Moved error message as a webgl text in editor. Check if textures and atlas consistency when possible.

This commit is contained in:
Davide Tantillo 2025-11-19 16:40:53 +01:00
parent 5cb027c4eb
commit e51b8f00cb
6 changed files with 141 additions and 127 deletions

View File

@ -56,7 +56,7 @@ export class AssetLoader {
public async loadAtlasEditor (sid: number, instance: SDK.IWorldInstance, renderer: SDK.Gfx.IWebGLRenderer) { public async loadAtlasEditor (sid: number, instance: SDK.IWorldInstance, renderer: SDK.Gfx.IWebGLRenderer) {
const projectFile = instance.GetProject().GetProjectFileBySID(sid); const projectFile = instance.GetProject().GetProjectFileBySID(sid);
if (!projectFile) return null; if (!projectFile) throw new Error(`Atlas file not found wit the given SID: ${sid}`);
const blob = projectFile.GetBlob(); const blob = projectFile.GetBlob();
const content = await blob.text(); const content = await blob.text();
@ -73,7 +73,7 @@ export class AssetLoader {
return texture; return texture;
})); }));
return textureAtlas; return { basePath, textureAtlas };
} }
public async loadSpineTextureEditor (pageName: string, pma = false, instance: SDK.IWorldInstance) { public async loadSpineTextureEditor (pageName: string, pma = false, instance: SDK.IWorldInstance) {

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@ -31,7 +31,7 @@ import { BlendMode, Texture, type TextureAtlasPage, TextureFilter, TextureWrap }
export class C3TextureEditor extends Texture { export class C3TextureEditor extends Texture {
texture: SDK.Gfx.IWebGLTexture; texture: SDK.Gfx.IWebGLTexture;
renderer: SDK.Gfx.IWebGLRenderer; renderer?: SDK.Gfx.IWebGLRenderer;
constructor (image: HTMLImageElement | ImageBitmap, renderer: SDK.Gfx.IWebGLRenderer, page: TextureAtlasPage) { constructor (image: HTMLImageElement | ImageBitmap, renderer: SDK.Gfx.IWebGLRenderer, page: TextureAtlasPage) {
super(image); super(image);
@ -56,7 +56,8 @@ export class C3TextureEditor extends Texture {
dispose () { dispose () {
this.renderer.DeleteTexture(this.texture); this.renderer?.DeleteTexture(this.texture);
this.renderer = undefined;
} }
} }

View File

@ -15,16 +15,15 @@ class SpineC3PluginInstance extends SDK.IWorldInstanceBase {
private layoutView?: SDK.UI.ILayoutView; private layoutView?: SDK.UI.ILayoutView;
private renderer?: SDK.Gfx.IWebGLRenderer; private renderer?: SDK.Gfx.IWebGLRenderer;
private currentAtlasFileSID = -1; private textureAtlasSID = -1;
private textureAtlas?: TextureAtlas; private textureAtlas?: TextureAtlas;
private textureAtlasBasePath?: string;
skeleton?: Skeleton; skeleton?: Skeleton;
state?: AnimationState; state?: AnimationState;
skins: string[] = []; skins: string[] = [];
animation?: string; animation?: string;
_inst!: SDK.IWorldInstance & { errors: SpineC3EditorError };
private assetLoader: AssetLoader; private assetLoader: AssetLoader;
private skeletonRenderer: SkeletonRendererCore; private skeletonRenderer: SkeletonRendererCore;
@ -45,7 +44,9 @@ class SpineC3PluginInstance extends SDK.IWorldInstanceBase {
private tempColors = new Float32Array(4096); private tempColors = new Float32Array(4096);
// errors // errors
private errors: SpineC3EditorError = {}; private errorTextureAtlas?: string;
private errorSkeleton?: string;
private errorTextC3?: SDK.Gfx.IWebGLText;
constructor (sdkType: SDK.ITypeBase, inst: SDK.IWorldInstance) { constructor (sdkType: SDK.ITypeBase, inst: SDK.IWorldInstance) {
super(sdkType, inst); super(sdkType, inst);
@ -55,8 +56,6 @@ class SpineC3PluginInstance extends SDK.IWorldInstanceBase {
