgb2_timeline self, int inValue);
|
||||||
SPINE_C_API void spine_rgb2_timeline_set_linear(spine_rgb2_timeline self, size_t frame);
|
SPINE_C_API void spine_rgb2_timeline_set_linear(spine_rgb2_timeline self, size_t frame);
|
||||||
SPINE_C_API void spine_rgb2_timeline_set_stepped(spine_rgb2_timeline self, size_t frame);
|
SPINE_C_API void spine_rgb2_timeline_set_stepped(spine_rgb2_timeline self, size_t frame);
|
||||||
SPINE_C_API void spine_rgb2_timeline_set_bezier(spine_rgb2_timeline self, size_t bezier, size_t frame, float value, float time1, float value1,
|
SPINE_C_API void spine_rgb2_timeline_set_bezier(spine_rgb2_timeline self, size_t bezier, size_t frame, float value, float time1, float value1,
|
||||||
@ -29,8 +31,6 @@ SPINE_C_API size_t spine_rgb2_timeline_get_frame_count(spine_rgb2_timeline self)
|
|||||||
SPINE_C_API spine_array_float spine_rgb2_timeline_get_frames(spine_rgb2_timeline self);
|
SPINE_C_API spine_array_float spine_rgb2_timeline_get_frames(spine_rgb2_timeline self);
|
||||||
SPINE_C_API float spine_rgb2_timeline_get_duration(spine_rgb2_timeline self);
|
SPINE_C_API float spine_rgb2_timeline_get_duration(spine_rgb2_timeline self);
|
||||||
SPINE_C_API spine_array_property_id spine_rgb2_timeline_get_property_ids(spine_rgb2_timeline self);
|
SPINE_C_API spine_array_property_id spine_rgb2_timeline_get_property_ids(spine_rgb2_timeline self);
|
||||||
SPINE_C_API int spine_rgb2_timeline_get_slot_index(spine_rgb2_timeline self);
|
|
||||||
SPINE_C_API void spine_rgb2_timeline_set_slot_index(spine_rgb2_timeline self, int inValue);
|
|
||||||
SPINE_C_API spine_rtti spine_rgb2_timeline_rtti(void);
|
SPINE_C_API spine_rtti spine_rgb2_timeline_rtti(void);
|
||||||
|
|
||||||
#ifdef __cplusplus
|
#ifdef __cplusplus
|
||||||
|
|||||||
@ -28,6 +28,16 @@ void spine_rgb_timeline_apply(spine_rgb_timeline self, spine_skeleton skeleton,
|
|||||||
appliedPose);
|
appliedPose);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
int spine_rgb_timeline_get_slot_index(spine_rgb_timeline self) {
|
||||||
|
SlotCurveTimeline *_self = (SlotCurveTimeline *) (RGBTimeline *) self;
|
||||||
|
return _self->getSlotIndex();
|
||||||
|
}
|
||||||
|
|
||||||
|
void spine_rgb_timeline_set_slot_index(spine_rgb_timeline self, int inValue) {
|
||||||
|
SlotCurveTimeline *_self = (SlotCurveTimeline *) (RGBTimeline *) self;
|
||||||
|
_self->setSlotIndex(inValue);
|
||||||
|
}
|
||||||
|
|
||||||
void spine_rgb_timeline_set_linear(spine_rgb_timeline self, size_t frame) {
|
void spine_rgb_timeline_set_linear(spine_rgb_timeline self, size_t frame) {
|
||||||
SlotCurveTimeline *_self = (SlotCurveTimeline *) (RGBTimeline *) self;
|
SlotCurveTimeline *_self = (SlotCurveTimeline *) (RGBTimeline *) self;
|
||||||
_self->setLinear(frame);
|
_self->setLinear(frame);
|
||||||
@ -79,16 +89,6 @@ spine_array_property_id spine_rgb_timeline_get_property_ids(spine_rgb_timeline s
|
|||||||
return (spine_array_property_id) &_self->getPropertyIds();
|
return (spine_array_property_id) &_self->getPropertyIds();
|
||||||
}
|
}
|
||||||
|
|
||||||
int spine_rgb_timeline_get_slot_index(spine_rgb_timeline self) {
|
|
||||||
SlotCurveTimeline *_self = (SlotCurveTimeline *) (RGBTimeline *) self;
|
|
||||||
return _self->getSlotIndex();
|
|
||||||
}
|
|
||||||
|
|
||||||
void spine_rgb_timeline_set_slot_index(spine_rgb_timeline self, int inValue) {
|
|
||||||
SlotCurveTimeline *_self = (SlotCurveTimeline *) (RGBTimeline *) self;
|
|
||||||
_self->setSlotIndex(inValue);
|
|
||||||
}
|
|
||||||
|
|
||||||
spine_rtti spine_rgb_timeline_rtti(void) {
|
spine_rtti spine_rgb_timeline_rtti(void) {
|
||||||
return (spine_rtti) &RGBTimeline::rtti;
|
return (spine_rtti) &RGBTimeline::rtti;
|
||||||
}
|
}
|
||||||
|
|||||||
@ -17,6 +17,8 @@ SPINE_C_API spine_rtti spine_rgb_timeline_get_rtti(spine_rgb_timeline self);
|
|||||||
SPINE_C_API void spine_rgb_timeline_set_frame(spine_rgb_timeline self, int frame, float time, float r, float g, float b);
|
SPINE_C_API void spine_rgb_timeline_set_frame(spine_rgb_timeline self, int frame, float time, float r, float g, float b);
|
||||||
SPINE_C_API void spine_rgb_timeline_apply(spine_rgb_timeline self, spine_skeleton skeleton, float lastTime, float time, spine_array_event pEvents,
|
SPINE_C_API void spine_rgb_timeline_apply(spine_rgb_timeline self, spine_skeleton skeleton, float lastTime, float time, spine_array_event pEvents,
|
||||||
float alpha, spine_mix_blend blend, spine_mix_direction direction, bool appliedPose);
|
float alpha, spine_mix_blend blend, spine_mix_direction direction, bool appliedPose);
|
||||||
|
SPINE_C_API int spine_rgb_timeline_get_slot_index(spine_rgb_timeline self);
|
||||||
|
SPINE_C_API void spine_rgb_timeline_set_slot_index(spine_rgb_timeline self, int inValue);
|
||||||
SPINE_C_API void spine_rgb_timeline_set_linear(spine_rgb_timeline self, size_t frame);
|
SPINE_C_API void spine_rgb_timeline_set_linear(spine_rgb_timeline self, size_t frame);
|
||||||
SPINE_C_API void spine_rgb_timeline_set_stepped(spine_rgb_timeline self, size_t frame);
|
SPINE_C_API void spine_rgb_timeline_set_stepped(spine_rgb_timeline self, size_t frame);
|
||||||
SPINE_C_API void spine_rgb_timeline_set_bezier(spine_rgb_timeline self, size_t bezier, size_t frame, float value, float time1, float value1,
|
SPINE_C_API void spine_rgb_timeline_set_bezier(spine_rgb_timeline self, size_t bezier, size_t frame, float value, float time1, float value1,
|
||||||
@ -28,8 +30,6 @@ SPINE_C_API size_t spine_rgb_timeline_get_frame_count(spine_rgb_timeline self);
|
|||||||
SPINE_C_API spine_array_float spine_rgb_timeline_get_frames(spine_rgb_timeline self);
|
SPINE_C_API spine_array_float spine_rgb_timeline_get_frames(spine_rgb_timeline self);
|
||||||
SPINE_C_API float spine_rgb_timeline_get_duration(spine_rgb_timeline self);
|
SPINE_C_API float spine_rgb_timeline_get_duration(spine_rgb_timeline self);
|
||||||
SPINE_C_API spine_array_property_id spine_rgb_timeline_get_property_ids(spine_rgb_timeline self);
|
SPINE_C_API spine_array_property_id spine_rgb_timeline_get_property_ids(spine_rgb_timeline self);
|
||||||
SPINE_C_API int spine_rgb_timeline_get_slot_index(spine_rgb_timeline self);
|
|
||||||
SPINE_C_API void spine_rgb_timeline_set_slot_index(spine_rgb_timeline self, int inValue);
|
|
||||||
SPINE_C_API spine_rtti spine_rgb_timeline_rtti(void);
|
SPINE_C_API spine_rtti spine_rgb_timeline_rtti(void);
|
||||||
|
|
||||||
#ifdef __cplusplus
|
#ifdef __cplusplus
|
||||||
|
|||||||
@ -29,6 +29,16 @@ void spine_rgba2_timeline_apply(spine_rgba2_timeline self, spine_skeleton skelet
|
|||||||
appliedPose);
|
appliedPose);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
int spine_rgba2_timeline_get_slot_index(spine_rgba2_timeline self) {
|
||||||
|
SlotCurveTimeline *_self = (SlotCurveTimeline *) (RGBA2Timeline *) self;
|
||||||
|
return _self->getSlotIndex();
|
||||||
|
}
|
||||||
|
|
||||||
|
void spine_rgba2_timeline_set_slot_index(spine_rgba2_timeline self, int inValue) {
|
||||||
|
SlotCurveTimeline *_self = (SlotCurveTimeline *) (RGBA2Timeline *) self;
|
||||||
|
_self->setSlotIndex(inValue);
|
||||||
|
}
|
||||||
|
|
||||||
void spine_rgba2_timeline_set_linear(spine_rgba2_timeline self, size_t frame) {
|
void spine_rgba2_timeline_set_linear(spine_rgba2_timeline self, size_t frame) {
|
||||||
SlotCurveTimeline *_self = (SlotCurveTimeline *) (RGBA2Timeline *) self;
|
SlotCurveTimeline *_self = (SlotCurveTimeline *) (RGBA2Timeline *) self;
|
||||||
_self->setLinear(frame);
|
_self->setLinear(frame);
|
||||||
@ -80,16 +90,6 @@ spine_array_property_id spine_rgba2_timeline_get_property_ids(spine_rgba2_timeli
|
|||||||
return (spine_array_property_id) &_self->getPropertyIds();
|
return (spine_array_property_id) &_self->getPropertyIds();
|
||||||
}
|
}
|
||||||
|
|
||||||
int spine_rgba2_timeline_get_slot_index(spine_rgba2_timeline self) {
|
|
||||||
SlotCurveTimeline *_self = (SlotCurveTimeline *) (RGBA2Timeline *) self;
|
|
||||||
return _self->getSlotIndex();
|
|
||||||
}
|
|
||||||
|
|
||||||
void spine_rgba2_timeline_set_slot_index(spine_rgba2_timeline self, int inValue) {
|
|
||||||
SlotCurveTimeline *_self = (SlotCurveTimeline *) (RGBA2Timeline *) self;
|
|
||||||
_self->setSlotIndex(inValue);
|
|
||||||
}
|
|
||||||
|
|
||||||
spine_rtti spine_rgba2_timeline_rtti(void) {
|
spine_rtti spine_rgba2_timeline_rtti(void) {
|
||||||
return (spine_rtti) &RGBA2Timeline::rtti;
|
return (spine_rtti) &RGBA2Timeline::rtti;
|
||||||
}
|
}
|
||||||
|
|||||||
@ -18,6 +18,8 @@ SPINE_C_API void spine_rgba2_timeline_set_frame(spine_rgba2_timeline self, int f
|
|||||||
float g2, float b2);
|
float g2, float b2);
|
||||||
SPINE_C_API void spine_rgba2_timeline_apply(spine_rgba2_timeline self, spine_skeleton skeleton, float lastTime, float time, spine_array_event pEvents,
|
SPINE_C_API void spine_rgba2_timeline_apply(spine_rgba2_timeline self, spine_skeleton skeleton, float lastTime, float time, spine_array_event pEvents,
|
||||||
float alpha, spine_mix_blend blend, spine_mix_direction direction, bool appliedPose);
|
float alpha, spine_mix_blend blend, spine_mix_direction direction, bool appliedPose);
|
||||||
|
SPINE_C_API int spine_rgba2_timeline_get_slot_index(spine_rgba2_timeline self);
|
||||||
|
SPINE_C_API void spine_rgba2_timeline_set_slot_index(spine_rgba2_timeline self, int inValue);
|
||||||
SPINE_C_API void spine_rgba2_timeline_set_linear(spine_rgba2_timeline self, size_t frame);
|
SPINE_C_API void spine_rgba2_timeline_set_linear(spine_rgba2_timeline self, size_t frame);
|
||||||
SPINE_C_API void spine_rgba2_timeline_set_stepped(spine_rgba2_timeline self, size_t frame);
|
SPINE_C_API void spine_rgba2_timeline_set_stepped(spine_rgba2_timeline self, size_t frame);
|
||||||
SPINE_C_API void spine_rgba2_timeline_set_bezier(spine_rgba2_timeline self, size_t bezier, size_t frame, float value, float time1, float value1,
|
SPINE_C_API void spine_rgba2_timeline_set_bezier(spine_rgba2_timeline self, size_t bezier, size_t frame, float value, float time1, float value1,
|
||||||
@ -29,8 +31,6 @@ SPINE_C_API size_t spine_rgba2_timeline_get_frame_count(spine_rgba2_timeline sel
|
|||||||
SPINE_C_API spine_array_float spine_rgba2_timeline_get_frames(spine_rgba2_timeline self);
|
SPINE_C_API spine_array_float spine_rgba2_timeline_get_frames(spine_rgba2_timeline self);
|
||||||
SPINE_C_API float spine_rgba2_timeline_get_duration(spine_rgba2_timeline self);
|
SPINE_C_API float spine_rgba2_timeline_get_duration(spine_rgba2_timeline self);
|
||||||
SPINE_C_API spine_array_property_id spine_rgba2_timeline_get_property_ids(spine_rgba2_timeline self);
|
SPINE_C_API spine_array_property_id spine_rgba2_timeline_get_property_ids(spine_rgba2_timeline self);
|
||||||
SPINE_C_API int spine_rgba2_timeline_get_slot_index(spine_rgba2_timeline self);
|
|
||||||
SPINE_C_API void spine_rgba2_timeline_set_slot_index(spine_rgba2_timeline self, int inValue);
|
|
||||||
SPINE_C_API spine_rtti spine_rgba2_timeline_rtti(void);
|
SPINE_C_API spine_rtti spine_rgba2_timeline_rtti(void);
|
||||||
|
|
||||||
#ifdef __cplusplus
|
#ifdef __cplusplus
|
||||||
|
|||||||
@ -28,6 +28,16 @@ void spine_rgba_timeline_apply(spine_rgba_timeline self, spine_skeleton skeleton
|
|||||||
appliedPose);
|
appliedPose);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
int spine_rgba_timeline_get_slot_index(spine_rgba_timeline self) {
|
||||||
|
SlotCurveTimeline *_self = (SlotCurveTimeline *) (RGBATimeline *) self;
|
||||||
|
return _self->getSlotIndex();
|
||||||
|
}
|
||||||
|
|
||||||
|
void spine_rgba_timeline_set_slot_index(spine_rgba_timeline self, int inValue) {
|
||||||
|
