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[Unity] Fix GroundConstraint -y pose values
Fix for this issue: https://github.com/EsotericSoftware/spine-runtimes/issues/484 http://esotericsoftware.com/forum/Unity-IK-SkeletonUtilityGroundConstraint-problem-5464
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@ -71,6 +71,7 @@ public class SkeletonUtilityGroundConstraint : SkeletonUtilityConstraint {
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protected override void OnEnable () {
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base.OnEnable();
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lastHitY = transform.position.y;
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}
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protected override void OnDisable () {
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