Fixed additive always being used.

This commit is contained in:
NathanSweet 2013-12-05 11:12:52 +01:00
parent 99fd4c34a4
commit dff7b5ee77

View File

@ -85,7 +85,7 @@ spine.Bone.prototype = {
this.worldRotation = this.data.inheritRotation ? parent.worldRotation + this.rotation : this.rotation;
} else {
this.worldX = flipX ? -this.x : this.x;
this.worldY = (flipY != spine.Bone.yDown) ? -this.y : this.y;
this.worldY = (flipY && spine.Bone.yDown != flipY) ? -this.y : this.y;
this.worldScaleX = this.scaleX;
this.worldScaleY = this.scaleY;
this.worldRotation = this.rotation;
@ -540,7 +540,7 @@ spine.EventTimeline.prototype = {
var frameCount = frames.length;
if (lastTime > time) { // Fire events after last time for looped animations.
apply(skeleton, lastTime, Number.MAX_VALUE, firedEvents, alpha);
this.apply(skeleton, lastTime, Number.MAX_VALUE, firedEvents, alpha);
lastTime = -1;
} else if (lastTime >= frames[frameCount - 1]) // Last time is after last frame.
return;
@ -1150,8 +1150,8 @@ spine.SkeletonJson.prototype = {
boneData.rotation = (boneMap["rotation"] || 0);
boneData.scaleX = boneMap["scaleX"] || 1;
boneData.scaleY = boneMap["scaleY"] || 1;
boneData.inheritScale = boneMap["inheritScale"] == "false" ? false : true;
boneData.inheritRotation = boneMap["inheritRotation"] == "false" ? false : true;
boneData.inheritScale = !boneMap["inheritScale"] || boneMap["inheritScale"] == "true";
boneData.inheritRotation = !boneMap["inheritRotation"] || boneMap["inheritRotation"] == "true";
skeletonData.bones.push(boneData);
}
@ -1172,7 +1172,7 @@ spine.SkeletonJson.prototype = {
}
slotData.attachmentName = slotMap["attachment"];
slotData.additiveBlending = slotMap["additive"] == "false" ? false : true;
slotData.additiveBlending = slotMap["additive"] && slotMap["additive"] == "true";
skeletonData.slots.push(slotData);
}