this.assetLoader = new spine.AssetLoader(); this.assetLoader = new spine.AssetLoader();
this.skeletonRenderer = new spine.SkeletonRendererCore(); this.skeletonRenderer = new spine.SkeletonRendererCore();
this._inst.errors = this.errors;
} }
Release () { Release () {
@ -77,42 +76,43 @@ class SpineC3PluginInstance extends SDK.IWorldInstanceBase {
this.loadAtlas(); this.loadAtlas();
this.loadSkeleton(); this.loadSkeleton();
const hasErrors = this.hasErrors(); const { _inst, skeleton } = this;
if (this.skeleton && !hasErrors) { const errorsString = this.getErrorsString();
if (skeleton && this.textureAtlas && !errorsString) {
this.setAnimation(); this.setAnimation();
this.setSkin(); this.setSkin();
const rectX = this._inst.GetX(); const rectX = _inst.GetX();
const rectY = this._inst.GetY(); const rectY = _inst.GetY();
const rectAngle = this._inst.GetAngle(); const rectAngle = _inst.GetAngle();
let offsetX = this._inst.GetPropertyValue(PLUGIN_CLASS.PROP_BOUNDS_OFFSET_X) as number; let offsetX = _inst.GetPropertyValue(PLUGIN_CLASS.PROP_BOUNDS_OFFSET_X) as number;
let offsetY = this._inst.GetPropertyValue(PLUGIN_CLASS.PROP_BOUNDS_OFFSET_Y) as number; let offsetY = _inst.GetPropertyValue(PLUGIN_CLASS.PROP_BOUNDS_OFFSET_Y) as number;
let offsetAngle = this._inst.GetPropertyValue(PLUGIN_CLASS.PROP_BOUNDS_OFFSET_ANGLE) as number; let offsetAngle = _inst.GetPropertyValue(PLUGIN_CLASS.PROP_BOUNDS_OFFSET_ANGLE) as number;
if (!this.positioningBounds) { if (!this.positioningBounds) {
offsetX += rectX; offsetX += rectX;
offsetY += rectY; offsetY += rectY;
offsetAngle += rectAngle; offsetAngle += rectAngle;
const baseScaleX = this._inst.GetWidth() / this.spineBounds.width; const baseScaleX = _inst.GetWidth() / this.spineBounds.width;
const baseScaleY = this._inst.GetHeight() / this.spineBounds.height; const baseScaleY = _inst.GetHeight() / this.spineBounds.height;
this.skeleton.scaleX = baseScaleX; skeleton.scaleX = baseScaleX;
this.skeleton.scaleY = baseScaleY; skeleton.scaleY = baseScaleY;
this._inst.SetPropertyValue(PLUGIN_CLASS.PROP_SKELETON_SCALE_X, baseScaleX); _inst.SetPropertyValue(PLUGIN_CLASS.PROP_SKELETON_SCALE_X, baseScaleX);
this._inst.SetPropertyValue(PLUGIN_CLASS.PROP_SKELETON_SCALE_Y, baseScaleY); _inst.SetPropertyValue(PLUGIN_CLASS.PROP_SKELETON_SCALE_Y, baseScaleY);
} else { } else {
offsetX += this.positionModePrevX; offsetX += this.positionModePrevX;
offsetY += this.positionModePrevY; offsetY += this.positionModePrevY;
offsetAngle += this.positionModePrevAngle; offsetAngle += this.positionModePrevAngle;
this._inst.SetPropertyValue(PLUGIN_CLASS.PROP_BOUNDS_OFFSET_X, offsetX - rectX); _inst.SetPropertyValue(PLUGIN_CLASS.PROP_BOUNDS_OFFSET_X, offsetX - rectX);
this._inst.SetPropertyValue(PLUGIN_CLASS.PROP_BOUNDS_OFFSET_Y, offsetY - rectY); _inst.SetPropertyValue(PLUGIN_CLASS.PROP_BOUNDS_OFFSET_Y, offsetY - rectY);
this._inst.SetPropertyValue(PLUGIN_CLASS.PROP_BOUNDS_OFFSET_ANGLE, offsetAngle - rectAngle); _inst.SetPropertyValue(PLUGIN_CLASS.PROP_BOUNDS_OFFSET_ANGLE, offsetAngle - rectAngle);
this.positionModePrevX = rectX; this.positionModePrevX = rectX;
this.positionModePrevY = rectY; this.positionModePrevY = rectY;
this.positionModePrevAngle = rectAngle; this.positionModePrevAngle = rectAngle;
this.skeleton.scaleX = this._inst.GetPropertyValue(PLUGIN_CLASS.PROP_SKELETON_SCALE_X) as number; skeleton.scaleX = _inst.GetPropertyValue(PLUGIN_CLASS.PROP_SKELETON_SCALE_X) as number;
this.skeleton.scaleY = this._inst.GetPropertyValue(PLUGIN_CLASS.PROP_SKELETON_SCALE_Y) as number; skeleton.scaleY = _inst.GetPropertyValue(PLUGIN_CLASS.PROP_SKELETON_SCALE_Y) as number;
