diff --git a/spine-unity/Assets/spine-unity/Mesh Generation/Arrays/ArraysSubmeshedMeshGenerator.cs b/spine-unity/Assets/spine-unity/Mesh Generation/Arrays/ArraysSubmeshedMeshGenerator.cs index dc7e3f43b..664e8ab3c 100644 --- a/spine-unity/Assets/spine-unity/Mesh Generation/Arrays/ArraysSubmeshedMeshGenerator.cs +++ b/spine-unity/Assets/spine-unity/Mesh Generation/Arrays/ArraysSubmeshedMeshGenerator.cs @@ -41,7 +41,6 @@ namespace Spine.Unity.MeshGeneration { public List Separators { get { return this.separators; } } #region Settings - // ArraysMeshGenerator.PremultiplyAlpha public float ZSpacing { get; set; } #endregion diff --git a/spine-unity/Assets/spine-unity/Modules/SkeletonRenderSeparator/SkeletonRenderSeparator.cs b/spine-unity/Assets/spine-unity/Modules/SkeletonRenderSeparator/SkeletonRenderSeparator.cs index 7beab536c..d69ed7442 100644 --- a/spine-unity/Assets/spine-unity/Modules/SkeletonRenderSeparator/SkeletonRenderSeparator.cs +++ b/spine-unity/Assets/spine-unity/Modules/SkeletonRenderSeparator/SkeletonRenderSeparator.cs @@ -125,8 +125,6 @@ namespace Spine.Unity.Modules { int rendererCount = partsRenderers.Count; if (rendererCount <= 0) return; - - if (copyPropertyBlock) mainMeshRenderer.GetPropertyBlock(copiedBlock);