[godot] Update scenes with more default data.

This commit is contained in:
Mario Zechner 2022-11-29 09:32:21 +01:00
parent 11d0a86d40
commit e545a11315
8 changed files with 11 additions and 0 deletions

View File

@ -11,6 +11,7 @@ script = ExtResource( 1 )
position = Vector2( 473, 487 )
scale = Vector2( 0.575051, 0.575051 )
skeleton_data_res = ExtResource( 2 )
preview_skin = "Default"
preview_animation = "-- Empty --"
preview_frame = false
preview_time = 0.0

View File

@ -9,6 +9,7 @@
position = Vector2( 501.503, 472.035 )
scale = Vector2( 0.518624, 0.518624 )
skeleton_data_res = ExtResource( 1 )
preview_skin = "Default"
preview_animation = "-- Empty --"
preview_frame = false
preview_time = 0.0

View File

@ -10,6 +10,7 @@ script = ExtResource( 1 )
position = Vector2( 481, 457 )
scale = Vector2( 0.5, 0.5 )
skeleton_data_res = ExtResource( 2 )
preview_skin = "Default"
preview_animation = "-- Empty --"
preview_frame = false
preview_time = 0.0

View File

@ -11,6 +11,7 @@ script = ExtResource( 2 )
position = Vector2( 478, 483 )
scale = Vector2( 0.58461, 0.58461 )
skeleton_data_res = ExtResource( 1 )
preview_skin = "Default"
preview_animation = ""
preview_frame = false
preview_time = 0.0

View File

@ -12,6 +12,7 @@ script = ExtResource( 1 )
position = Vector2( 474, 506 )
scale = Vector2( 0.560712, 0.560712 )
skeleton_data_res = ExtResource( 2 )
preview_skin = "Default"
preview_animation = "-- Empty --"
preview_frame = false
preview_time = 0.0
@ -27,6 +28,7 @@ slot_name = "gun"
position = Vector2( 84.6909, -67.9174 )
scale = Vector2( 0.193472, 0.193472 )
skeleton_data_res = ExtResource( 3 )
preview_skin = "Default"
preview_animation = "-- Empty --"
preview_frame = false
preview_time = 0.0
@ -54,6 +56,7 @@ slot_name = "front-fist"
position = Vector2( -2.64624, -10.8111 )
scale = Vector2( 0.193389, 0.193389 )
skeleton_data_res = ExtResource( 2 )
preview_skin = "Default"
preview_animation = "-- Empty --"
preview_frame = false
preview_time = 0.0

View File

@ -1850,6 +1850,7 @@ script = ExtResource( 2 )
position = Vector2( 72.0001, 520 )
scale = Vector2( 0.323942, 0.323942 )
skeleton_data_res = ExtResource( 1 )
preview_skin = "Default"
preview_animation = "-- Empty --"
preview_frame = false
preview_time = 0.0
@ -1919,6 +1920,7 @@ anims/walk_looped = SubResource( 129 )
position = Vector2( 1284, 520 )
scale = Vector2( -0.328761, 0.328761 )
skeleton_data_res = ExtResource( 3 )
preview_skin = "Default"
preview_animation = "-- Empty --"
preview_frame = false
preview_time = 0.0

View File

@ -31,6 +31,7 @@ position = Vector2( 501, 507 )
scale = Vector2( 0.546374, 0.546373 )
skeleton_data_res = ExtResource( 1 )
normal_material = SubResource( 2 )
preview_skin = "Default"
preview_animation = "-- Empty --"
preview_frame = false
preview_time = 0.0

View File

@ -11,6 +11,7 @@ script = ExtResource( 3 )
position = Vector2( 576, 506 )
scale = Vector2( 0.458967, 0.458967 )
skeleton_data_res = ExtResource( 1 )
preview_skin = "Default"
preview_animation = "-- Empty --"
preview_frame = false
preview_time = 0.0