} }
@ -121,7 +121,7 @@ class SpineC3PluginInstance extends SDK.IWorldInstanceBase {
const inv255 = 1 / 255; const inv255 = 1 / 255;
this.update(0); this.update(0);
let command = this.skeletonRenderer.render(this.skeleton); let command = this.skeletonRenderer.render(skeleton);
while (command) { while (command) {
const { numVertices, positions, uvs, colors, indices, numIndices, blendMode } = command; const { numVertices, positions, uvs, colors, indices, numIndices, blendMode } = command;
@ -163,39 +163,35 @@ class SpineC3PluginInstance extends SDK.IWorldInstanceBase {
iRenderer.SetAlphaBlend(); iRenderer.SetAlphaBlend();
iRenderer.SetColorFillMode(); iRenderer.SetColorFillMode();
iRenderer.SetColorRgba(0.25, 0, 0, 0.25); iRenderer.SetColorRgba(0.25, 0, 0, 0.25);
iRenderer.LineQuad(this._inst.GetQuad()); iRenderer.LineQuad(_inst.GetQuad());
iRenderer.Line(rectX, rectY, offsetX, offsetY); iRenderer.Line(rectX, rectY, offsetX, offsetY);
// if (this.hasErrors()) {
// iRenderer.SetColorFillMode();
// iRenderer.SetColorRgba(1, 0, 0, .5);
// iRenderer.Quad(this._inst.GetQuad());
// }
} else { } else {
iRenderer.SetAlphaBlend();
const sdkType = this._sdkType as SpineC3PluginType; const logo = (this._sdkType as SpineC3PluginType).getSpineLogo(iRenderer);
const logo = sdkType.getSpineLogo(iRenderer);
if (logo) { if (logo) {
iRenderer.ResetColor(); iRenderer.SetColorRgba(1, 1, 1, errorsString ? 0.25 : 1);
iRenderer.SetAlphaBlend();
iRenderer.SetTexture(logo); iRenderer.SetTexture(logo);
if (hasErrors) {
iRenderer.SetColorRgba(1, 0, 0, 1);
}
iRenderer.Quad(this._inst.GetQuad());
} else { } else {
iRenderer.SetAlphaBlend();
iRenderer.SetColorFillMode(); iRenderer.SetColorFillMode();
iRenderer.SetColorRgba(0.25, 0, 0, 0.25);
if (this.HadTextureError())
iRenderer.SetColorRgba(0.25, 0, 0, 0.25);
else
iRenderer.SetColorRgba(0, 0, 0.1, 0.1);
iRenderer.Quad(this._inst.GetQuad());
} }
const quad = _inst.GetQuad();
iRenderer.Quad(quad);
if (errorsString) {
const webglText = this.getErrorTextC3(iRenderer, this.layoutView);
webglText.SetSize(_inst.GetWidth(), _inst.GetHeight(), this.layoutView.GetZoomFactor());
webglText.SetText(errorsString);
const texture = webglText.GetTexture();
if (!texture) return;
iRenderer.SetColorRgba(1, 1, 1, 1);
iRenderer.SetTexture(texture);
iRenderer.Quad3(quad, webglText.GetTexRect());
}
} }
} }
@ -204,16 +200,21 @@ class SpineC3PluginInstance extends SDK.IWorldInstanceBase {
console.log(`Prop change - Name: ${id} - Value: ${value}`); console.log(`Prop change - Name: ${id} - Value: ${value}`);
if (id === PLUGIN_CLASS.PROP_ATLAS) { if (id === PLUGIN_CLASS.PROP_ATLAS) {
this.textureAtlasSID = -1;
this.textureAtlas?.dispose(); this.textureAtlas?.dispose();
this.textureAtlas = undefined; this.textureAtlas = undefined;
this.skins = []; this.skins = [];
this.skeleton = undefined;
this.resetBounds();
this.layoutView?.Refresh(); this.layoutView?.Refresh();
return; return;
} }
if (id === PLUGIN_CLASS.PROP_SKELETON) { if (id === PLUGIN_CLASS.PROP_SKELETON) {
this.errorSkeleton = undefined;
this.skeleton = undefined; this.skeleton = undefined;
this.skins = []; this.skins = [];
this.resetBounds();
this.layoutView?.Refresh(); this.layoutView?.Refresh();
return; return;
} }
@ -304,6 +305,27 @@ class SpineC3PluginInstance extends SDK.IWorldInstanceBase {
this.update(0); this.update(0);
} }
private async loadAtlas () {
if (!this.renderer) return;
this.checkAtlasTexturesValidity();
const propValue = this._inst.GetPropertyValue(PLUGIN_CLASS.PROP_ATLAS) as number;
if (this.textureAtlasSID === propValue && !this.errorTextureAtlas) return;
