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[godot] Closes #2958, compatibitlity with deprecated=no
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@ -30,6 +30,7 @@
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#ifndef SPINE_COMMON_H
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#ifndef SPINE_COMMON_H
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#define SPINE_COMMON_H
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#define SPINE_COMMON_H
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#include "core/version_generated.gen.h"
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#ifdef SPINE_GODOT_EXTENSION
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#ifdef SPINE_GODOT_EXTENSION
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#include <godot_cpp/core/version.hpp>
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#include <godot_cpp/core/version.hpp>
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#include <godot_cpp/classes/ref_counted.hpp>
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#include <godot_cpp/classes/ref_counted.hpp>
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@ -57,6 +58,15 @@ using namespace godot;
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#define RS RenderingServer
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#define RS RenderingServer
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#else
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#else
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#include "core/version.h"
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#include "core/version.h"
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// When running scons with deprecated=no, these are not defined in version.h in Godot 4.5.1
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// but our code for older versions of Godot relies on them.
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#ifndef VERSION_MAJOR
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#define VERSION_MAJOR GODOT_VERSION_MAJOR
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#define VERSION_MINOR GODOT_VERSION_MINOR
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#define VERSION_PATCH GODOT_VERSION_PATCH
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#endif
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#if VERSION_MAJOR > 3
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#if VERSION_MAJOR > 3
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#include "core/core_bind.h"
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#include "core/core_bind.h"
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#include "core/error/error_macros.h"
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#include "core/error/error_macros.h"
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