diff --git a/spine-libgdx/README.md b/spine-libgdx/README.md index f936f306d..fe1d64e6a 100644 --- a/spine-libgdx/README.md +++ b/spine-libgdx/README.md @@ -21,3 +21,4 @@ Alternatively, the contents of the `spine-libgdx/src` directory can be copied in * [Box2D Example](https://github.com/EsotericSoftware/spine-runtimes/blob/master/spine-libgdx/test/com/esotericsoftware/spine/Box2DExample.java#L56) (written before bounding boxes were available) * [Mix Example](https://github.com/EsotericSoftware/spine-runtimes/blob/master/spine-libgdx/test/com/esotericsoftware/spine/MixTest.java#L39) * [Skeleton Example](https://github.com/EsotericSoftware/spine-runtimes/blob/master/spine-libgdx/test/com/esotericsoftware/spine/SkeletonTest.java#L47) +* [Super Spinboy](https://github.com/EsotericSoftware/spine-superspineboy) Full game example done with Spine Essential.