this.textureAtlasSID = propValue;
const result = await this.assetLoader.loadAtlasEditor(propValue, this._inst, this.renderer)
.catch((error: Error) => {
this.errorTextureAtlas = error.message;
this.layoutView?.Refresh();
});
if (!result) return;
this.errorTextureAtlas = undefined;
this.textureAtlas = result.textureAtlas;
this.textureAtlasBasePath = result.basePath;
this.layoutView?.Refresh();
}
private async loadSkeleton () { private async loadSkeleton () {
if (!this.renderer || !this.textureAtlas) return; if (!this.renderer || !this.textureAtlas) return;
if (this.skeleton) return; if (this.skeleton) return;
@ -314,16 +336,20 @@ class SpineC3PluginInstance extends SDK.IWorldInstanceBase {
const loaderScale = this._inst.GetPropertyValue(PLUGIN_CLASS.PROP_LOADER_SCALE) as number; const loaderScale = this._inst.GetPropertyValue(PLUGIN_CLASS.PROP_LOADER_SCALE) as number;
const skeletonData = await this.assetLoader.loadSkeletonEditor(propValue, this.textureAtlas, loaderScale, this._inst) const skeletonData = await this.assetLoader.loadSkeletonEditor(propValue, this.textureAtlas, loaderScale, this._inst)
.catch((error) => { .catch((error) => {
console.log("ATLAS AND SKELETON NOT CORRESPONDING", error); if (!this.errorSkeleton) this.layoutView?.Refresh();
this.errorSkeleton = `${error.message}\n. Likely Atlas and Skeleton are not corresponding.`;
}); });
if (!skeletonData) return; if (!skeletonData) return;
this.errorSkeleton = undefined;
this.skeleton = new spine.Skeleton(skeletonData); this.skeleton = new spine.Skeleton(skeletonData);
const animationStateData = new spine.AnimationStateData(skeletonData); const animationStateData = new spine.AnimationStateData(skeletonData);
this.state = new spine.AnimationState(animationStateData); this.state = new spine.AnimationState(animationStateData);
this.setSkin(); this.setSkin();
this.update(0); this.update(0);
console.log(this.skeleton, this.textureAtlas);
this.setBoundsFromBoundsProvider(); this.setBoundsFromBoundsProvider();
this.initBounds(); this.initBounds();
@ -331,23 +357,6 @@ class SpineC3PluginInstance extends SDK.IWorldInstanceBase {
console.log("SKELETON LOADED"); console.log("SKELETON LOADED");
} }
private async loadAtlas () {
if (!this.renderer) return;
const propValue = this._inst.GetPropertyValue(PLUGIN_CLASS.PROP_ATLAS) as number;
if (this.currentAtlasFileSID === propValue) return;
this.currentAtlasFileSID = propValue;
console.log("Loading atlas");
const textureAtlas = await this.assetLoader.loadAtlasEditor(propValue, this._inst, this.renderer);
if (!textureAtlas) return;
this.textureAtlas = textureAtlas;
this.layoutView?.Refresh();
}
private setBoundsFromBoundsProvider () { private setBoundsFromBoundsProvider () {
const propValue = this._inst.GetPropertyValue(PLUGIN_CLASS.PROP_BOUNDS_PROVIDER) as SpineBoundsProviderType; const propValue = this._inst.GetPropertyValue(PLUGIN_CLASS.PROP_BOUNDS_PROVIDER) as SpineBoundsProviderType;
@ -371,11 +380,20 @@ class SpineC3PluginInstance extends SDK.IWorldInstanceBase {
} }
private resetBounds () { private resetBounds () {
if (!this.skeleton || !this.textureAtlas) {
this._inst.SetSize(200, 200);
this._inst.SetPropertyValue(PLUGIN_CLASS.PROP_BOUNDS_OFFSET_X, 0);
this._inst.SetPropertyValue(PLUGIN_CLASS.PROP_BOUNDS_OFFSET_Y, 0);
this._inst.SetPropertyValue(PLUGIN_CLASS.PROP_BOUNDS_OFFSET_ANGLE, 0);
this._inst.SetPropertyValue(PLUGIN_CLASS.PROP_SKELETON_SCALE_X, 1);
this._inst.SetPropertyValue(PLUGIN_CLASS.PROP_SKELETON_SCALE_Y, 1);
return;
}
this.setBoundsFromBoundsProvider(); this.setBoundsFromBoundsProvider();
