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[unity] Fixed Timeline SpineAnimationStateTrack not showing Track Index parameter in Inspector at older Unity versions. Closes #1558.
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/******************************************************************************
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* Spine Runtimes License Agreement
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* Last updated May 1, 2019. Replaces all prior versions.
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*
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* Copyright (c) 2013-2019, Esoteric Software LLC
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* Integration of the Spine Runtimes into software or otherwise creating
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* conditions of Section 2 of the Spine Editor License Agreement:
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* http://esotericsoftware.com/spine-editor-license
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*
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* Otherwise, it is permitted to integrate the Spine Runtimes into software
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* "Products"), provided that each user of the Products must obtain their own
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* Spine Editor license and redistribution of the Products in any form must
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* include this license and copyright notice.
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* THIS SOFTWARE IS PROVIDED BY ESOTERIC SOFTWARE LLC "AS IS" AND ANY EXPRESS
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*****************************************************************************/
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using UnityEditor;
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using Spine.Unity.Playables;
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using UnityEngine.Timeline;
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namespace Spine.Unity.Editor {
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[CustomEditor(typeof(SpineAnimationStateTrack))]
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[CanEditMultipleObjects]
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public class SpineAnimationStateTrackInspector : UnityEditor.Editor {
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protected SerializedProperty trackIndexProperty = null;
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public void OnEnable () {
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trackIndexProperty = serializedObject.FindProperty("trackIndex");
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}
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public override void OnInspectorGUI () {
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serializedObject.Update();
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EditorGUILayout.PropertyField(trackIndexProperty);
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serializedObject.ApplyModifiedProperties();
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}
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}
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}
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fileFormatVersion: 2
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guid: b7c44d5bdbe0db14d936722a800d757b
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timeCreated: 1575309732
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licenseType: Free
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MonoImporter:
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serializedVersion: 2
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defaultReferences: []
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executionOrder: 0
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icon: {instanceID: 0}
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userData:
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assetBundleName:
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assetBundleVariant:
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