Merge pull request #385 from Fenrisul/master

Fixed non-packed sprite attachment issue
This commit is contained in:
Fenrisul 2015-03-13 22:46:45 -07:00
commit dfa6c383df

View File

@ -54,7 +54,7 @@ public class SpriteAttachmentLoader : AttachmentLoader {
public SpriteAttachmentLoader (Sprite sprite, Shader shader) {
if (sprite.packingMode == SpritePackingMode.Tight) {
if (sprite.packed && sprite.packingMode == SpritePackingMode.Tight) {
Debug.LogError("Tight Packer Policy not supported yet!");
return;
}