SlotCurveTimeline *_self = (SlotCurveTimeline *) (RGBATimeline *) self;
|
||||||
|
_self->setSlotIndex(inValue);
|
||||||
|
}
|
||||||
|
|
||||||
void spine_rgba_timeline_set_linear(spine_rgba_timeline self, size_t frame) {
|
void spine_rgba_timeline_set_linear(spine_rgba_timeline self, size_t frame) {
|
||||||
SlotCurveTimeline *_self = (SlotCurveTimeline *) (RGBATimeline *) self;
|
SlotCurveTimeline *_self = (SlotCurveTimeline *) (RGBATimeline *) self;
|
||||||
_self->setLinear(frame);
|
_self->setLinear(frame);
|
||||||
@ -79,16 +89,6 @@ spine_array_property_id spine_rgba_timeline_get_property_ids(spine_rgba_timeline
|
|||||||
return (spine_array_property_id) &_self->getPropertyIds();
|
return (spine_array_property_id) &_self->getPropertyIds();
|
||||||
}
|
}
|
||||||
|
|
||||||
int spine_rgba_timeline_get_slot_index(spine_rgba_timeline self) {
|
|
||||||
SlotCurveTimeline *_self = (SlotCurveTimeline *) (RGBATimeline *) self;
|
|
||||||
return _self->getSlotIndex();
|
|
||||||
}
|
|
||||||
|
|
||||||
void spine_rgba_timeline_set_slot_index(spine_rgba_timeline self, int inValue) {
|
|
||||||
SlotCurveTimeline *_self = (SlotCurveTimeline *) (RGBATimeline *) self;
|
|
||||||
_self->setSlotIndex(inValue);
|
|
||||||
}
|
|
||||||
|
|
||||||
spine_rtti spine_rgba_timeline_rtti(void) {
|
spine_rtti spine_rgba_timeline_rtti(void) {
|
||||||
return (spine_rtti) &RGBATimeline::rtti;
|
return (spine_rtti) &RGBATimeline::rtti;
|
||||||
}
|
}
|
||||||
|
|||||||
@ -17,6 +17,8 @@ SPINE_C_API spine_rtti spine_rgba_timeline_get_rtti(spine_rgba_timeline self);
|
|||||||
SPINE_C_API void spine_rgba_timeline_set_frame(spine_rgba_timeline self, int frame, float time, float r, float g, float b, float a);
|
SPINE_C_API void spine_rgba_timeline_set_frame(spine_rgba_timeline self, int frame, float time, float r, float g, float b, float a);
|
||||||
SPINE_C_API void spine_rgba_timeline_apply(spine_rgba_timeline self, spine_skeleton skeleton, float lastTime, float time, spine_array_event pEvents,
|
SPINE_C_API void spine_rgba_timeline_apply(spine_rgba_timeline self, spine_skeleton skeleton, float lastTime, float time, spine_array_event pEvents,
|
||||||
float alpha, spine_mix_blend blend, spine_mix_direction direction, bool appliedPose);
|
float alpha, spine_mix_blend blend, spine_mix_direction direction, bool appliedPose);
|
||||||
|
SPINE_C_API int spine_rgba_timeline_get_slot_index(spine_rgba_timeline self);
|
||||||
|
SPINE_C_API void spine_rgba_timeline_set_slot_index(spine_rgba_timeline self, int inValue);
|
||||||
SPINE_C_API void spine_rgba_timeline_set_linear(spine_rgba_timeline self, size_t frame);
|
SPINE_C_API void spine_rgba_timeline_set_linear(spine_rgba_timeline self, size_t frame);
|
||||||
SPINE_C_API void spine_rgba_timeline_set_stepped(spine_rgba_timeline self, size_t frame);
|
SPINE_C_API void spine_rgba_timeline_set_stepped(spine_rgba_timeline self, size_t frame);
|
||||||
SPINE_C_API void spine_rgba_timeline_set_bezier(spine_rgba_timeline self, size_t bezier, size_t frame, float value, float time1, float value1,
|
SPINE_C_API void spine_rgba_timeline_set_bezier(spine_rgba_timeline self, size_t bezier, size_t frame, float value, float time1, float value1,
|
||||||
@ -28,8 +30,6 @@ SPINE_C_API size_t spine_rgba_timeline_get_frame_count(spine_rgba_timeline self)
|
|||||||
SPINE_C_API spine_array_float spine_rgba_timeline_get_frames(spine_rgba_timeline self);
|
SPINE_C_API spine_array_float spine_rgba_timeline_get_frames(spine_rgba_timeline self);
|
||||||
SPINE_C_API float spine_rgba_timeline_get_duration(spine_rgba_timeline self);
|
SPINE_C_API float spine_rgba_timeline_get_duration(spine_rgba_timeline self);
|
||||||
SPINE_C_API spine_array_property_id spine_rgba_timeline_get_property_ids(spine_rgba_timeline self);
|
SPINE_C_API spine_array_property_id spine_rgba_timeline_get_property_ids(spine_rgba_timeline self);
|
||||||
SPINE_C_API int spine_rgba_timeline_get_slot_index(spine_rgba_timeline self);
|
|
||||||
SPINE_C_API void spine_rgba_timeline_set_slot_index(spine_rgba_timeline self, int inValue);
|
|
||||||
SPINE_C_API spine_rtti spine_rgba_timeline_rtti(void);
|
SPINE_C_API spine_rtti spine_rgba_timeline_rtti(void);
|
||||||
|
|
||||||
#ifdef __cplusplus
|
#ifdef __cplusplus
|
||||||
|
|||||||
@ -23,6 +23,16 @@ void spine_rotate_timeline_apply(spine_rotate_timeline self, spine_skeleton skel
|
|||||||
appliedPose);
|
appliedPose);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
int spine_rotate_timeline_get_bone_index(spine_rotate_timeline self) {
|
||||||
|
BoneTimeline1 *_self = (BoneTimeline1 *) (RotateTimeline *) self;
|
||||||
|
return _self->getBoneIndex();
|
||||||
|
}
|
||||||
|
|
||||||
|
void spine_rotate_timeline_set_bone_index(spine_rotate_timeline self, int inValue) {
|
||||||
|
BoneTimeline1 *_self = (BoneTimeline1 *) (RotateTimeline *) self;
|
||||||
|
_self->setBoneIndex(inValue);
|
||||||
|
}
|
||||||
|
|
||||||
void spine_rotate_timeline_set_frame(spine_rotate_timeline self, size_t frame, float time, float value) {
|
void spine_rotate_timeline_set_frame(spine_rotate_timeline self, size_t frame, float time, float value) {
|
||||||
BoneTimeline1 *_self = (BoneTimeline1 *) (RotateTimeline *) self;
|
BoneTimeline1 *_self = (BoneTimeline1 *) (RotateTimeline *) self;
|
||||||
_self->setFrame(frame, time, value);
|
_self->setFrame(frame, time, value);
|
||||||
@ -108,16 +118,6 @@ spine_array_property_id spine_rotate_timeline_get_property_ids(spine_rotate_time
|
|||||||
return (spine_array_property_id) &_self->getPropertyIds();
|
return (spine_array_property_id) &_self->getPropertyIds();
|
||||||
}
|
}
|
||||||
|
|
||||||
int spine_rotate_timeline_get_bone_index(spine_rotate_timeline self) {
|
|
||||||
BoneTimeline1 *_self = (BoneTimeline1 *) (RotateTimeline *) self;
|
|
||||||
return _self->getBoneIndex();
|
|
||||||
}
|
|
||||||
|
|
||||||
void spine_rotate_timeline_set_bone_index(spine_rotate_timeline self, int inValue) {
|
|
||||||
BoneTimeline1 *_self = (BoneTimeline1 *) (RotateTimeline *) self;
|
|
||||||
_self->setBoneIndex(inValue);
|
|
||||||
}
|
|
||||||
|
|
||||||
spine_rtti spine_rotate_timeline_rtti(void) {
|
spine_rtti spine_rotate_timeline_rtti(void) {
|
||||||
return (spine_rtti) &RotateTimeline::rtti;
|
return (spine_rtti) &RotateTimeline::rtti;
|
||||||
}
|
}
|
||||||
|
|||||||
@ -17,6 +17,8 @@ SPINE_C_API spine_rtti spine_rotate_timeline_get_rtti(spine_rotate_timeline self
|
|||||||
SPINE_C_API void spine_rotate_timeline_apply(spine_rotate_timeline self, spine_skeleton skeleton, float lastTime, float time,
|
SPINE_C_API void spine_rotate_timeline_apply(spine_rotate_timeline self, spine_skeleton skeleton, float lastTime, float time,
|
||||||
spine_array_event pEvents, float alpha, spine_mix_blend blend, spine_mix_direction direction,
|
spine_array_event pEvents, float alpha, spine_mix_blend blend, spine_mix_direction direction,
|
||||||
bool appliedPose);
|
bool appliedPose);
|
||||||
|
SPINE_C_API int spine_rotate_timeline_get_bone_index(spine_rotate_timeline self);
|
||||||
|
SPINE_C_API void spine_rotate_timeline_set_bone_index(spine_rotate_timeline self, int inValue);
|
||||||
SPINE_C_API void spine_rotate_timeline_set_frame(spine_rotate_timeline self, size_t frame, float time, float value);
|
SPINE_C_API void spine_rotate_timeline_set_frame(spine_rotate_timeline self, size_t frame, float time, float value);
|
||||||
SPINE_C_API float spine_rotate_timeline_get_curve_value(spine_rotate_timeline self, float time);
|
SPINE_C_API float spine_rotate_timeline_get_curve_value(spine_rotate_timeline self, float time);
|
||||||
SPINE_C_API float spine_rotate_timeline_get_relative_value(spine_rotate_timeline self, float time, float alpha, spine_mix_blend blend, float current,
|
SPINE_C_API float spine_rotate_timeline_get_relative_value(spine_rotate_timeline self, float time, float alpha, spine_mix_blend blend, float current,
|
||||||
@ -38,8 +40,6 @@ SPINE_C_API size_t spine_rotate_timeline_get_frame_count(spine_rotate_timeline s
|
|||||||
SPINE_C_API spine_array_float spine_rotate_timeline_get_frames(spine_rotate_timeline self);
|
SPINE_C_API spine_array_float spine_rotate_timeline_get_frames(spine_rotate_timeline self);
|
||||||
SPINE_C_API float spine_rotate_timeline_get_duration(spine_rotate_timeline self);
|
SPINE_C_API float spine_rotate_timeline_get_duration(spine_rotate_timeline self);
|
||||||
SPINE_C_API spine_array_property_id spine_rotate_timeline_get_property_ids(spine_rotate_timeline self);
|
SPINE_C_API spine_array_property_id spine_rotate_timeline_get_property_ids(spine_rotate_timeline self);
|
||||||
SPINE_C_API int spine_rotate_timeline_get_bone_index(spine_rotate_timeline self);
|
|
||||||
SPINE_C_API void spine_rotate_timeline_set_bone_index(spine_rotate_timeline self, int inValue);
|
|
||||||
SPINE_C_API spine_rtti spine_rotate_timeline_rtti(void);
|
SPINE_C_API spine_rtti spine_rotate_timeline_rtti(void);
|
||||||
|
|
||||||
#ifdef __cplusplus
|
#ifdef __cplusplus
|
||||||
|
|||||||
@ -23,16 +23,21 @@ void spine_scale_timeline_apply(spine_scale_timeline self, spine_skeleton skelet
|
|||||||
appliedPose);
|
appliedPose);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
int spine_scale_timeline_get_bone_index(spine_scale_timeline self) {
|
||||||
|
BoneTimeline2 *_self = (BoneTimeline2 *) (ScaleTimeline *) self;
|
||||||
|
return _self->getBoneIndex();
|
||||||
|
}
|
||||||
|
|
||||||
|
void spine_scale_timeline_set_bone_index(spine_scale_timeline self, int inValue) {
|
||||||
|
BoneTimeline2 *_self = (BoneTimeline2 *) (ScaleTimeline *) self;
|
||||||
|
_self->setBoneIndex(inValue);
|
||||||
|
}
|
||||||
|
|
||||||
void spine_scale_timeline_set_frame(spine_scale_timeline self, size_t frame, float time, float value1, float value2) {
|
void spine_scale_timeline_set_frame(spine_scale_timeline self, size_t frame, float time, float value1, float value2) {
|
||||||
BoneTimeline2 *_self = (BoneTimeline2 *) (ScaleTimeline *) self;
|
BoneTimeline2 *_self = (BoneTimeline2 *) (ScaleTimeline *) self;
|
||||||
_self->setFrame(frame, time, value1, value2);
|
_self->setFrame(frame, time, value1, value2);
|
||||||
}
|
}
|
||||||
|
|
||||||
float spine_scale_timeline_get_curve_value(spine_scale_timeline self, float time) {
|
|
||||||
BoneTimeline2 *_self = (BoneTimeline2 *) (ScaleTimeline *) self;
|
|
||||||
return _self->getCurveValue(time);
|
|
||||||
}
|
|
||||||
|
|
||||||
void spine_scale_timeline_set_linear(spine_scale_timeline self, size_t frame) {
|
void spine_scale_timeline_set_linear(spine_scale_timeline self, size_t frame) {
|
||||||
BoneTimeline2 *_self = (BoneTimeline2 *) (ScaleTimeline *) self;
|
BoneTimeline2 *_self = (BoneTimeline2 *) (ScaleTimeline *) self;
|
||||||
_self->setLinear(frame);
|
_self->setLinear(frame);
|
||||||
@ -84,16 +89,6 @@ spine_array_property_id spine_scale_timeline_get_property_ids(spine_scale_timeli
|
|||||||
return (spine_array_property_id) &_self->getPropertyIds();
|
return (spine_array_property_id) &_self->getPropertyIds();
|
||||||
}
|
}
|
||||||
|
|
||||||
int spine_scale_timeline_get_bone_index(spine_scale_timeline self) {
|
|
||||||
BoneTimeline2 *_self = (BoneTimeline2 *) (ScaleTimeline *) self;
|
|
||||||
return _self->getBoneIndex();
|
|
||||||
}
|
|
||||||
|
|
||||||
void spine_scale_timeline_set_bone_index(spine_scale_timeline self, int inValue) {
|
|
||||||
BoneTimeline2 *_self = (BoneTimeline2 *) (ScaleTimeline *) self;
|
|
||||||
_self->setBoneIndex(inValue);
|
|
||||||
}
|
|
||||||
|
|
||||||
spine_rtti spine_scale_timeline_rtti(void) {
|
spine_rtti spine_scale_timeline_rtti(void) {
|
||||||
