[ts] 4.3 porting (a012479f, 92723279).

This commit is contained in:
Davide Tantillo 2025-07-15 09:50:55 +02:00
parent 9272327990
commit e280924dc5
2 changed files with 20 additions and 25 deletions

View File

@ -152,8 +152,7 @@ export class BonePose extends BoneLocal implements Update {
}
case Inherit.NoScale:
case Inherit.NoScaleOrReflection: {
rotation *= MathUtils.degRad;
const cos = Math.cos(rotation), sin = Math.sin(rotation);
let r = rotation * MathUtils.degRad, cos = Math.cos(r), sin = Math.sin(r);
let za = (pa * cos + pb * sin) / skeleton.scaleX;
let zc = (pc * cos + pd * sin) / skeleton.scaleY;
let s = Math.sqrt(za * za + zc * zc);
@ -162,15 +161,15 @@ export class BonePose extends BoneLocal implements Update {
zc *= s;
s = Math.sqrt(za * za + zc * zc);
if (this.inherit == Inherit.NoScale && (pa * pd - pb * pc < 0) != (skeleton.scaleX < 0 != skeleton.scaleY < 0)) s = -s;
this.rotation = Math.PI / 2 + Math.atan2(zc, za);
const zb = Math.cos(this.rotation) * s;
const zd = Math.sin(this.rotation) * s;
this.shearX *= MathUtils.degRad;
this.shearY = (90 + shearY) * MathUtils.degRad;
const la = Math.cos(this.shearX) * scaleX;
const lb = Math.cos(this.shearY) * scaleY;
const lc = Math.sin(this.shearX) * scaleX;
const ld = Math.sin(this.shearY) * scaleY;
r = Math.PI / 2 + Math.atan2(zc, za);
const zb = Math.cos(r) * s;
const zd = Math.sin(r) * s;
const rx = MathUtils.degRad;
const ry = (90 + shearY) * MathUtils.degRad;
const la = Math.cos(rx) * scaleX;
const lb = Math.cos(ry) * scaleY;
const lc = Math.sin(rx) * scaleX;
const ld = Math.sin(ry) * scaleY;
this.a = za * la + zb * lc;
this.b = za * lb + zb * ld;
this.c = zc * la + zd * lc;

View File

@ -87,19 +87,6 @@ export class RegionAttachment extends Attachment implements HasTextureRegion {
if (!this.region) throw new Error("Region not set.");
let region = this.region;
let uvs = this.uvs;
if (region == null) {
uvs[0] = 0;
uvs[1] = 0;
uvs[2] = 0;
uvs[3] = 1;
uvs[4] = 1;
uvs[5] = 1;
uvs[6] = 1;
uvs[7] = 0;
return;
}
let regionScaleX = this.width / this.region.originalWidth * this.scaleX;
let regionScaleY = this.height / this.region.originalHeight * this.scaleY;
let localX = -this.width / 2 * this.scaleX + this.region.offsetX * regionScaleX;
@ -128,7 +115,16 @@ export class RegionAttachment extends Attachment implements HasTextureRegion {
offset[6] = localX2Cos - localYSin;
offset[7] = localYCos + localX2Sin;
if (region.degrees == 90) {
if (region == null) {
uvs[0] = 0;
uvs[1] = 0;
uvs[2] = 0;
uvs[3] = 1;
uvs[4] = 1;
uvs[5] = 1;
uvs[6] = 1;
uvs[7] = 0;
} else if (region.degrees == 90) {
uvs[0] = region.u2;
uvs[1] = region.v2;
uvs[2] = region.u;