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Merge branch '3.6' of https://github.com/esotericsoftware/spine-runtimes into 3.6
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commit
df4fb90402
@ -862,6 +862,8 @@ public class Animation {
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/** Changes a slot's {@link Slot#getAttachmentVertices()} to deform a {@link VertexAttachment}. */
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static public class DeformTimeline extends CurveTimeline {
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static private float[] zeros = new float[64];
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int slotIndex;
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VertexAttachment attachment;
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private final float[] frames; // time, ...
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@ -923,20 +925,43 @@ public class Animation {
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FloatArray verticesArray = slot.getAttachmentVertices();
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float[][] frameVertices = this.frameVertices;
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int vertexCount = frameVertices[0].length;
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if (verticesArray.size != vertexCount && pose != setup) alpha = 1; // Don't mix from uninitialized slot vertices.
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float[] vertices = verticesArray.setSize(vertexCount);
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float[] frames = this.frames;
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if (time < frames[0]) { // Time is before first frame.
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VertexAttachment vertexAttachment = (VertexAttachment)slotAttachment;
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switch (pose) {
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case setup:
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verticesArray.size = 0;
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return;
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break;
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case current:
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alpha = 1 - alpha;
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for (int i = 0; i < vertexCount; i++)
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vertices[i] *= alpha;
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if (alpha == 1) break;
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if (vertexAttachment.getBones() == null) {
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// Unweighted vertex positions.
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float[] setupVertices = vertexAttachment.getVertices();
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for (int i = 0; i < vertexCount; i++)
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vertices[i] += (setupVertices[i] - vertices[i]) * alpha;
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} else {
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// Weighted deform offsets.
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alpha = 1 - alpha;
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for (int i = 0; i < vertexCount; i++)
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vertices[i] *= alpha;
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}
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// Fall thru.
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default:
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return;
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}
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float[] zeroVertices;
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if (vertexAttachment.getBones() == null) {
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// Unweighted vertex positions (setup pose).
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zeroVertices = vertexAttachment.getVertices();
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} else {
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// Weighted deform offsets (zeros).
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zeroVertices = zeros;
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if (zeroVertices.length < vertexCount) zeros = zeroVertices = new float[vertexCount];
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}
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System.arraycopy(zeroVertices, 0, vertices, 0, vertexCount);
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return;
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}
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