diff --git a/spine-godot/example/examples/06-bone-following/bone-following.gd b/spine-godot/example/examples/06-bone-following/bone-following.gd index caa900ac7..7294ee6a4 100644 --- a/spine-godot/example/examples/06-bone-following/bone-following.gd +++ b/spine-godot/example/examples/06-bone-following/bone-following.gd @@ -2,5 +2,4 @@ extends Node2D func _ready(): var spineboy: SpineSprite = $Spineboy - spineboy.get_animation_state().set_animation("walk", true, 0) - spineboy.connect("world_transforms_changed", self, "_world_transforms_changed") + spineboy.get_animation_state().set_animation("walk", true, 0)