return (spine_rtti) &ScaleTimeline::rtti;
|
return (spine_rtti) &ScaleTimeline::rtti;
|
||||||
}
|
}
|
||||||
|
|||||||
@ -16,8 +16,9 @@ SPINE_C_API void spine_scale_timeline_dispose(spine_scale_timeline self);
|
|||||||
SPINE_C_API spine_rtti spine_scale_timeline_get_rtti(spine_scale_timeline self);
|
SPINE_C_API spine_rtti spine_scale_timeline_get_rtti(spine_scale_timeline self);
|
||||||
SPINE_C_API void spine_scale_timeline_apply(spine_scale_timeline self, spine_skeleton skeleton, float lastTime, float time, spine_array_event pEvents,
|
SPINE_C_API void spine_scale_timeline_apply(spine_scale_timeline self, spine_skeleton skeleton, float lastTime, float time, spine_array_event pEvents,
|
||||||
float alpha, spine_mix_blend blend, spine_mix_direction direction, bool appliedPose);
|
float alpha, spine_mix_blend blend, spine_mix_direction direction, bool appliedPose);
|
||||||
|
SPINE_C_API int spine_scale_timeline_get_bone_index(spine_scale_timeline self);
|
||||||
|
SPINE_C_API void spine_scale_timeline_set_bone_index(spine_scale_timeline self, int inValue);
|
||||||
SPINE_C_API void spine_scale_timeline_set_frame(spine_scale_timeline self, size_t frame, float time, float value1, float value2);
|
SPINE_C_API void spine_scale_timeline_set_frame(spine_scale_timeline self, size_t frame, float time, float value1, float value2);
|
||||||
SPINE_C_API float spine_scale_timeline_get_curve_value(spine_scale_timeline self, float time);
|
|
||||||
SPINE_C_API void spine_scale_timeline_set_linear(spine_scale_timeline self, size_t frame);
|
SPINE_C_API void spine_scale_timeline_set_linear(spine_scale_timeline self, size_t frame);
|
||||||
SPINE_C_API void spine_scale_timeline_set_stepped(spine_scale_timeline self, size_t frame);
|
SPINE_C_API void spine_scale_timeline_set_stepped(spine_scale_timeline self, size_t frame);
|
||||||
SPINE_C_API void spine_scale_timeline_set_bezier(spine_scale_timeline self, size_t bezier, size_t frame, float value, float time1, float value1,
|
SPINE_C_API void spine_scale_timeline_set_bezier(spine_scale_timeline self, size_t bezier, size_t frame, float value, float time1, float value1,
|
||||||
@ -29,8 +30,6 @@ SPINE_C_API size_t spine_scale_timeline_get_frame_count(spine_scale_timeline sel
|
|||||||
SPINE_C_API spine_array_float spine_scale_timeline_get_frames(spine_scale_timeline self);
|
SPINE_C_API spine_array_float spine_scale_timeline_get_frames(spine_scale_timeline self);
|
||||||
SPINE_C_API float spine_scale_timeline_get_duration(spine_scale_timeline self);
|
SPINE_C_API float spine_scale_timeline_get_duration(spine_scale_timeline self);
|
||||||
SPINE_C_API spine_array_property_id spine_scale_timeline_get_property_ids(spine_scale_timeline self);
|
SPINE_C_API spine_array_property_id spine_scale_timeline_get_property_ids(spine_scale_timeline self);
|
||||||
SPINE_C_API int spine_scale_timeline_get_bone_index(spine_scale_timeline self);
|
|
||||||
SPINE_C_API void spine_scale_timeline_set_bone_index(spine_scale_timeline self, int inValue);
|
|
||||||
SPINE_C_API spine_rtti spine_scale_timeline_rtti(void);
|
SPINE_C_API spine_rtti spine_scale_timeline_rtti(void);
|
||||||
|
|
||||||
#ifdef __cplusplus
|
#ifdef __cplusplus
|
||||||
|
|||||||
@ -23,6 +23,16 @@ void spine_scale_x_timeline_apply(spine_scale_x_timeline self, spine_skeleton sk
|
|||||||
appliedPose);
|
appliedPose);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
int spine_scale_x_timeline_get_bone_index(spine_scale_x_timeline self) {
|
||||||
|
BoneTimeline1 *_self = (BoneTimeline1 *) (ScaleXTimeline *) self;
|
||||||
|
return _self->getBoneIndex();
|
||||||
|
}
|
||||||
|
|
||||||
|
void spine_scale_x_timeline_set_bone_index(spine_scale_x_timeline self, int inValue) {
|
||||||
|
BoneTimeline1 *_self = (BoneTimeline1 *) (ScaleXTimeline *) self;
|
||||||
|
_self->setBoneIndex(inValue);
|
||||||
|
}
|
||||||
|
|
||||||
void spine_scale_x_timeline_set_frame(spine_scale_x_timeline self, size_t frame, float time, float value) {
|
void spine_scale_x_timeline_set_frame(spine_scale_x_timeline self, size_t frame, float time, float value) {
|
||||||
BoneTimeline1 *_self = (BoneTimeline1 *) (ScaleXTimeline *) self;
|
BoneTimeline1 *_self = (BoneTimeline1 *) (ScaleXTimeline *) self;
|
||||||
_self->setFrame(frame, time, value);
|
_self->setFrame(frame, time, value);
|
||||||
@ -108,16 +118,6 @@ spine_array_property_id spine_scale_x_timeline_get_property_ids(spine_scale_x_ti
|
|||||||
return (spine_array_property_id) &_self->getPropertyIds();
|
return (spine_array_property_id) &_self->getPropertyIds();
|
||||||
}
|
}
|
||||||
|
|
||||||
int spine_scale_x_timeline_get_bone_index(spine_scale_x_timeline self) {
|
|
||||||
BoneTimeline1 *_self = (BoneTimeline1 *) (ScaleXTimeline *) self;
|
|
||||||
return _self->getBoneIndex();
|
|
||||||
}
|
|
||||||
|
|
||||||
void spine_scale_x_timeline_set_bone_index(spine_scale_x_timeline self, int inValue) {
|
|
||||||
BoneTimeline1 *_self = (BoneTimeline1 *) (ScaleXTimeline *) self;
|
|
||||||
_self->setBoneIndex(inValue);
|
|
||||||
}
|
|
||||||
|
|
||||||
spine_rtti spine_scale_x_timeline_rtti(void) {
|
spine_rtti spine_scale_x_timeline_rtti(void) {
|
||||||
return (spine_rtti) &ScaleXTimeline::rtti;
|
return (spine_rtti) &ScaleXTimeline::rtti;
|
||||||
}
|
}
|
||||||
|
|||||||
@ -17,6 +17,8 @@ SPINE_C_API spine_rtti spine_scale_x_timeline_get_rtti(spine_scale_x_timeline se
|
|||||||
SPINE_C_API void spine_scale_x_timeline_apply(spine_scale_x_timeline self, spine_skeleton skeleton, float lastTime, float time,
|
SPINE_C_API void spine_scale_x_timeline_apply(spine_scale_x_timeline self, spine_skeleton skeleton, float lastTime, float time,
|
||||||
spine_array_event pEvents, float alpha, spine_mix_blend blend, spine_mix_direction direction,
|
spine_array_event pEvents, float alpha, spine_mix_blend blend, spine_mix_direction direction,
|
||||||
bool appliedPose);
|
bool appliedPose);
|
||||||
|
SPINE_C_API int spine_scale_x_timeline_get_bone_index(spine_scale_x_timeline self);
|
||||||
|
SPINE_C_API void spine_scale_x_timeline_set_bone_index(spine_scale_x_timeline self, int inValue);
|
||||||
SPINE_C_API void spine_scale_x_timeline_set_frame(spine_scale_x_timeline self, size_t frame, float time, float value);
|
SPINE_C_API void spine_scale_x_timeline_set_frame(spine_scale_x_timeline self, size_t frame, float time, float value);
|
||||||
SPINE_C_API float spine_scale_x_timeline_get_curve_value(spine_scale_x_timeline self, float time);
|
SPINE_C_API float spine_scale_x_timeline_get_curve_value(spine_scale_x_timeline self, float time);
|
||||||
SPINE_C_API float spine_scale_x_timeline_get_relative_value(spine_scale_x_timeline self, float time, float alpha, spine_mix_blend blend,
|
SPINE_C_API float spine_scale_x_timeline_get_relative_value(spine_scale_x_timeline self, float time, float alpha, spine_mix_blend blend,
|
||||||
@ -38,8 +40,6 @@ SPINE_C_API size_t spine_scale_x_timeline_get_frame_count(spine_scale_x_timeline
|
|||||||
SPINE_C_API spine_array_float spine_scale_x_timeline_get_frames(spine_scale_x_timeline self);
|
SPINE_C_API spine_array_float spine_scale_x_timeline_get_frames(spine_scale_x_timeline self);
|
||||||
SPINE_C_API float spine_scale_x_timeline_get_duration(spine_scale_x_timeline self);
|
SPINE_C_API float spine_scale_x_timeline_get_duration(spine_scale_x_timeline self);
|
||||||
SPINE_C_API spine_array_property_id spine_scale_x_timeline_get_property_ids(spine_scale_x_timeline self);
|
SPINE_C_API spine_array_property_id spine_scale_x_timeline_get_property_ids(spine_scale_x_timeline self);
|
||||||
SPINE_C_API int spine_scale_x_timeline_get_bone_index(spine_scale_x_timeline self);
|
|
||||||
SPINE_C_API void spine_scale_x_timeline_set_bone_index(spine_scale_x_timeline self, int inValue);
|
|
||||||
SPINE_C_API spine_rtti spine_scale_x_timeline_rtti(void);
|
SPINE_C_API spine_rtti spine_scale_x_timeline_rtti(void);
|
||||||
|
|
||||||
#ifdef __cplusplus
|
#ifdef __cplusplus
|
||||||
|
|||||||
@ -23,6 +23,16 @@ void spine_scale_y_timeline_apply(spine_scale_y_timeline self, spine_skeleton sk
|
|||||||
appliedPose);
|
appliedPose);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
int spine_scale_y_timeline_get_bone_index(spine_scale_y_timeline self) {
|
||||||
|
BoneTimeline1 *_self = (BoneTimeline1 *) (ScaleYTimeline *) self;
|
||||||
|
return _self->getBoneIndex();
|
||||||
|
}
|
||||||
|
|
||||||
|
void spine_scale_y_timeline_set_bone_index(spine_scale_y_timeline self, int inValue) {
|
||||||
|
BoneTimeline1 *_self = (BoneTimeline1 *) (ScaleYTimeline *) self;
|
||||||
|
_self->setBoneIndex(inValue);
|
||||||
|
}
|
||||||
|
|
||||||
void spine_scale_y_timeline_set_frame(spine_scale_y_timeline self, size_t frame, float time, float value) {
|
void spine_scale_y_timeline_set_frame(spine_scale_y_timeline self, size_t frame, float time, float value) {
|
||||||
BoneTimeline1 *_self = (BoneTimeline1 *) (ScaleYTimeline *) self;
|
BoneTimeline1 *_self = (BoneTimeline1 *) (ScaleYTimeline *) self;
|
||||||
_self->setFrame(frame, time, value);
|
_self->setFrame(frame, time, value);
|
||||||
@ -108,16 +118,6 @@ spine_array_property_id spine_scale_y_timeline_get_property_ids(spine_scale_y_ti
|
|||||||
return (spine_array_property_id) &_self->getPropertyIds();
|
return (spine_array_property_id) &_self->getPropertyIds();
|
||||||
}
|
}
|
||||||
|
|
||||||
int spine_scale_y_timeline_get_bone_index(spine_scale_y_timeline self) {
|
|
||||||
BoneTimeline1 *_self = (BoneTimeline1 *) (ScaleYTimeline *) self;
|
|
||||||
return _self->getBoneIndex();
|
|
||||||
}
|
|
||||||
|
|
||||||
void spine_scale_y_timeline_set_bone_index(spine_scale_y_timeline self, int inValue) {
|
|
||||||
BoneTimeline1 *_self = (BoneTimeline1 *) (ScaleYTimeline *) self;
|
|
||||||
_self->setBoneIndex(inValue);
|
|
||||||
}
|
|
||||||
|
|
||||||
spine_rtti spine_scale_y_timeline_rtti(void) {
|
spine_rtti spine_scale_y_timeline_rtti(void) {
|
||||||
return (spine_rtti) &ScaleYTimeline::rtti;
|
return (spine_rtti) &ScaleYTimeline::rtti;
|
||||||
}
|
}
|
||||||
|
|||||||
@ -17,6 +17,8 @@ SPINE_C_API spine_rtti spine_scale_y_timeline_get_rtti(spine_scale_y_timeline se
|
|||||||
SPINE_C_API void spine_scale_y_timeline_apply(spine_scale_y_timeline self, spine_skeleton skeleton, float lastTime, float time,
|
SPINE_C_API void spine_scale_y_timeline_apply(spine_scale_y_timeline self, spine_skeleton skeleton, float lastTime, float time,
|
||||||
spine_array_event pEvents, float alpha, spine_mix_blend blend, spine_mix_direction direction,
|
spine_array_event pEvents, float alpha, spine_mix_blend blend, spine_mix_direction direction,
|
||||||
bool appliedPose);
|
bool appliedPose);
|
||||||
|
SPINE_C_API int spine_scale_y_timeline_get_bone_index(spine_scale_y_timeline self);
|
||||||
|
SPINE_C_API void spine_scale_y_timeline_set_bone_index(spine_scale_y_timeline self, int inValue);
|
||||||
SPINE_C_API void spine_scale_y_timeline_set_frame(spine_scale_y_timeline self, size_t frame, float time, float value);
|
SPINE_C_API void spine_scale_y_timeline_set_frame(spine_scale_y_timeline self, size_t frame, float time, float value);
|
||||||
SPINE_C_API float spine_scale_y_timeline_get_curve_value(spine_scale_y_timeline self, float time);
|
SPINE_C_API float spine_scale_y_timeline_get_curve_value(spine_scale_y_timeline self, float time);
|
||||||
SPINE_C_API float spine_scale_y_timeline_get_relative_value(spine_scale_y_timeline self, float time, float alpha, spine_mix_blend blend,
|
SPINE_C_API float spine_scale_y_timeline_get_relative_value(spine_scale_y_timeline self, float time, float alpha, spine_mix_blend blend,
|
||||||
