From df971f7c70eee3746274f1488c8db3e91d5ccbfd Mon Sep 17 00:00:00 2001 From: NathanSweet Date: Mon, 28 Apr 2014 16:08:17 +0200 Subject: [PATCH] Fixed skinned meshes with FFD. --- spine-csharp/src/SkeletonJson.cs | 5 +---- 1 file changed, 1 insertion(+), 4 deletions(-) diff --git a/spine-csharp/src/SkeletonJson.cs b/spine-csharp/src/SkeletonJson.cs index 20beca6a8..cd44b4cbb 100644 --- a/spine-csharp/src/SkeletonJson.cs +++ b/spine-csharp/src/SkeletonJson.cs @@ -462,11 +462,8 @@ namespace Spine { int vertexCount; if (attachment is MeshAttachment) vertexCount = ((MeshAttachment)attachment).vertices.Length; - // BOZO else - vertexCount = 0; - // else - // vertexCount = ((SkinnedMeshAttachment)attachment).Weights.Length / 3 * 2; + vertexCount = ((SkinnedMeshAttachment)attachment).Weights.Length / 3 * 2; if (!valueMap.ContainsKey("vertices")) { if (attachment is MeshAttachment)