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Update spine-sfml.h
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@ -34,8 +34,12 @@
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#define SPINE_SHORT_NAMES
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#include <spine/spine.h>
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#include <spine/extension.h>
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#include <SFML/Graphics/Vertex.hpp>
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#include <SFML/Graphics/VertexArray.hpp>
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#include <SFML/Graphics/Texture.hpp>
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#include <SFML/Graphics/RenderTarget.hpp>
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#include <SFML/Graphics/RenderStates.hpp>
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namespace spine {
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