@ -38,8 +40,6 @@ SPINE_C_API size_t spine_scale_y_timeline_get_frame_count(spine_scale_y_timeline
|
|||||||
SPINE_C_API spine_array_float spine_scale_y_timeline_get_frames(spine_scale_y_timeline self);
|
SPINE_C_API spine_array_float spine_scale_y_timeline_get_frames(spine_scale_y_timeline self);
|
||||||
SPINE_C_API float spine_scale_y_timeline_get_duration(spine_scale_y_timeline self);
|
SPINE_C_API float spine_scale_y_timeline_get_duration(spine_scale_y_timeline self);
|
||||||
SPINE_C_API spine_array_property_id spine_scale_y_timeline_get_property_ids(spine_scale_y_timeline self);
|
SPINE_C_API spine_array_property_id spine_scale_y_timeline_get_property_ids(spine_scale_y_timeline self);
|
||||||
SPINE_C_API int spine_scale_y_timeline_get_bone_index(spine_scale_y_timeline self);
|
|
||||||
SPINE_C_API void spine_scale_y_timeline_set_bone_index(spine_scale_y_timeline self, int inValue);
|
|
||||||
SPINE_C_API spine_rtti spine_scale_y_timeline_rtti(void);
|
SPINE_C_API spine_rtti spine_scale_y_timeline_rtti(void);
|
||||||
|
|
||||||
#ifdef __cplusplus
|
#ifdef __cplusplus
|
||||||
|
|||||||
@ -33,6 +33,16 @@ spine_attachment spine_sequence_timeline_get_attachment(spine_sequence_timeline
|
|||||||
return (spine_attachment) _self->getAttachment();
|
return (spine_attachment) _self->getAttachment();
|
||||||
}
|
}
|
||||||
|
|
||||||
|
int spine_sequence_timeline_get_slot_index(spine_sequence_timeline self) {
|
||||||
|
SequenceTimeline *_self = (SequenceTimeline *) self;
|
||||||
|
return _self->getSlotIndex();
|
||||||
|
}
|
||||||
|
|
||||||
|
void spine_sequence_timeline_set_slot_index(spine_sequence_timeline self, int inValue) {
|
||||||
|
SequenceTimeline *_self = (SequenceTimeline *) self;
|
||||||
|
_self->setSlotIndex(inValue);
|
||||||
|
}
|
||||||
|
|
||||||
size_t spine_sequence_timeline_get_frame_entries(spine_sequence_timeline self) {
|
size_t spine_sequence_timeline_get_frame_entries(spine_sequence_timeline self) {
|
||||||
Timeline *_self = (Timeline *) (SequenceTimeline *) self;
|
Timeline *_self = (Timeline *) (SequenceTimeline *) self;
|
||||||
return _self->getFrameEntries();
|
return _self->getFrameEntries();
|
||||||
@ -58,16 +68,6 @@ spine_array_property_id spine_sequence_timeline_get_property_ids(spine_sequence_
|
|||||||
return (spine_array_property_id) &_self->getPropertyIds();
|
return (spine_array_property_id) &_self->getPropertyIds();
|
||||||
}
|
}
|
||||||
|
|
||||||
int spine_sequence_timeline_get_slot_index(spine_sequence_timeline self) {
|
|
||||||
SlotTimeline *_self = (SlotTimeline *) (SequenceTimeline *) self;
|
|
||||||
return _self->getSlotIndex();
|
|
||||||
}
|
|
||||||
|
|
||||||
void spine_sequence_timeline_set_slot_index(spine_sequence_timeline self, int inValue) {
|
|
||||||
SlotTimeline *_self = (SlotTimeline *) (SequenceTimeline *) self;
|
|
||||||
_self->setSlotIndex(inValue);
|
|
||||||
}
|
|
||||||
|
|
||||||
spine_rtti spine_sequence_timeline_rtti(void) {
|
spine_rtti spine_sequence_timeline_rtti(void) {
|
||||||
return (spine_rtti) &SequenceTimeline::rtti;
|
return (spine_rtti) &SequenceTimeline::rtti;
|
||||||
}
|
}
|
||||||
|
|||||||
@ -20,13 +20,13 @@ SPINE_C_API void spine_sequence_timeline_apply(spine_sequence_timeline self, spi
|
|||||||
SPINE_C_API void spine_sequence_timeline_set_frame(spine_sequence_timeline self, int frame, float time, spine_sequence_mode mode, int index,
|
SPINE_C_API void spine_sequence_timeline_set_frame(spine_sequence_timeline self, int frame, float time, spine_sequence_mode mode, int index,
|
||||||
float delay);
|
float delay);
|
||||||
SPINE_C_API spine_attachment spine_sequence_timeline_get_attachment(spine_sequence_timeline self);
|
SPINE_C_API spine_attachment spine_sequence_timeline_get_attachment(spine_sequence_timeline self);
|
||||||
|
SPINE_C_API int spine_sequence_timeline_get_slot_index(spine_sequence_timeline self);
|
||||||
|
SPINE_C_API void spine_sequence_timeline_set_slot_index(spine_sequence_timeline self, int inValue);
|
||||||
SPINE_C_API size_t spine_sequence_timeline_get_frame_entries(spine_sequence_timeline self);
|
SPINE_C_API size_t spine_sequence_timeline_get_frame_entries(spine_sequence_timeline self);
|
||||||
SPINE_C_API size_t spine_sequence_timeline_get_frame_count(spine_sequence_timeline self);
|
SPINE_C_API size_t spine_sequence_timeline_get_frame_count(spine_sequence_timeline self);
|
||||||
SPINE_C_API spine_array_float spine_sequence_timeline_get_frames(spine_sequence_timeline self);
|
SPINE_C_API spine_array_float spine_sequence_timeline_get_frames(spine_sequence_timeline self);
|
||||||
SPINE_C_API float spine_sequence_timeline_get_duration(spine_sequence_timeline self);
|
SPINE_C_API float spine_sequence_timeline_get_duration(spine_sequence_timeline self);
|
||||||
SPINE_C_API spine_array_property_id spine_sequence_timeline_get_property_ids(spine_sequence_timeline self);
|
SPINE_C_API spine_array_property_id spine_sequence_timeline_get_property_ids(spine_sequence_timeline self);
|
||||||
SPINE_C_API int spine_sequence_timeline_get_slot_index(spine_sequence_timeline self);
|
|
||||||
SPINE_C_API void spine_sequence_timeline_set_slot_index(spine_sequence_timeline self, int inValue);
|
|
||||||
SPINE_C_API spine_rtti spine_sequence_timeline_rtti(void);
|
SPINE_C_API spine_rtti spine_sequence_timeline_rtti(void);
|
||||||
|
|
||||||
#ifdef __cplusplus
|
#ifdef __cplusplus
|
||||||
|
|||||||
@ -23,16 +23,21 @@ void spine_shear_timeline_apply(spine_shear_timeline self, spine_skeleton skelet
|
|||||||
appliedPose);
|
appliedPose);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
int spine_shear_timeline_get_bone_index(spine_shear_timeline self) {
|
||||||
|
BoneTimeline2 *_self = (BoneTimeline2 *) (ShearTimeline *) self;
|
||||||
|
return _self->getBoneIndex();
|
||||||
|
}
|
||||||
|
|
||||||
|
void spine_shear_timeline_set_bone_index(spine_shear_timeline self, int inValue) {
|
||||||
|
BoneTimeline2 *_self = (BoneTimeline2 *) (ShearTimeline *) self;
|
||||||
|
_self->setBoneIndex(inValue);
|
||||||
|
}
|
||||||
|
|
||||||
void spine_shear_timeline_set_frame(spine_shear_timeline self, size_t frame, float time, float value1, float value2) {
|
void spine_shear_timeline_set_frame(spine_shear_timeline self, size_t frame, float time, float value1, float value2) {
|
||||||
BoneTimeline2 *_self = (BoneTimeline2 *) (ShearTimeline *) self;
|
BoneTimeline2 *_self = (BoneTimeline2 *) (ShearTimeline *) self;
|
||||||
_self->setFrame(frame, time, value1, value2);
|
_self->setFrame(frame, time, value1, value2);
|
||||||
}
|
}
|
||||||
|
|
||||||
float spine_shear_timeline_get_curve_value(spine_shear_timeline self, float time) {
|
|
||||||
BoneTimeline2 *_self = (BoneTimeline2 *) (ShearTimeline *) self;
|
|
||||||
return _self->getCurveValue(time);
|
|
||||||
}
|
|
||||||
|
|
||||||
void spine_shear_timeline_set_linear(spine_shear_timeline self, size_t frame) {
|
void spine_shear_timeline_set_linear(spine_shear_timeline self, size_t frame) {
|
||||||
BoneTimeline2 *_self = (BoneTimeline2 *) (ShearTimeline *) self;
|
BoneTimeline2 *_self = (BoneTimeline2 *) (ShearTimeline *) self;
|
||||||
_self->setLinear(frame);
|
_self->setLinear(frame);
|
||||||
@ -84,16 +89,6 @@ spine_array_property_id spine_shear_timeline_get_property_ids(spine_shear_timeli
|
|||||||
return (spine_array_property_id) &_self->getPropertyIds();
|
return (spine_array_property_id) &_self->getPropertyIds();
|
||||||
}
|
}
|
||||||
|
|
||||||
int spine_shear_timeline_get_bone_index(spine_shear_timeline self) {
|
|
||||||
BoneTimeline2 *_self = (BoneTimeline2 *) (ShearTimeline *) self;
|
|
||||||
return _self->getBoneIndex();
|
|
||||||
}
|
|
||||||
|
|
||||||
void spine_shear_timeline_set_bone_index(spine_shear_timeline self, int inValue) {
|
|
||||||
BoneTimeline2 *_self = (BoneTimeline2 *) (ShearTimeline *) self;
|
|
||||||
_self->setBoneIndex(inValue);
|
|
||||||
}
|
|
||||||
|
|
||||||
spine_rtti spine_shear_timeline_rtti(void) {
|
spine_rtti spine_shear_timeline_rtti(void) {
|
||||||
return (spine_rtti) &ShearTimeline::rtti;
|
return (spine_rtti) &ShearTimeline::rtti;
|
||||||
}
|
}
|
||||||
|
|||||||
@ -16,8 +16,9 @@ SPINE_C_API void spine_shear_timeline_dispose(spine_shear_timeline self);
|
|||||||
SPINE_C_API spine_rtti spine_shear_timeline_get_rtti(spine_shear_timeline self);
|
SPINE_C_API spine_rtti spine_shear_timeline_get_rtti(spine_shear_timeline self);
|
||||||
SPINE_C_API void spine_shear_timeline_apply(spine_shear_timeline self, spine_skeleton skeleton, float lastTime, float time, spine_array_event pEvents,
|
SPINE_C_API void spine_shear_timeline_apply(spine_shear_timeline self, spine_skeleton skeleton, float lastTime, float time, spine_array_event pEvents,
|
||||||
float alpha, spine_mix_blend blend, spine_mix_direction direction, bool appliedPose);
|
float alpha, spine_mix_blend blend, spine_mix_direction direction, bool appliedPose);
|
||||||
|
SPINE_C_API int spine_shear_timeline_get_bone_index(spine_shear_timeline self);
|
||||||
|
SPINE_C_API void spine_shear_timeline_set_bone_index(spine_shear_timeline self, int inValue);
|
||||||
SPINE_C_API void spine_shear_timeline_set_frame(spine_shear_timeline self, size_t frame, float time, float value1, float value2);
|
SPINE_C_API void spine_shear_timeline_set_frame(spine_shear_timeline self, size_t frame, float time, float value1, float value2);
|
||||||
SPINE_C_API float spine_shear_timeline_get_curve_value(spine_shear_timeline self, float time);
|
|
||||||
SPINE_C_API void spine_shear_timeline_set_linear(spine_shear_timeline self, size_t frame);
|
SPINE_C_API void spine_shear_timeline_set_linear(spine_shear_timeline self, size_t frame);
|
||||||
SPINE_C_API void spine_shear_timeline_set_stepped(spine_shear_timeline self, size_t frame);
|
SPINE_C_API void spine_shear_timeline_set_stepped(spine_shear_timeline self, size_t frame);
|
||||||
SPINE_C_API void spine_shear_timeline_set_bezier(spine_shear_timeline self, size_t bezier, size_t frame, float value, float time1, float value1,
|
SPINE_C_API void spine_shear_timeline_set_bezier(spine_shear_timeline self, size_t bezier, size_t frame, float value, float time1, float value1,
|
||||||
@ -29,8 +30,6 @@ SPINE_C_API size_t spine_shear_timeline_get_frame_count(spine_shear_timeline sel
|
|||||||
SPINE_C_API spine_array_float spine_shear_timeline_get_frames(spine_shear_timeline self);
|
SPINE_C_API spine_array_float spine_shear_timeline_get_frames(spine_shear_timeline self);
|
||||||
SPINE_C_API float spine_shear_timeline_get_duration(spine_shear_timeline self);
|
SPINE_C_API float spine_shear_timeline_get_duration(spine_shear_timeline self);
|
||||||
SPINE_C_API spine_array_property_id spine_shear_timeline_get_property_ids(spine_shear_timeline self);
|
SPINE_C_API spine_array_property_id spine_shear_timeline_get_property_ids(spine_shear_timeline self);
|
||||||
SPINE_C_API int spine_shear_timeline_get_bone_index(spine_shear_timeline self);
|
|
||||||
SPINE_C_API void spine_shear_timeline_set_bone_index(spine_shear_timeline self, int inValue);
|
|
||||||
SPINE_C_API spine_rtti spine_shear_timeline_rtti(void);
|
SPINE_C_API spine_rtti spine_shear_timeline_rtti(void);
|
||||||
|
|
||||||
#ifdef __cplusplus
|
#ifdef __cplusplus
|
||||||
|
|||||||
@ -23,6 +23,16 @@ void spine_shear_x_timeline_apply(spine_shear_x_timeline self, spine_skeleton sk
|
|||||||
appliedPose);
|
appliedPose);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
int spine_shear_x_timeline_get_bone_index(spine_shear_x_timeline self) {
|
||||||
|
BoneTimeline1 *_self = (BoneTimeline1 *) (ShearXTimeline *) self;
|
||||||
|
return _self->getBoneIndex();
