diff --git a/spine-unity/Assets/spine-unity/Modules/SkeletonGraphic/Editor/SkeletonGraphicInspector.cs b/spine-unity/Assets/spine-unity/Modules/SkeletonGraphic/Editor/SkeletonGraphicInspector.cs index 55a8beb9d..5f95f924e 100644 --- a/spine-unity/Assets/spine-unity/Modules/SkeletonGraphic/Editor/SkeletonGraphicInspector.cs +++ b/spine-unity/Assets/spine-unity/Modules/SkeletonGraphic/Editor/SkeletonGraphicInspector.cs @@ -196,7 +196,7 @@ namespace Spine.Unity.Editor { graphic.MeshGenerator.settings.zSpacing = SpineEditorUtilities.defaultZSpacing; graphic.Initialize(false); - graphic.Skeleton.SetSkin(skin); + if (skin != null) graphic.Skeleton.SetSkin(skin); graphic.initialSkinName = skin.Name; graphic.Skeleton.UpdateWorldTransform(); graphic.UpdateMesh();