diff --git a/spine-unity/Assets/spine-unity/SkeletonUtility/SkeletonUtility.cs b/spine-unity/Assets/spine-unity/SkeletonUtility/SkeletonUtility.cs index 216b39d98..c53d1fb49 100644 --- a/spine-unity/Assets/spine-unity/SkeletonUtility/SkeletonUtility.cs +++ b/spine-unity/Assets/spine-unity/SkeletonUtility/SkeletonUtility.cs @@ -224,7 +224,7 @@ namespace Spine.Unity { var utilityBones = this.utilityBones; for (int i = 0, n = utilityBones.Count; i < n; i++) { var b = utilityBones[i]; - if (b.bone == null) return; + if (b.bone == null) continue; hasTransformBones |= (b.mode == SkeletonUtilityBone.Mode.Override); hasUtilityConstraints |= constraintTargets.Contains(b.bone); }