|
||||||
|
}
|
||||||
|
|
||||||
|
void spine_shear_x_timeline_set_bone_index(spine_shear_x_timeline self, int inValue) {
|
||||||
|
BoneTimeline1 *_self = (BoneTimeline1 *) (ShearXTimeline *) self;
|
||||||
|
_self->setBoneIndex(inValue);
|
||||||
|
}
|
||||||
|
|
||||||
void spine_shear_x_timeline_set_frame(spine_shear_x_timeline self, size_t frame, float time, float value) {
|
void spine_shear_x_timeline_set_frame(spine_shear_x_timeline self, size_t frame, float time, float value) {
|
||||||
BoneTimeline1 *_self = (BoneTimeline1 *) (ShearXTimeline *) self;
|
BoneTimeline1 *_self = (BoneTimeline1 *) (ShearXTimeline *) self;
|
||||||
_self->setFrame(frame, time, value);
|
_self->setFrame(frame, time, value);
|
||||||
@ -108,16 +118,6 @@ spine_array_property_id spine_shear_x_timeline_get_property_ids(spine_shear_x_ti
|
|||||||
return (spine_array_property_id) &_self->getPropertyIds();
|
return (spine_array_property_id) &_self->getPropertyIds();
|
||||||
}
|
}
|
||||||
|
|
||||||
int spine_shear_x_timeline_get_bone_index(spine_shear_x_timeline self) {
|
|
||||||
BoneTimeline1 *_self = (BoneTimeline1 *) (ShearXTimeline *) self;
|
|
||||||
return _self->getBoneIndex();
|
|
||||||
}
|
|
||||||
|
|
||||||
void spine_shear_x_timeline_set_bone_index(spine_shear_x_timeline self, int inValue) {
|
|
||||||
BoneTimeline1 *_self = (BoneTimeline1 *) (ShearXTimeline *) self;
|
|
||||||
_self->setBoneIndex(inValue);
|
|
||||||
}
|
|
||||||
|
|
||||||
spine_rtti spine_shear_x_timeline_rtti(void) {
|
spine_rtti spine_shear_x_timeline_rtti(void) {
|
||||||
return (spine_rtti) &ShearXTimeline::rtti;
|
return (spine_rtti) &ShearXTimeline::rtti;
|
||||||
}
|
}
|
||||||
|
|||||||
@ -17,6 +17,8 @@ SPINE_C_API spine_rtti spine_shear_x_timeline_get_rtti(spine_shear_x_timeline se
|
|||||||
SPINE_C_API void spine_shear_x_timeline_apply(spine_shear_x_timeline self, spine_skeleton skeleton, float lastTime, float time,
|
SPINE_C_API void spine_shear_x_timeline_apply(spine_shear_x_timeline self, spine_skeleton skeleton, float lastTime, float time,
|
||||||
spine_array_event pEvents, float alpha, spine_mix_blend blend, spine_mix_direction direction,
|
spine_array_event pEvents, float alpha, spine_mix_blend blend, spine_mix_direction direction,
|
||||||
bool appliedPose);
|
bool appliedPose);
|
||||||
|
SPINE_C_API int spine_shear_x_timeline_get_bone_index(spine_shear_x_timeline self);
|
||||||
|
SPINE_C_API void spine_shear_x_timeline_set_bone_index(spine_shear_x_timeline self, int inValue);
|
||||||
SPINE_C_API void spine_shear_x_timeline_set_frame(spine_shear_x_timeline self, size_t frame, float time, float value);
|
SPINE_C_API void spine_shear_x_timeline_set_frame(spine_shear_x_timeline self, size_t frame, float time, float value);
|
||||||
SPINE_C_API float spine_shear_x_timeline_get_curve_value(spine_shear_x_timeline self, float time);
|
SPINE_C_API float spine_shear_x_timeline_get_curve_value(spine_shear_x_timeline self, float time);
|
||||||
SPINE_C_API float spine_shear_x_timeline_get_relative_value(spine_shear_x_timeline self, float time, float alpha, spine_mix_blend blend,
|
SPINE_C_API float spine_shear_x_timeline_get_relative_value(spine_shear_x_timeline self, float time, float alpha, spine_mix_blend blend,
|
||||||
@ -38,8 +40,6 @@ SPINE_C_API size_t spine_shear_x_timeline_get_frame_count(spine_shear_x_timeline
|
|||||||
SPINE_C_API spine_array_float spine_shear_x_timeline_get_frames(spine_shear_x_timeline self);
|
SPINE_C_API spine_array_float spine_shear_x_timeline_get_frames(spine_shear_x_timeline self);
|
||||||
SPINE_C_API float spine_shear_x_timeline_get_duration(spine_shear_x_timeline self);
|
SPINE_C_API float spine_shear_x_timeline_get_duration(spine_shear_x_timeline self);
|
||||||
SPINE_C_API spine_array_property_id spine_shear_x_timeline_get_property_ids(spine_shear_x_timeline self);
|
SPINE_C_API spine_array_property_id spine_shear_x_timeline_get_property_ids(spine_shear_x_timeline self);
|
||||||
SPINE_C_API int spine_shear_x_timeline_get_bone_index(spine_shear_x_timeline self);
|
|
||||||
SPINE_C_API void spine_shear_x_timeline_set_bone_index(spine_shear_x_timeline self, int inValue);
|
|
||||||
SPINE_C_API spine_rtti spine_shear_x_timeline_rtti(void);
|
SPINE_C_API spine_rtti spine_shear_x_timeline_rtti(void);
|
||||||
|
|
||||||
#ifdef __cplusplus
|
#ifdef __cplusplus
|
||||||
|
|||||||
@ -23,6 +23,16 @@ void spine_shear_y_timeline_apply(spine_shear_y_timeline self, spine_skeleton sk
|
|||||||
appliedPose);
|
appliedPose);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
int spine_shear_y_timeline_get_bone_index(spine_shear_y_timeline self) {
|
||||||
|
BoneTimeline1 *_self = (BoneTimeline1 *) (ShearYTimeline *) self;
|
||||||
|
return _self->getBoneIndex();
|
||||||
|
}
|
||||||
|
|
||||||
|
void spine_shear_y_timeline_set_bone_index(spine_shear_y_timeline self, int inValue) {
|
||||||
|
BoneTimeline1 *_self = (BoneTimeline1 *) (ShearYTimeline *) self;
|
||||||
|
_self->setBoneIndex(inValue);
|
||||||
|
}
|
||||||
|
|
||||||
void spine_shear_y_timeline_set_frame(spine_shear_y_timeline self, size_t frame, float time, float value) {
|
void spine_shear_y_timeline_set_frame(spine_shear_y_timeline self, size_t frame, float time, float value) {
|
||||||
BoneTimeline1 *_self = (BoneTimeline1 *) (ShearYTimeline *) self;
|
BoneTimeline1 *_self = (BoneTimeline1 *) (ShearYTimeline *) self;
|
||||||
_self->setFrame(frame, time, value);
|
_self->setFrame(frame, time, value);
|
||||||
@ -108,16 +118,6 @@ spine_array_property_id spine_shear_y_timeline_get_property_ids(spine_shear_y_ti
|
|||||||
return (spine_array_property_id) &_self->getPropertyIds();
|
return (spine_array_property_id) &_self->getPropertyIds();
|
||||||
}
|
}
|
||||||
|
|
||||||
int spine_shear_y_timeline_get_bone_index(spine_shear_y_timeline self) {
|
|
||||||
BoneTimeline1 *_self = (BoneTimeline1 *) (ShearYTimeline *) self;
|
|
||||||
return _self->getBoneIndex();
|
|
||||||
}
|
|
||||||
|
|
||||||
void spine_shear_y_timeline_set_bone_index(spine_shear_y_timeline self, int inValue) {
|
|
||||||
BoneTimeline1 *_self = (BoneTimeline1 *) (ShearYTimeline *) self;
|
|
||||||
_self->setBoneIndex(inValue);
|
|
||||||
}
|
|
||||||
|
|
||||||
spine_rtti spine_shear_y_timeline_rtti(void) {
|
spine_rtti spine_shear_y_timeline_rtti(void) {
|
||||||
return (spine_rtti) &ShearYTimeline::rtti;
|
return (spine_rtti) &ShearYTimeline::rtti;
|
||||||
}
|
}
|
||||||
|
|||||||
@ -17,6 +17,8 @@ SPINE_C_API spine_rtti spine_shear_y_timeline_get_rtti(spine_shear_y_timeline se
|
|||||||
SPINE_C_API void spine_shear_y_timeline_apply(spine_shear_y_timeline self, spine_skeleton skeleton, float lastTime, float time,
|
SPINE_C_API void spine_shear_y_timeline_apply(spine_shear_y_timeline self, spine_skeleton skeleton, float lastTime, float time,
|
||||||
spine_array_event pEvents, float alpha, spine_mix_blend blend, spine_mix_direction direction,
|
spine_array_event pEvents, float alpha, spine_mix_blend blend, spine_mix_direction direction,
|
||||||
bool appliedPose);
|
bool appliedPose);
|
||||||
|
SPINE_C_API int spine_shear_y_timeline_get_bone_index(spine_shear_y_timeline self);
|
||||||
|
SPINE_C_API void spine_shear_y_timeline_set_bone_index(spine_shear_y_timeline self, int inValue);
|
||||||
SPINE_C_API void spine_shear_y_timeline_set_frame(spine_shear_y_timeline self, size_t frame, float time, float value);
|
SPINE_C_API void spine_shear_y_timeline_set_frame(spine_shear_y_timeline self, size_t frame, float time, float value);
|
||||||
SPINE_C_API float spine_shear_y_timeline_get_curve_value(spine_shear_y_timeline self, float time);
|
SPINE_C_API float spine_shear_y_timeline_get_curve_value(spine_shear_y_timeline self, float time);
|
||||||
SPINE_C_API float spine_shear_y_timeline_get_relative_value(spine_shear_y_timeline self, float time, float alpha, spine_mix_blend blend,
|
SPINE_C_API float spine_shear_y_timeline_get_relative_value(spine_shear_y_timeline self, float time, float alpha, spine_mix_blend blend,
|
||||||
@ -38,8 +40,6 @@ SPINE_C_API size_t spine_shear_y_timeline_get_frame_count(spine_shear_y_timeline
|
|||||||
SPINE_C_API spine_array_float spine_shear_y_timeline_get_frames(spine_shear_y_timeline self);
|
SPINE_C_API spine_array_float spine_shear_y_timeline_get_frames(spine_shear_y_timeline self);
|
||||||
SPINE_C_API float spine_shear_y_timeline_get_duration(spine_shear_y_timeline self);
|
SPINE_C_API float spine_shear_y_timeline_get_duration(spine_shear_y_timeline self);
|
||||||
SPINE_C_API spine_array_property_id spine_shear_y_timeline_get_property_ids(spine_shear_y_timeline self);
|
SPINE_C_API spine_array_property_id spine_shear_y_timeline_get_property_ids(spine_shear_y_timeline self);
|
||||||
SPINE_C_API int spine_shear_y_timeline_get_bone_index(spine_shear_y_timeline self);
|
|
||||||
SPINE_C_API void spine_shear_y_timeline_set_bone_index(spine_shear_y_timeline self, int inValue);
|
|
||||||
SPINE_C_API spine_rtti spine_shear_y_timeline_rtti(void);
|
SPINE_C_API spine_rtti spine_shear_y_timeline_rtti(void);
|
||||||
|
|
||||||
#ifdef __cplusplus
|
#ifdef __cplusplus
|
||||||
|
|||||||
@ -23,6 +23,16 @@ void spine_slider_mix_timeline_apply(spine_slider_mix_timeline self, spine_skele
|
|||||||
appliedPose);
|
appliedPose);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
int spine_slider_mix_timeline_get_constraint_index(spine_slider_mix_timeline self) {
|
||||||
|
ConstraintTimeline1 *_self = (ConstraintTimeline1 *) (SliderMixTimeline *) self;
|
||||||
|
return _self->getConstraintIndex();
|
||||||
|
}
|
||||||
|
|
||||||
|
void spine_slider_mix_timeline_set_constraint_index(spine_slider_mix_timeline self, int inValue) {
|
||||||
|
ConstraintTimeline1 *_self = (ConstraintTimeline1 *) (SliderMixTimeline *) self;
|
||||||
|
_self->setConstraintIndex(inValue);
|
||||||
|
}
|
||||||
|
|
||||||
void spine_slider_mix_timeline_set_frame(spine_slider_mix_timeline self, size_t frame, float time, float value) {
|
void spine_slider_mix_timeline_set_frame(spine_slider_mix_timeline self, size_t frame, float time, float value) {
|
||||||
ConstraintTimeline1 *_self = (ConstraintTimeline1 *) (SliderMixTimeline *) self;
|
ConstraintTimeline1 *_self = (ConstraintTimeline1 *) (SliderMixTimeline *) self;
|
||||||
_self->setFrame(frame, time, value);
|
_self->setFrame(frame, time, value);
|
||||||
@ -108,16 +118,6 @@ spine_array_property_id spine_slider_mix_timeline_get_property_ids(spine_slider_
|
|||||||
return (spine_array_property_id) &_self->getPropertyIds();
|
return (spine_array_property_id) &_self->getPropertyIds();
|
||||||
}
|
}
|
||||||
|
|
||||||
int spine_slider_mix_timeline_get_constraint_index(spine_slider_mix_timeline self) {
|
|
||||||
ConstraintTimeline1 *_self = (ConstraintTimeline1 *) (SliderMixTimeline *) self;
|
|
||||||
return _self->getConstraintIndex();
|
|
||||||
}
|
|
||||||
|
|
||||||
void spine_slider_mix_timeline_set_constraint_index(spine_slider_mix_timeline self, int inValue) {
|
|
||||||
ConstraintTimeline1 *_self = (ConstraintTimeline1 *) (SliderMixTimeline *) self;
|
|
||||||
_self->setConstraintIndex(inValue);
|
|
||||||
}
|
|
||||||
|
|
||||||
spine_rtti spine_slider_mix_timeline_rtti(void) {
|
spine_rtti spine_slider_mix_timeline_rtti(void) {
|
||||||
return (spine_rtti) &SliderMixTimeline::rtti;
|
return (spine_rtti) &SliderMixTimeline::rtti;
|
||||||
}
|
}
|
||||||
|
|||||||
@ -17,6 +17,8 @@ SPINE_C_API spine_rtti spine_slider_mix_timeline_get_rtti(spine_slider_mix_timel
|
|||||||
SPINE_C_API void spine_slider_mix_timeline_apply(spine_slider_mix_timeline self, spine_skeleton skeleton, float lastTime, float time,
