mirror of
https://github.com/EsotericSoftware/spine-runtimes.git
synced 2025-12-20 17:26:01 +08:00
[sdl] Update README for Windows examples.
This commit is contained in:
parent
3b1e86d57a
commit
e2b980c879
@ -38,9 +38,7 @@ The Spine SFML example works on Windows, Linux and Mac OS X. For a spine-c based
|
||||
6. Click `Browse Build` and select the `spine-runtimes/spine-sdl/build` directory. You can create the `build` folder directly in the file dialog via `New Folder`.
|
||||
7. Click `Configure`. Then click `Generate`. This will create a Visual Studio solution file called `spine.sln` in `spine-runtimes/spine-sdl/build` and also download the SDL dependencies.
|
||||
8. Open the `spine.sln` file in Visual Studio
|
||||
9. Right click the `spine-sfml-example` project in the solution explorer and select `Set as Startup Project` from the context menu
|
||||
10. Right click the `spine-sfml-example` project in the solution explorer and select `Properties` from the context menu
|
||||
11. Select `Debugging` in the left-hand list, then set `Working Directory` to `$(OutputPath)`
|
||||
9. Right click the `spine-sdl-example-c` or `spine-sdl-example-cpp` project in the solution explorer and select `Set as Startup Project` from the context menus
|
||||
12. Click `Local Windows Debugger` to run the example
|
||||
|
||||
The entire example code is contained in [main.cpp](example/main.cpp#L61)
|
||||
|
||||
Loading…
x
Reference in New Issue
Block a user