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Merge pull request #385 from Fenrisul/master
Fixed non-packed sprite attachment issue
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commit
dfa6c383df
@ -54,7 +54,7 @@ public class SpriteAttachmentLoader : AttachmentLoader {
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public SpriteAttachmentLoader (Sprite sprite, Shader shader) {
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if (sprite.packingMode == SpritePackingMode.Tight) {
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if (sprite.packed && sprite.packingMode == SpritePackingMode.Tight) {
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Debug.LogError("Tight Packer Policy not supported yet!");
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return;
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}
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