From c614de0946b104c61b1052cb69621af9024bbea6 Mon Sep 17 00:00:00 2001 From: badlogic Date: Thu, 22 Jun 2017 20:44:14 +0200 Subject: [PATCH] [c] Initializing bone transforms to identity on creation. Closes #924. --- spine-c/spine-c/src/spine/Bone.c | 2 ++ 1 file changed, 2 insertions(+) diff --git a/spine-c/spine-c/src/spine/Bone.c b/spine-c/spine-c/src/spine/Bone.c index d70d797d2..9e76a2caf 100644 --- a/spine-c/spine-c/src/spine/Bone.c +++ b/spine-c/spine-c/src/spine/Bone.c @@ -46,6 +46,8 @@ spBone* spBone_create (spBoneData* data, spSkeleton* skeleton, spBone* parent) { CONST_CAST(spBoneData*, self->data) = data; CONST_CAST(spSkeleton*, self->skeleton) = skeleton; CONST_CAST(spBone*, self->parent) = parent; + CONST_CAST(float, self->a) = 1.0f; + CONST_CAST(float, self->d) = 1.0f; spBone_setToSetupPose(self); return self; }