From dda304faa0bca9a5010ab2f7c49db9426904a9ff Mon Sep 17 00:00:00 2001 From: NathanSweet Date: Tue, 24 Sep 2013 15:37:29 +0200 Subject: [PATCH] Renamed ComputeVertices to ComputeWorldVertices. Sorry for the API breakage, but this is line with UpdateWorldTransform, BoundingBoxAttachment, and future attachments. --- spine-csharp/src/Attachments/RegionAttachment.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/spine-csharp/src/Attachments/RegionAttachment.cs b/spine-csharp/src/Attachments/RegionAttachment.cs index ac57fb8f8..08cbc667f 100644 --- a/spine-csharp/src/Attachments/RegionAttachment.cs +++ b/spine-csharp/src/Attachments/RegionAttachment.cs @@ -130,7 +130,7 @@ namespace Spine { offset[Y4] = localYCos + localX2Sin; } - public void ComputeVertices (float x, float y, Bone bone, float[] vertices) { + public void ComputeWorldVertices (float x, float y, Bone bone, float[] vertices) { x += bone.worldX; y += bone.worldY; float m00 = bone.m00;