|
SPINE_C_API void spine_slider_mix_timeline_apply(spine_slider_mix_timeline self, spine_skeleton skeleton, float lastTime, float time,
|
||||||
spine_array_event pEvents, float alpha, spine_mix_blend blend, spine_mix_direction direction,
|
spine_array_event pEvents, float alpha, spine_mix_blend blend, spine_mix_direction direction,
|
||||||
bool appliedPose);
|
bool appliedPose);
|
||||||
|
SPINE_C_API int spine_slider_mix_timeline_get_constraint_index(spine_slider_mix_timeline self);
|
||||||
|
SPINE_C_API void spine_slider_mix_timeline_set_constraint_index(spine_slider_mix_timeline self, int inValue);
|
||||||
SPINE_C_API void spine_slider_mix_timeline_set_frame(spine_slider_mix_timeline self, size_t frame, float time, float value);
|
SPINE_C_API void spine_slider_mix_timeline_set_frame(spine_slider_mix_timeline self, size_t frame, float time, float value);
|
||||||
SPINE_C_API float spine_slider_mix_timeline_get_curve_value(spine_slider_mix_timeline self, float time);
|
SPINE_C_API float spine_slider_mix_timeline_get_curve_value(spine_slider_mix_timeline self, float time);
|
||||||
SPINE_C_API float spine_slider_mix_timeline_get_relative_value(spine_slider_mix_timeline self, float time, float alpha, spine_mix_blend blend,
|
SPINE_C_API float spine_slider_mix_timeline_get_relative_value(spine_slider_mix_timeline self, float time, float alpha, spine_mix_blend blend,
|
||||||
@ -38,8 +40,6 @@ SPINE_C_API size_t spine_slider_mix_timeline_get_frame_count(spine_slider_mix_ti
|
|||||||
SPINE_C_API spine_array_float spine_slider_mix_timeline_get_frames(spine_slider_mix_timeline self);
|
SPINE_C_API spine_array_float spine_slider_mix_timeline_get_frames(spine_slider_mix_timeline self);
|
||||||
SPINE_C_API float spine_slider_mix_timeline_get_duration(spine_slider_mix_timeline self);
|
SPINE_C_API float spine_slider_mix_timeline_get_duration(spine_slider_mix_timeline self);
|
||||||
SPINE_C_API spine_array_property_id spine_slider_mix_timeline_get_property_ids(spine_slider_mix_timeline self);
|
SPINE_C_API spine_array_property_id spine_slider_mix_timeline_get_property_ids(spine_slider_mix_timeline self);
|
||||||
SPINE_C_API int spine_slider_mix_timeline_get_constraint_index(spine_slider_mix_timeline self);
|
|
||||||
SPINE_C_API void spine_slider_mix_timeline_set_constraint_index(spine_slider_mix_timeline self, int inValue);
|
|
||||||
SPINE_C_API spine_rtti spine_slider_mix_timeline_rtti(void);
|
SPINE_C_API spine_rtti spine_slider_mix_timeline_rtti(void);
|
||||||
|
|
||||||
#ifdef __cplusplus
|
#ifdef __cplusplus
|
||||||
|
|||||||
@ -23,6 +23,16 @@ void spine_slider_timeline_apply(spine_slider_timeline self, spine_skeleton skel
|
|||||||
appliedPose);
|
appliedPose);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
int spine_slider_timeline_get_constraint_index(spine_slider_timeline self) {
|
||||||
|
ConstraintTimeline1 *_self = (ConstraintTimeline1 *) (SliderTimeline *) self;
|
||||||
|
return _self->getConstraintIndex();
|
||||||
|
}
|
||||||
|
|
||||||
|
void spine_slider_timeline_set_constraint_index(spine_slider_timeline self, int inValue) {
|
||||||
|
ConstraintTimeline1 *_self = (ConstraintTimeline1 *) (SliderTimeline *) self;
|
||||||
|
_self->setConstraintIndex(inValue);
|
||||||
|
}
|
||||||
|
|
||||||
void spine_slider_timeline_set_frame(spine_slider_timeline self, size_t frame, float time, float value) {
|
void spine_slider_timeline_set_frame(spine_slider_timeline self, size_t frame, float time, float value) {
|
||||||
ConstraintTimeline1 *_self = (ConstraintTimeline1 *) (SliderTimeline *) self;
|
ConstraintTimeline1 *_self = (ConstraintTimeline1 *) (SliderTimeline *) self;
|
||||||
_self->setFrame(frame, time, value);
|
_self->setFrame(frame, time, value);
|
||||||
@ -108,16 +118,6 @@ spine_array_property_id spine_slider_timeline_get_property_ids(spine_slider_time
|
|||||||
return (spine_array_property_id) &_self->getPropertyIds();
|
return (spine_array_property_id) &_self->getPropertyIds();
|
||||||
}
|
}
|
||||||
|
|
||||||
int spine_slider_timeline_get_constraint_index(spine_slider_timeline self) {
|
|
||||||
ConstraintTimeline1 *_self = (ConstraintTimeline1 *) (SliderTimeline *) self;
|
|
||||||
return _self->getConstraintIndex();
|
|
||||||
}
|
|
||||||
|
|
||||||
void spine_slider_timeline_set_constraint_index(spine_slider_timeline self, int inValue) {
|
|
||||||
ConstraintTimeline1 *_self = (ConstraintTimeline1 *) (SliderTimeline *) self;
|
|
||||||
_self->setConstraintIndex(inValue);
|
|
||||||
}
|
|
||||||
|
|
||||||
spine_rtti spine_slider_timeline_rtti(void) {
|
spine_rtti spine_slider_timeline_rtti(void) {
|
||||||
return (spine_rtti) &SliderTimeline::rtti;
|
return (spine_rtti) &SliderTimeline::rtti;
|
||||||
}
|
}
|
||||||
|
|||||||
@ -17,6 +17,8 @@ SPINE_C_API spine_rtti spine_slider_timeline_get_rtti(spine_slider_timeline self
|
|||||||
SPINE_C_API void spine_slider_timeline_apply(spine_slider_timeline self, spine_skeleton skeleton, float lastTime, float time,
|
SPINE_C_API void spine_slider_timeline_apply(spine_slider_timeline self, spine_skeleton skeleton, float lastTime, float time,
|
||||||
spine_array_event pEvents, float alpha, spine_mix_blend blend, spine_mix_direction direction,
|
spine_array_event pEvents, float alpha, spine_mix_blend blend, spine_mix_direction direction,
|
||||||
bool appliedPose);
|
bool appliedPose);
|
||||||
|
SPINE_C_API int spine_slider_timeline_get_constraint_index(spine_slider_timeline self);
|
||||||
|
SPINE_C_API void spine_slider_timeline_set_constraint_index(spine_slider_timeline self, int inValue);
|
||||||
SPINE_C_API void spine_slider_timeline_set_frame(spine_slider_timeline self, size_t frame, float time, float value);
|
SPINE_C_API void spine_slider_timeline_set_frame(spine_slider_timeline self, size_t frame, float time, float value);
|
||||||
SPINE_C_API float spine_slider_timeline_get_curve_value(spine_slider_timeline self, float time);
|
SPINE_C_API float spine_slider_timeline_get_curve_value(spine_slider_timeline self, float time);
|
||||||
SPINE_C_API float spine_slider_timeline_get_relative_value(spine_slider_timeline self, float time, float alpha, spine_mix_blend blend, float current,
|
SPINE_C_API float spine_slider_timeline_get_relative_value(spine_slider_timeline self, float time, float alpha, spine_mix_blend blend, float current,
|
||||||
@ -38,8 +40,6 @@ SPINE_C_API size_t spine_slider_timeline_get_frame_count(spine_slider_timeline s
|
|||||||
SPINE_C_API spine_array_float spine_slider_timeline_get_frames(spine_slider_timeline self);
|
SPINE_C_API spine_array_float spine_slider_timeline_get_frames(spine_slider_timeline self);
|
||||||
SPINE_C_API float spine_slider_timeline_get_duration(spine_slider_timeline self);
|
SPINE_C_API float spine_slider_timeline_get_duration(spine_slider_timeline self);
|
||||||
SPINE_C_API spine_array_property_id spine_slider_timeline_get_property_ids(spine_slider_timeline self);
|
SPINE_C_API spine_array_property_id spine_slider_timeline_get_property_ids(spine_slider_timeline self);
|
||||||
SPINE_C_API int spine_slider_timeline_get_constraint_index(spine_slider_timeline self);
|
|
||||||
SPINE_C_API void spine_slider_timeline_set_constraint_index(spine_slider_timeline self, int inValue);
|
|
||||||
SPINE_C_API spine_rtti spine_slider_timeline_rtti(void);
|
SPINE_C_API spine_rtti spine_slider_timeline_rtti(void);
|
||||||
|
|
||||||
#ifdef __cplusplus
|
#ifdef __cplusplus
|
||||||
|
|||||||
@ -19,6 +19,16 @@ void spine_slot_curve_timeline_apply(spine_slot_curve_timeline self, spine_skele
|
|||||||
appliedPose);
|
appliedPose);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
int spine_slot_curve_timeline_get_slot_index(spine_slot_curve_timeline self) {
|
||||||
|
SlotCurveTimeline *_self = (SlotCurveTimeline *) self;
|
||||||
|
return _self->getSlotIndex();
|
||||||
|
}
|
||||||
|
|
||||||
|
void spine_slot_curve_timeline_set_slot_index(spine_slot_curve_timeline self, int inValue) {
|
||||||
|
SlotCurveTimeline *_self = (SlotCurveTimeline *) self;
|
||||||
|
_self->setSlotIndex(inValue);
|
||||||
|
}
|
||||||
|
|
||||||
void spine_slot_curve_timeline_set_linear(spine_slot_curve_timeline self, size_t frame) {
|
void spine_slot_curve_timeline_set_linear(spine_slot_curve_timeline self, size_t frame) {
|
||||||
CurveTimeline *_self = (CurveTimeline *) (SlotCurveTimeline *) self;
|
CurveTimeline *_self = (CurveTimeline *) (SlotCurveTimeline *) self;
|
||||||
_self->setLinear(frame);
|
_self->setLinear(frame);
|
||||||
@ -70,16 +80,6 @@ spine_array_property_id spine_slot_curve_timeline_get_property_ids(spine_slot_cu
|
|||||||
return (spine_array_property_id) &_self->getPropertyIds();
|
return (spine_array_property_id) &_self->getPropertyIds();
|
||||||
}
|
}
|
||||||
|
|
||||||
int spine_slot_curve_timeline_get_slot_index(spine_slot_curve_timeline self) {
|
|
||||||
SlotTimeline *_self = (SlotTimeline *) (SlotCurveTimeline *) self;
|
|
||||||
return _self->getSlotIndex();
|
|
||||||
}
|
|
||||||
|
|
||||||
void spine_slot_curve_timeline_set_slot_index(spine_slot_curve_timeline self, int inValue) {
|
|
||||||
SlotTimeline *_self = (SlotTimeline *) (SlotCurveTimeline *) self;
|
|
||||||
_self->setSlotIndex(inValue);
|
|
||||||
}
|
|
||||||
|
|
||||||
spine_rtti spine_slot_curve_timeline_rtti(void) {
|
spine_rtti spine_slot_curve_timeline_rtti(void) {
|
||||||
return (spine_rtti) &SlotCurveTimeline::rtti;
|
return (spine_rtti) &SlotCurveTimeline::rtti;
|
||||||
}
|
}
|
||||||
|
|||||||
@ -15,6 +15,8 @@ SPINE_C_API spine_rtti spine_slot_curve_timeline_get_rtti(spine_slot_curve_timel
|
|||||||
SPINE_C_API void spine_slot_curve_timeline_apply(spine_slot_curve_timeline self, spine_skeleton skeleton, float lastTime, float time,
|
SPINE_C_API void spine_slot_curve_timeline_apply(spine_slot_curve_timeline self, spine_skeleton skeleton, float lastTime, float time,
|
||||||
spine_array_event pEvents, float alpha, spine_mix_blend blend, spine_mix_direction direction,
|
spine_array_event pEvents, float alpha, spine_mix_blend blend, spine_mix_direction direction,
|
||||||
bool appliedPose);
|
bool appliedPose);
|
||||||
|
SPINE_C_API int spine_slot_curve_timeline_get_slot_index(spine_slot_curve_timeline self);
|
||||||
|
SPINE_C_API void spine_slot_curve_timeline_set_slot_index(spine_slot_curve_timeline self, int inValue);
|
||||||
SPINE_C_API void spine_slot_curve_timeline_set_linear(spine_slot_curve_timeline self, size_t frame);
|
SPINE_C_API void spine_slot_curve_timeline_set_linear(spine_slot_curve_timeline self, size_t frame);
|
||||||
SPINE_C_API void spine_slot_curve_timeline_set_stepped(spine_slot_curve_timeline self, size_t frame);
|
SPINE_C_API void spine_slot_curve_timeline_set_stepped(spine_slot_curve_timeline self, size_t frame);
|
||||||
SPINE_C_API void spine_slot_curve_timeline_set_bezier(spine_slot_curve_timeline self, size_t bezier, size_t frame, float value, float time1,
|
SPINE_C_API void spine_slot_curve_timeline_set_bezier(spine_slot_curve_timeline self, size_t bezier, size_t frame, float value, float time1,
|
||||||
@ -26,8 +28,6 @@ SPINE_C_API size_t spine_slot_curve_timeline_get_frame_count(spine_slot_curve_ti
|
|||||||
SPINE_C_API spine_array_float spine_slot_curve_timeline_get_frames(spine_slot_curve_timeline self);
|
SPINE_C_API spine_array_float spine_slot_curve_timeline_get_frames(spine_slot_curve_timeline self);
|
||||||
SPINE_C_API float spine_slot_curve_timeline_get_duration(spine_slot_curve_timeline self);
|
SPINE_C_API float spine_slot_curve_timeline_get_duration(spine_slot_curve_timeline self);
|
||||||
