From e49453d774fa851acf3071ced0868f1e2e293502 Mon Sep 17 00:00:00 2001 From: Harald Csaszar Date: Mon, 11 Sep 2023 20:35:20 +0200 Subject: [PATCH] [unity] Minor: formatting whitespace issue fixed of last commit. --- .../Scripts/Sample Components/RenderCombinedMesh.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/spine-unity/Assets/Spine Examples/Scripts/Sample Components/RenderCombinedMesh.cs b/spine-unity/Assets/Spine Examples/Scripts/Sample Components/RenderCombinedMesh.cs index 941ef5d06..09ed000f2 100644 --- a/spine-unity/Assets/Spine Examples/Scripts/Sample Components/RenderCombinedMesh.cs +++ b/spine-unity/Assets/Spine Examples/Scripts/Sample Components/RenderCombinedMesh.cs @@ -136,7 +136,7 @@ namespace Spine.Unity.Examples { } void OnDestroy () { - for (int i = 0; i < 2; ++i) { + for (int i = 0; i < 2; ++i) { Mesh mesh = doubleBufferedMesh.GetNext(); #if UNITY_EDITOR if (Application.isEditor && !Application.isPlaying)