From dc6601f1e286fd44603219dcde81ec6cc3eca620 Mon Sep 17 00:00:00 2001 From: badlogic Date: Mon, 15 Oct 2018 15:25:50 +0200 Subject: [PATCH] [lua] Fixes #1195, events on higher tracks did not fire. --- spine-lua/AnimationState.lua | 1 + 1 file changed, 1 insertion(+) diff --git a/spine-lua/AnimationState.lua b/spine-lua/AnimationState.lua index 4540e93ee..5c9da5afa 100644 --- a/spine-lua/AnimationState.lua +++ b/spine-lua/AnimationState.lua @@ -366,6 +366,7 @@ function AnimationState:apply (skeleton) end self:queueEvents(current, animationTime) self.events = {}; + events = self.events; current.nextAnimationLast = animationTime current.nextTrackLast = current.trackTime end