From ddf4c5095487fe618cd75f06036467b7e04c847e Mon Sep 17 00:00:00 2001 From: Mario Zechner Date: Tue, 22 Jul 2025 01:10:36 +0200 Subject: [PATCH] [cpp] Call setupPose() in PosedGeneric constructor, to mirror what we do in Java. --- spine-cpp/include/spine/BonePose.h | 2 ++ spine-cpp/include/spine/Posed.h | 2 +- 2 files changed, 3 insertions(+), 1 deletion(-) diff --git a/spine-cpp/include/spine/BonePose.h b/spine-cpp/include/spine/BonePose.h index 9d03a5b7b..1f78fab1b 100644 --- a/spine-cpp/include/spine/BonePose.h +++ b/spine-cpp/include/spine/BonePose.h @@ -63,6 +63,8 @@ namespace spine { friend class Skeleton; friend class Bone; + RTTI_DECL + public: BonePose(); virtual ~BonePose(); diff --git a/spine-cpp/include/spine/Posed.h b/spine-cpp/include/spine/Posed.h index d85ba2775..400a0db4e 100644 --- a/spine-cpp/include/spine/Posed.h +++ b/spine-cpp/include/spine/Posed.h @@ -31,7 +31,6 @@ #define Spine_Posed_h #include -#include namespace spine { class SP_API Posed { @@ -87,6 +86,7 @@ namespace spine { public: PosedGeneric(D &data) : _data(data), _pose(), _constrained(), _applied(&_pose) { + setupPose(); } virtual ~PosedGeneric() {