if (this.getErrorsString()) return;
if (this.hasErrors()) return;
const { x, y, width, height } = this.spineBounds; const { x, y, width, height } = this.spineBounds;
this._inst.SetOrigin(-x / width, -y / height); this._inst.SetOrigin(-x / width, -y / height);
this._inst.SetSize(width, height); this._inst.SetSize(width, height);
@ -404,6 +422,55 @@ class SpineC3PluginInstance extends SDK.IWorldInstanceBase {
this.resetBounds(); this.resetBounds();
} }
private checkAtlasTexturesValidity () {
const atlasSid = this._inst.GetPropertyValue(PLUGIN_CLASS.PROP_ATLAS) as number;
if (atlasSid === -1) return;
const { textureAtlas, textureAtlasBasePath } = this;
if (!textureAtlas || textureAtlasBasePath === undefined) return;
for (const page of textureAtlas.pages) {
if (!this._inst.GetProject().GetProjectFileByExportPath(textureAtlasBasePath + page.name)) {
this.skeleton = undefined;
this.OnPropertyChanged(PLUGIN_CLASS.PROP_ATLAS, atlasSid);
return;
}
}
}
private getErrorsString () {
const { skins, animation, spineBounds } = this;
const errors = [];
const boundsType = this._inst.GetPropertyValue(PLUGIN_CLASS.PROP_BOUNDS_PROVIDER) as SpineBoundsProviderType;
if (boundsType === "animation-skin" && ((!skins || skins.length === 0) && !animation))
errors.push("Animation/Skin bounds provider requires one between skin and animation to be set.");
if (Boolean(!animation || this.skeleton?.data.findAnimation(animation)) === false)
errors.push("Not existing animation");
const { width, height } = spineBounds;
if (width <= 0 || height <= 0)
errors.push("A bounds cannot have negative dimensions. This might happen when the setup pose is empty. Try to set a skin and the Animation/Skin bounds provider.");
if (this.errorTextureAtlas) errors.push(this.errorTextureAtlas);
if (this.errorSkeleton) errors.push(this.errorSkeleton);
if (errors.length === 0) return "";
return errors.join("\n");
}
private getErrorTextC3 (iRenderer: SDK.Gfx.IWebGLRenderer, iLayoutView: SDK.UI.ILayoutView) {
if (this.errorTextC3) return this.errorTextC3;
const errorTextC3 = iRenderer.CreateRendererText()
this.errorTextC3 = errorTextC3;
this.errorTextC3.SetFontSize(12);
this.errorTextC3.SetColorRgb(1, 0, 0);
this.errorTextC3.SetTextureUpdateCallback(() => iLayoutView.Refresh());
return this.errorTextC3;
}
private update (delta: number) { private update (delta: number) {
const { state, skeleton } = this; const { state, skeleton } = this;
@ -415,40 +482,6 @@ class SpineC3PluginInstance extends SDK.IWorldInstanceBase {
skeleton.updateWorldTransform(spine.Physics.update); skeleton.updateWorldTransform(spine.Physics.update);
} }
private setError (key: SpineC3EditorErrorType, condition: boolean, message: string) {
if (condition) {
this.errors[key] = message;
return;
}
delete this.errors[key];
}
private hasErrors () {
const { errors, skins, animation, spineBounds } = this;
const boundsType = this._inst.GetPropertyValue(PLUGIN_CLASS.PROP_BOUNDS_PROVIDER) as SpineBoundsProviderType;
this.setError(
"boundsAnimationSkinType",
boundsType === "animation-skin" && ((!skins || skins.length === 0) && !animation),
"Animation/Skin bounds provider requires one between skin and animation to be set."
);
this.setError(
"nonExistingAnimation",
Boolean(!animation || this.skeleton?.data.findAnimation(animation)) === false,
"Not existing animation"
);
const { width, height } = spineBounds;
this.setError(
"boundsNoDimension",
width <= 0 || height <= 0,
"A bounds cannot have negative dimensions. This might happen when the setup pose is empty. Try to set a skin and the Animation/Skin bounds provider."
