diff --git a/spine-unity/Assets/Spine Examples/Scripts/Sample Components/RenderCombinedMesh.cs b/spine-unity/Assets/Spine Examples/Scripts/Sample Components/RenderCombinedMesh.cs index 941ef5d06..09ed000f2 100644 --- a/spine-unity/Assets/Spine Examples/Scripts/Sample Components/RenderCombinedMesh.cs +++ b/spine-unity/Assets/Spine Examples/Scripts/Sample Components/RenderCombinedMesh.cs @@ -136,7 +136,7 @@ namespace Spine.Unity.Examples { } void OnDestroy () { - for (int i = 0; i < 2; ++i) { + for (int i = 0; i < 2; ++i) { Mesh mesh = doubleBufferedMesh.GetNext(); #if UNITY_EDITOR if (Application.isEditor && !Application.isPlaying)