SPINE_C_API spine_array_property_id spine_slot_curve_timeline_get_property_ids(spine_slot_curve_timeline self);
|
SPINE_C_API spine_array_property_id spine_slot_curve_timeline_get_property_ids(spine_slot_curve_timeline self);
|
||||||
SPINE_C_API int spine_slot_curve_timeline_get_slot_index(spine_slot_curve_timeline self);
|
|
||||||
SPINE_C_API void spine_slot_curve_timeline_set_slot_index(spine_slot_curve_timeline self, int inValue);
|
|
||||||
SPINE_C_API spine_rtti spine_slot_curve_timeline_rtti(void);
|
SPINE_C_API spine_rtti spine_slot_curve_timeline_rtti(void);
|
||||||
|
|
||||||
#ifdef __cplusplus
|
#ifdef __cplusplus
|
||||||
|
|||||||
@ -31,6 +31,16 @@ void spine_transform_constraint_timeline_set_frame(spine_transform_constraint_ti
|
|||||||
_self->setFrame(frame, time, mixRotate, mixX, mixY, mixScaleX, mixScaleY, mixShearY);
|
_self->setFrame(frame, time, mixRotate, mixX, mixY, mixScaleX, mixScaleY, mixShearY);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
int spine_transform_constraint_timeline_get_constraint_index(spine_transform_constraint_timeline self) {
|
||||||
|
TransformConstraintTimeline *_self = (TransformConstraintTimeline *) self;
|
||||||
|
return _self->getConstraintIndex();
|
||||||
|
}
|
||||||
|
|
||||||
|
void spine_transform_constraint_timeline_set_constraint_index(spine_transform_constraint_timeline self, int inValue) {
|
||||||
|
TransformConstraintTimeline *_self = (TransformConstraintTimeline *) self;
|
||||||
|
_self->setConstraintIndex(inValue);
|
||||||
|
}
|
||||||
|
|
||||||
void spine_transform_constraint_timeline_set_linear(spine_transform_constraint_timeline self, size_t frame) {
|
void spine_transform_constraint_timeline_set_linear(spine_transform_constraint_timeline self, size_t frame) {
|
||||||
CurveTimeline *_self = (CurveTimeline *) (TransformConstraintTimeline *) self;
|
CurveTimeline *_self = (CurveTimeline *) (TransformConstraintTimeline *) self;
|
||||||
_self->setLinear(frame);
|
_self->setLinear(frame);
|
||||||
@ -83,16 +93,6 @@ spine_array_property_id spine_transform_constraint_timeline_get_property_ids(spi
|
|||||||
return (spine_array_property_id) &_self->getPropertyIds();
|
return (spine_array_property_id) &_self->getPropertyIds();
|
||||||
}
|
}
|
||||||
|
|
||||||
int spine_transform_constraint_timeline_get_constraint_index(spine_transform_constraint_timeline self) {
|
|
||||||
ConstraintTimeline *_self = (ConstraintTimeline *) (TransformConstraintTimeline *) self;
|
|
||||||
return _self->getConstraintIndex();
|
|
||||||
}
|
|
||||||
|
|
||||||
void spine_transform_constraint_timeline_set_constraint_index(spine_transform_constraint_timeline self, int inValue) {
|
|
||||||
ConstraintTimeline *_self = (ConstraintTimeline *) (TransformConstraintTimeline *) self;
|
|
||||||
_self->setConstraintIndex(inValue);
|
|
||||||
}
|
|
||||||
|
|
||||||
spine_rtti spine_transform_constraint_timeline_rtti(void) {
|
spine_rtti spine_transform_constraint_timeline_rtti(void) {
|
||||||
return (spine_rtti) &TransformConstraintTimeline::rtti;
|
return (spine_rtti) &TransformConstraintTimeline::rtti;
|
||||||
}
|
}
|
||||||
|
|||||||
@ -20,6 +20,8 @@ SPINE_C_API void spine_transform_constraint_timeline_apply(spine_transform_const
|
|||||||
spine_mix_direction direction, bool appliedPose);
|
spine_mix_direction direction, bool appliedPose);
|
||||||
SPINE_C_API void spine_transform_constraint_timeline_set_frame(spine_transform_constraint_timeline self, int frame, float time, float mixRotate,
|
SPINE_C_API void spine_transform_constraint_timeline_set_frame(spine_transform_constraint_timeline self, int frame, float time, float mixRotate,
|
||||||
float mixX, float mixY, float mixScaleX, float mixScaleY, float mixShearY);
|
float mixX, float mixY, float mixScaleX, float mixScaleY, float mixShearY);
|
||||||
|
SPINE_C_API int spine_transform_constraint_timeline_get_constraint_index(spine_transform_constraint_timeline self);
|
||||||
|
SPINE_C_API void spine_transform_constraint_timeline_set_constraint_index(spine_transform_constraint_timeline self, int inValue);
|
||||||
SPINE_C_API void spine_transform_constraint_timeline_set_linear(spine_transform_constraint_timeline self, size_t frame);
|
SPINE_C_API void spine_transform_constraint_timeline_set_linear(spine_transform_constraint_timeline self, size_t frame);
|
||||||
SPINE_C_API void spine_transform_constraint_timeline_set_stepped(spine_transform_constraint_timeline self, size_t frame);
|
SPINE_C_API void spine_transform_constraint_timeline_set_stepped(spine_transform_constraint_timeline self, size_t frame);
|
||||||
SPINE_C_API void spine_transform_constraint_timeline_set_bezier(spine_transform_constraint_timeline self, size_t bezier, size_t frame, float value,
|
SPINE_C_API void spine_transform_constraint_timeline_set_bezier(spine_transform_constraint_timeline self, size_t bezier, size_t frame, float value,
|
||||||
@ -33,8 +35,6 @@ SPINE_C_API size_t spine_transform_constraint_timeline_get_frame_count(spine_tra
|
|||||||
SPINE_C_API spine_array_float spine_transform_constraint_timeline_get_frames(spine_transform_constraint_timeline self);
|
SPINE_C_API spine_array_float spine_transform_constraint_timeline_get_frames(spine_transform_constraint_timeline self);
|
||||||
SPINE_C_API float spine_transform_constraint_timeline_get_duration(spine_transform_constraint_timeline self);
|
SPINE_C_API float spine_transform_constraint_timeline_get_duration(spine_transform_constraint_timeline self);
|
||||||
SPINE_C_API spine_array_property_id spine_transform_constraint_timeline_get_property_ids(spine_transform_constraint_timeline self);
|
SPINE_C_API spine_array_property_id spine_transform_constraint_timeline_get_property_ids(spine_transform_constraint_timeline self);
|
||||||
SPINE_C_API int spine_transform_constraint_timeline_get_constraint_index(spine_transform_constraint_timeline self);
|
|
||||||
SPINE_C_API void spine_transform_constraint_timeline_set_constraint_index(spine_transform_constraint_timeline self, int inValue);
|
|
||||||
SPINE_C_API spine_rtti spine_transform_constraint_timeline_rtti(void);
|
SPINE_C_API spine_rtti spine_transform_constraint_timeline_rtti(void);
|
||||||
|
|
||||||
#ifdef __cplusplus
|
#ifdef __cplusplus
|
||||||
|
|||||||
@ -23,16 +23,21 @@ void spine_translate_timeline_apply(spine_translate_timeline self, spine_skeleto
|
|||||||
appliedPose);
|
appliedPose);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
int spine_translate_timeline_get_bone_index(spine_translate_timeline self) {
|
||||||
|
BoneTimeline2 *_self = (BoneTimeline2 *) (TranslateTimeline *) self;
|
||||||
|
return _self->getBoneIndex();
|
||||||
|
}
|
||||||
|
|
||||||
|
void spine_translate_timeline_set_bone_index(spine_translate_timeline self, int inValue) {
|
||||||
|
BoneTimeline2 *_self = (BoneTimeline2 *) (TranslateTimeline *) self;
|
||||||
|
_self->setBoneIndex(inValue);
|
||||||
|
}
|
||||||
|
|
||||||
void spine_translate_timeline_set_frame(spine_translate_timeline self, size_t frame, float time, float value1, float value2) {
|
void spine_translate_timeline_set_frame(spine_translate_timeline self, size_t frame, float time, float value1, float value2) {
|
||||||
BoneTimeline2 *_self = (BoneTimeline2 *) (TranslateTimeline *) self;
|
BoneTimeline2 *_self = (BoneTimeline2 *) (TranslateTimeline *) self;
|
||||||
_self->setFrame(frame, time, value1, value2);
|
_self->setFrame(frame, time, value1, value2);
|
||||||
}
|
}
|
||||||
|
|
||||||
float spine_translate_timeline_get_curve_value(spine_translate_timeline self, float time) {
|
|
||||||
BoneTimeline2 *_self = (BoneTimeline2 *) (TranslateTimeline *) self;
|
|
||||||
return _self->getCurveValue(time);
|
|
||||||
}
|
|
||||||
|
|
||||||
void spine_translate_timeline_set_linear(spine_translate_timeline self, size_t frame) {
|
void spine_translate_timeline_set_linear(spine_translate_timeline self, size_t frame) {
|
||||||
BoneTimeline2 *_self = (BoneTimeline2 *) (TranslateTimeline *) self;
|
BoneTimeline2 *_self = (BoneTimeline2 *) (TranslateTimeline *) self;
|
||||||
_self->setLinear(frame);
|
_self->setLinear(frame);
|
||||||
@ -84,16 +89,6 @@ spine_array_property_id spine_translate_timeline_get_property_ids(spine_translat
|
|||||||
return (spine_array_property_id) &_self->getPropertyIds();
|
return (spine_array_property_id) &_self->getPropertyIds();
|
||||||
}
|
}
|
||||||
|
|
||||||
int spine_translate_timeline_get_bone_index(spine_translate_timeline self) {
|
|
||||||
BoneTimeline2 *_self = (BoneTimeline2 *) (TranslateTimeline *) self;
|
|
||||||
return _self->getBoneIndex();
|
|
||||||
}
|
|
||||||
|
|
||||||
void spine_translate_timeline_set_bone_index(spine_translate_timeline self, int inValue) {
|
|
||||||
BoneTimeline2 *_self = (BoneTimeline2 *) (TranslateTimeline *) self;
|
|
||||||
_self->setBoneIndex(inValue);
|
|
||||||
}
|
|
||||||
|
|
||||||
spine_rtti spine_translate_timeline_rtti(void) {
|
spine_rtti spine_translate_timeline_rtti(void) {
|
||||||
return (spine_rtti) &TranslateTimeline::rtti;
|
return (spine_rtti) &TranslateTimeline::rtti;
|
||||||
}
|
}
|
||||||
|
|||||||
@ -17,8 +17,9 @@ SPINE_C_API spine_rtti spine_translate_timeline_get_rtti(spine_translate_timelin
|
|||||||
SPINE_C_API void spine_translate_timeline_apply(spine_translate_timeline self, spine_skeleton skeleton, float lastTime, float time,
|
SPINE_C_API void spine_translate_timeline_apply(spine_translate_timeline self, spine_skeleton skeleton, float lastTime, float time,
|
||||||
spine_array_event pEvents, float alpha, spine_mix_blend blend, spine_mix_direction direction,
|
spine_array_event pEvents, float alpha, spine_mix_blend blend, spine_mix_direction direction,
|
||||||
bool appliedPose);
|
bool appliedPose);
|
||||||
|
SPINE_C_API int spine_translate_timeline_get_bone_index(spine_translate_timeline self);
|
||||||
|
SPINE_C_API void spine_translate_timeline_set_bone_index(spine_translate_timeline self, int inValue);
|
||||||
SPINE_C_API void spine_translate_timeline_set_frame(spine_translate_timeline self, size_t frame, float time, float value1, float value2);
|
SPINE_C_API void spine_translate_timeline_set_frame(spine_translate_timeline self, size_t frame, float time, float value1, float value2);
|
||||||
SPINE_C_API float spine_translate_timeline_get_curve_value(spine_translate_timeline self, float time);
|
|
||||||
SPINE_C_API void spine_translate_timeline_set_linear(spine_translate_timeline self, size_t frame);
|
SPINE_C_API void spine_translate_timeline_set_linear(spine_translate_timeline self, size_t frame);
|
||||||
SPINE_C_API void spine_translate_timeline_set_stepped(spine_translate_timeline self, size_t frame);
|
SPINE_C_API void spine_translate_timeline_set_stepped(spine_translate_timeline self, size_t frame);
|
||||||
SPINE_C_API void spine_translate_timeline_set_bezier(spine_translate_timeline self, size_t bezier, size_t frame, float value, float time1,
|
SPINE_C_API void spine_translate_timeline_set_bezier(spine_translate_timeline self, size_t bezier, size_t frame, float value, float time1,
|
||||||
@ -30,8 +31,6 @@ SPINE_C_API size_t spine_translate_timeline_get_frame_count(spine_translate_time
|
|||||||
SPINE_C_API spine_array_float spine_translate_timeline_get_frames(spine_translate_timeline self);
|
SPINE_C_API spine_array_float spine_translate_timeline_get_frames(spine_translate_timeline self);
|
||||||
SPINE_C_API float spine_translate_timeline_get_duration(spine_translate_timeline self);
|
SPINE_C_API float spine_translate_timeline_get_duration(spine_translate_timeline self);
|
||||||
SPINE_C_API spine_array_property_id spine_translate_timeline_get_property_ids(spine_translate_timeline self);