);
return Object.keys(errors).length > 0;
}
GetTexture () { GetTexture () {
const image = this.GetObjectType().GetImage(); const image = this.GetObjectType().GetImage();
return super.GetTexture(image); return super.GetTexture(image);
@ -481,9 +514,6 @@ class SpineC3PluginInstance extends SDK.IWorldInstanceBase {
} }
}; };
type SpineC3EditorErrorType = "boundsAnimationSkinType" | "nonExistingAnimation" | "boundsNoDimension";
type SpineC3EditorError = Partial<Record<SpineC3EditorErrorType, string>>;
PLUGIN_CLASS.Instance = SpineC3PluginInstance; PLUGIN_CLASS.Instance = SpineC3PluginInstance;
export type { SpineC3PluginInstance as SDKEditorInstanceClass }; export type { SpineC3PluginInstance as SDKEditorInstanceClass };

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@ -30,10 +30,6 @@
"name": "skin", "name": "skin",
"desc": "skin" "desc": "skin"
}, },
"spine-errors": {
"name": "Errors",
"desc": "errors"
},
"spine-bounds-provider-group": { "spine-bounds-provider-group": {
"name": "Bounds provider", "name": "Bounds provider",
"desc": "Select the desired buound provider and fill the respective properties." "desc": "Select the desired buound provider and fill the respective properties."

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@ -30,10 +30,6 @@
"name": "皮肤", "name": "皮肤",
"desc": "皮肤" "desc": "皮肤"
}, },
"spine-errors": {
"name": "错误",
"desc": "错误"
},
"spine-bounds-provider-group": { "spine-bounds-provider-group": {
"name": "边界提供者", "name": "边界提供者",
"desc": "选择所需的边界提供者并填写相应的属性。" "desc": "选择所需的边界提供者并填写相应的属性。"

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@ -22,7 +22,6 @@ const PLUGIN_CLASS = class SpineC3Plugin extends SDK.IPluginBase {
static PROP_LOADER_SCALE = "spine-loader-scale"; static PROP_LOADER_SCALE = "spine-loader-scale";
static PROP_SKIN = "spine-skin"; static PROP_SKIN = "spine-skin";
static PROP_ANIMATION = "spine-animation"; static PROP_ANIMATION = "spine-animation";
static PROP_ERRORS = "spine-errors";
static PROP_RATIO_WIDTH = "spine-restore-ratio-width"; static PROP_RATIO_WIDTH = "spine-restore-ratio-width";
static PROP_RATIO_HEIGHT = "spine-restore-ratio-height"; static PROP_RATIO_HEIGHT = "spine-restore-ratio-height";
static PROP_BOUNDS_PROVIDER_GROUP = "spine-bounds-provider-group"; static PROP_BOUNDS_PROVIDER_GROUP = "spine-bounds-provider-group";
@ -73,14 +72,6 @@ const PLUGIN_CLASS = class SpineC3Plugin extends SDK.IPluginBase {
new SDK.PluginProperty("text", SpineC3Plugin.PROP_SKIN, ""), new SDK.PluginProperty("text", SpineC3Plugin.PROP_SKIN, ""),
new SDK.PluginProperty("text", SpineC3Plugin.PROP_ANIMATION, ""), new SDK.PluginProperty("text", SpineC3Plugin.PROP_ANIMATION, ""),
new SDK.PluginProperty("check", SpineC3Plugin.PROP_DEBUG_SKELETON, false), new SDK.PluginProperty("check", SpineC3Plugin.PROP_DEBUG_SKELETON, false),
new SDK.PluginProperty("info", SpineC3Plugin.PROP_ERRORS, {
infoCallback (inst) {
const errors = (inst.GetInstance() as unknown as { errors: Record<string, string> }).errors;
return Object.values(errors).reduce((acc, next) => {
return acc === "" ? next : `${acc}\n${next}`;
}, "");
},
}),
new SDK.PluginProperty("group", SpineC3Plugin.PROP_BOUNDS_PROVIDER_GROUP), new SDK.PluginProperty("group", SpineC3Plugin.PROP_BOUNDS_PROVIDER_GROUP),
new SDK.PluginProperty("combo", SpineC3Plugin.PROP_BOUNDS_PROVIDER, { new SDK.PluginProperty("combo", SpineC3Plugin.PROP_BOUNDS_PROVIDER, {