|
SPINE_C_API spine_array_property_id spine_translate_timeline_get_property_ids(spine_translate_timeline self);
|
||||||
SPINE_C_API int spine_translate_timeline_get_bone_index(spine_translate_timeline self);
|
|
||||||
SPINE_C_API void spine_translate_timeline_set_bone_index(spine_translate_timeline self, int inValue);
|
|
||||||
SPINE_C_API spine_rtti spine_translate_timeline_rtti(void);
|
SPINE_C_API spine_rtti spine_translate_timeline_rtti(void);
|
||||||
|
|
||||||
#ifdef __cplusplus
|
#ifdef __cplusplus
|
||||||
|
|||||||
@ -23,6 +23,16 @@ void spine_translate_x_timeline_apply(spine_translate_x_timeline self, spine_ske
|
|||||||
appliedPose);
|
appliedPose);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
int spine_translate_x_timeline_get_bone_index(spine_translate_x_timeline self) {
|
||||||
|
BoneTimeline1 *_self = (BoneTimeline1 *) (TranslateXTimeline *) self;
|
||||||
|
return _self->getBoneIndex();
|
||||||
|
}
|
||||||
|
|
||||||
|
void spine_translate_x_timeline_set_bone_index(spine_translate_x_timeline self, int inValue) {
|
||||||
|
BoneTimeline1 *_self = (BoneTimeline1 *) (TranslateXTimeline *) self;
|
||||||
|
_self->setBoneIndex(inValue);
|
||||||
|
}
|
||||||
|
|
||||||
void spine_translate_x_timeline_set_frame(spine_translate_x_timeline self, size_t frame, float time, float value) {
|
void spine_translate_x_timeline_set_frame(spine_translate_x_timeline self, size_t frame, float time, float value) {
|
||||||
BoneTimeline1 *_self = (BoneTimeline1 *) (TranslateXTimeline *) self;
|
BoneTimeline1 *_self = (BoneTimeline1 *) (TranslateXTimeline *) self;
|
||||||
_self->setFrame(frame, time, value);
|
_self->setFrame(frame, time, value);
|
||||||
@ -108,16 +118,6 @@ spine_array_property_id spine_translate_x_timeline_get_property_ids(spine_transl
|
|||||||
return (spine_array_property_id) &_self->getPropertyIds();
|
return (spine_array_property_id) &_self->getPropertyIds();
|
||||||
}
|
}
|
||||||
|
|
||||||
int spine_translate_x_timeline_get_bone_index(spine_translate_x_timeline self) {
|
|
||||||
BoneTimeline1 *_self = (BoneTimeline1 *) (TranslateXTimeline *) self;
|
|
||||||
return _self->getBoneIndex();
|
|
||||||
}
|
|
||||||
|
|
||||||
void spine_translate_x_timeline_set_bone_index(spine_translate_x_timeline self, int inValue) {
|
|
||||||
BoneTimeline1 *_self = (BoneTimeline1 *) (TranslateXTimeline *) self;
|
|
||||||
_self->setBoneIndex(inValue);
|
|
||||||
}
|
|
||||||
|
|
||||||
spine_rtti spine_translate_x_timeline_rtti(void) {
|
spine_rtti spine_translate_x_timeline_rtti(void) {
|
||||||
return (spine_rtti) &TranslateXTimeline::rtti;
|
return (spine_rtti) &TranslateXTimeline::rtti;
|
||||||
}
|
}
|
||||||
|
|||||||
@ -17,6 +17,8 @@ SPINE_C_API spine_rtti spine_translate_x_timeline_get_rtti(spine_translate_x_tim
|
|||||||
SPINE_C_API void spine_translate_x_timeline_apply(spine_translate_x_timeline self, spine_skeleton skeleton, float lastTime, float time,
|
SPINE_C_API void spine_translate_x_timeline_apply(spine_translate_x_timeline self, spine_skeleton skeleton, float lastTime, float time,
|
||||||
spine_array_event pEvents, float alpha, spine_mix_blend blend, spine_mix_direction direction,
|
spine_array_event pEvents, float alpha, spine_mix_blend blend, spine_mix_direction direction,
|
||||||
bool appliedPose);
|
bool appliedPose);
|
||||||
|
SPINE_C_API int spine_translate_x_timeline_get_bone_index(spine_translate_x_timeline self);
|
||||||
|
SPINE_C_API void spine_translate_x_timeline_set_bone_index(spine_translate_x_timeline self, int inValue);
|
||||||
SPINE_C_API void spine_translate_x_timeline_set_frame(spine_translate_x_timeline self, size_t frame, float time, float value);
|
SPINE_C_API void spine_translate_x_timeline_set_frame(spine_translate_x_timeline self, size_t frame, float time, float value);
|
||||||
SPINE_C_API float spine_translate_x_timeline_get_curve_value(spine_translate_x_timeline self, float time);
|
SPINE_C_API float spine_translate_x_timeline_get_curve_value(spine_translate_x_timeline self, float time);
|
||||||
SPINE_C_API float spine_translate_x_timeline_get_relative_value(spine_translate_x_timeline self, float time, float alpha, spine_mix_blend blend,
|
SPINE_C_API float spine_translate_x_timeline_get_relative_value(spine_translate_x_timeline self, float time, float alpha, spine_mix_blend blend,
|
||||||
@ -39,8 +41,6 @@ SPINE_C_API size_t spine_translate_x_timeline_get_frame_count(spine_translate_x_
|
|||||||
SPINE_C_API spine_array_float spine_translate_x_timeline_get_frames(spine_translate_x_timeline self);
|
SPINE_C_API spine_array_float spine_translate_x_timeline_get_frames(spine_translate_x_timeline self);
|
||||||
SPINE_C_API float spine_translate_x_timeline_get_duration(spine_translate_x_timeline self);
|
SPINE_C_API float spine_translate_x_timeline_get_duration(spine_translate_x_timeline self);
|
||||||
SPINE_C_API spine_array_property_id spine_translate_x_timeline_get_property_ids(spine_translate_x_timeline self);
|
SPINE_C_API spine_array_property_id spine_translate_x_timeline_get_property_ids(spine_translate_x_timeline self);
|
||||||
SPINE_C_API int spine_translate_x_timeline_get_bone_index(spine_translate_x_timeline self);
|
|
||||||
SPINE_C_API void spine_translate_x_timeline_set_bone_index(spine_translate_x_timeline self, int inValue);
|
|
||||||
SPINE_C_API spine_rtti spine_translate_x_timeline_rtti(void);
|
SPINE_C_API spine_rtti spine_translate_x_timeline_rtti(void);
|
||||||
|
|
||||||
#ifdef __cplusplus
|
#ifdef __cplusplus
|
||||||
|
|||||||
@ -23,6 +23,16 @@ void spine_translate_y_timeline_apply(spine_translate_y_timeline self, spine_ske
|
|||||||
appliedPose);
|
appliedPose);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
int spine_translate_y_timeline_get_bone_index(spine_translate_y_timeline self) {
|
||||||
|
BoneTimeline1 *_self = (BoneTimeline1 *) (TranslateYTimeline *) self;
|
||||||
|
return _self->getBoneIndex();
|
||||||
|
}
|
||||||
|
|
||||||
|
void spine_translate_y_timeline_set_bone_index(spine_translate_y_timeline self, int inValue) {
|
||||||
|
BoneTimeline1 *_self = (BoneTimeline1 *) (TranslateYTimeline *) self;
|
||||||
|
_self->setBoneIndex(inValue);
|
||||||
|
}
|
||||||
|
|
||||||
void spine_translate_y_timeline_set_frame(spine_translate_y_timeline self, size_t frame, float time, float value) {
|
void spine_translate_y_timeline_set_frame(spine_translate_y_timeline self, size_t frame, float time, float value) {
|
||||||
BoneTimeline1 *_self = (BoneTimeline1 *) (TranslateYTimeline *) self;
|
BoneTimeline1 *_self = (BoneTimeline1 *) (TranslateYTimeline *) self;
|
||||||
_self->setFrame(frame, time, value);
|
_self->setFrame(frame, time, value);
|
||||||
@ -108,16 +118,6 @@ spine_array_property_id spine_translate_y_timeline_get_property_ids(spine_transl
|
|||||||
return (spine_array_property_id) &_self->getPropertyIds();
|
return (spine_array_property_id) &_self->getPropertyIds();
|
||||||
}
|
}
|
||||||
|
|
||||||
int spine_translate_y_timeline_get_bone_index(spine_translate_y_timeline self) {
|
|
||||||
BoneTimeline1 *_self = (BoneTimeline1 *) (TranslateYTimeline *) self;
|
|
||||||
return _self->getBoneIndex();
|
|
||||||
}
|
|
||||||
|
|
||||||
void spine_translate_y_timeline_set_bone_index(spine_translate_y_timeline self, int inValue) {
|
|
||||||
BoneTimeline1 *_self = (BoneTimeline1 *) (TranslateYTimeline *) self;
|
|
||||||
_self->setBoneIndex(inValue);
|
|
||||||
}
|
|
||||||
|
|
||||||
spine_rtti spine_translate_y_timeline_rtti(void) {
|
spine_rtti spine_translate_y_timeline_rtti(void) {
|
||||||
return (spine_rtti) &TranslateYTimeline::rtti;
|
return (spine_rtti) &TranslateYTimeline::rtti;
|
||||||
}
|
}
|
||||||
|
|||||||
@ -17,6 +17,8 @@ SPINE_C_API spine_rtti spine_translate_y_timeline_get_rtti(spine_translate_y_tim
|
|||||||
SPINE_C_API void spine_translate_y_timeline_apply(spine_translate_y_timeline self, spine_skeleton skeleton, float lastTime, float time,
|
SPINE_C_API void spine_translate_y_timeline_apply(spine_translate_y_timeline self, spine_skeleton skeleton, float lastTime, float time,
|
||||||
spine_array_event pEvents, float alpha, spine_mix_blend blend, spine_mix_direction direction,
|
spine_array_event pEvents, float alpha, spine_mix_blend blend, spine_mix_direction direction,
|
||||||
bool appliedPose);
|
bool appliedPose);
|
||||||
|
SPINE_C_API int spine_translate_y_timeline_get_bone_index(spine_translate_y_timeline self);
|
||||||
|
SPINE_C_API void spine_translate_y_timeline_set_bone_index(spine_translate_y_timeline self, int inValue);
|
||||||
SPINE_C_API void spine_translate_y_timeline_set_frame(spine_translate_y_timeline self, size_t frame, float time, float value);
|
SPINE_C_API void spine_translate_y_timeline_set_frame(spine_translate_y_timeline self, size_t frame, float time, float value);
|
||||||
SPINE_C_API float spine_translate_y_timeline_get_curve_value(spine_translate_y_timeline self, float time);
|
SPINE_C_API float spine_translate_y_timeline_get_curve_value(spine_translate_y_timeline self, float time);
|
||||||
SPINE_C_API float spine_translate_y_timeline_get_relative_value(spine_translate_y_timeline self, float time, float alpha, spine_mix_blend blend,
|
SPINE_C_API float spine_translate_y_timeline_get_relative_value(spine_translate_y_timeline self, float time, float alpha, spine_mix_blend blend,
|
||||||
@ -39,8 +41,6 @@ SPINE_C_API size_t spine_translate_y_timeline_get_frame_count(spine_translate_y_
|
|||||||
SPINE_C_API spine_array_float spine_translate_y_timeline_get_frames(spine_translate_y_timeline self);
|
SPINE_C_API spine_array_float spine_translate_y_timeline_get_frames(spine_translate_y_timeline self);
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||||||
SPINE_C_API float spine_translate_y_timeline_get_duration(spine_translate_y_timeline self);
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SPINE_C_API float spine_translate_y_timeline_get_duration(spine_translate_y_timeline self);
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||||||
SPINE_C_API spine_array_property_id spine_translate_y_timeline_get_property_ids(spine_translate_y_timeline self);
|
SPINE_C_API spine_array_property_id spine_translate_y_timeline_get_property_ids(spine_translate_y_timeline self);
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||||||
SPINE_C_API int spine_translate_y_timeline_get_bone_index(spine_translate_y_timeline self);
|
|
||||||
SPINE_C_API void spine_translate_y_timeline_set_bone_index(spine_translate_y_timeline self, int inValue);
|
|
||||||
SPINE_C_API spine_rtti spine_translate_y_timeline_rtti(void);
|
SPINE_C_API spine_rtti spine_translate_y_timeline_rtti(void);
|
||||||
|
|
||||||
#ifdef __cplusplus
|
#ifdef __cplusplus
|
||||||
|
|||||||
@ -64,7 +64,6 @@ SPINE_OPAQUE_TYPE(spine_constraint_timeline)
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|||||||
SPINE_OPAQUE_TYPE(spine_constraint_timeline1)
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SPINE_OPAQUE_TYPE(spine_constraint_timeline1)
|
||||||
SPINE_OPAQUE_TYPE(spine_curve_timeline)
|
SPINE_OPAQUE_TYPE(spine_curve_timeline)
|
||||||
SPINE_OPAQUE_TYPE(spine_curve_timeline1)
|
SPINE_OPAQUE_TYPE(spine_curve_timeline1)
|
||||||
SPINE_OPAQUE_TYPE(spine_curve_timeline2)
|
|
||||||
SPINE_OPAQUE_TYPE(spine_deform_timeline)
|
SPINE_OPAQUE_TYPE(spine_deform_timeline)
|
||||||
SPINE_OPAQUE_TYPE(spine_draw_order_timeline)
|
SPINE_OPAQUE_TYPE(spine_draw_order_timeline)
|
||||||
SPINE_OPAQUE_TYPE(spine_event)
|
SPINE_OPAQUE_TYPE(spine_event)
|
||||||
|
|||||||
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Reference in New Issue
Block a user