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https://github.com/EsotericSoftware/spine-runtimes.git
synced 2026-02-06 07:14:55 +08:00
Fixed AttachmentTimeline from missing first key.
http://esotericsoftware.com/forum/viewtopic.php?p=16600#p16600
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@ -53,14 +53,15 @@ public class AttachmentTimeline implements Timeline {
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}
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public function apply (skeleton:Skeleton, lastTime:Number, time:Number, firedEvents:Vector.<Event>, alpha:Number) : void {
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if (time < frames[0])
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return; // Time is before first frame.
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var frames:Vector.<Number> = this.frames;
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if (time < frames[0]) {
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if (lastTime > time) apply(skeleton, lastTime, int.MAX_VALUE, null, 0);
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return;
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} else if (lastTime > time) //
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lastTime = -1;
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var frameIndex:int;
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if (time >= frames[int(frames.length - 1)]) // Time is after last frame.
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frameIndex = frames.length - 1;
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else
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frameIndex = Animation.binarySearch(frames, time, 1) - 1;
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var frameIndex:int = time >= frames[frames.length - 1] ? frames.length - 1 : Animation.binarySearch1(frames, time) - 1;
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if (frames[frameIndex] < lastTime) return;
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var attachmentName:String = attachmentNames[frameIndex];
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skeleton.slots[slotIndex].attachment = attachmentName == null ? null : skeleton.getAttachmentForSlotIndex(slotIndex, attachmentName);
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@ -479,7 +479,7 @@ void _spAttachmentTimeline_apply (const spTimeline* timeline, spSkeleton* skelet
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frameIndex = time >= self->frames[self->framesCount - 1] ?
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self->framesCount - 1 : binarySearch1(self->frames, self->framesCount, time) - 1;
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if (self->frames[frameIndex] <= lastTime) return;
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if (self->frames[frameIndex] < lastTime) return;
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attachmentName = self->attachmentNames[frameIndex];
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spSlot_setAttachment(skeleton->slots[self->slotIndex],
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@ -444,7 +444,7 @@ namespace Spine {
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lastTime = -1;
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int frameIndex = time >= frames[frames.Length - 1] ? frames.Length - 1 : Animation.binarySearch(frames, time) - 1;
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if (frames[frameIndex] <= lastTime) return;
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if (frames[frameIndex] < lastTime) return;
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String attachmentName = attachmentNames[frameIndex];
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skeleton.slots[slotIndex].Attachment =
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@ -86,8 +86,8 @@ public class Animation {
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if (skeleton == null) throw new IllegalArgumentException("skeleton cannot be null.");
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if (loop && duration != 0) {
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lastTime %= duration;
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time %= duration;
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lastTime %= duration;
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}
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Array<Timeline> timelines = this.timelines;
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@ -468,8 +468,8 @@ public class Animation {
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static public class AttachmentTimeline implements Timeline {
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int slotIndex;
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private final float[] frames; // time, ...
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private final String[] attachmentNames;
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final float[] frames; // time, ...
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final String[] attachmentNames;
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public AttachmentTimeline (int frameCount) {
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frames = new float[frameCount];
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@ -511,7 +511,7 @@ public class Animation {
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lastTime = -1;
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int frameIndex = (time >= frames[frames.length - 1] ? frames.length : binarySearch(frames, time)) - 1;
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if (frames[frameIndex] <= lastTime) return;
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if (frames[frameIndex] < lastTime) return;
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String attachmentName = attachmentNames[frameIndex];
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skeleton.slots.get(slotIndex).setAttachment(
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@ -304,7 +304,7 @@ public class AnimationState {
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TrackEntry next, previous;
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Animation animation;
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boolean loop;
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float delay, time, lastTime, endTime, timeScale = 1;
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float delay, time, lastTime = -1, endTime, timeScale = 1;
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float mixTime, mixDuration;
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AnimationStateListener listener;
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float mix = 1;
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@ -0,0 +1,101 @@
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/******************************************************************************
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* Spine Runtimes Software License
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* Version 2.1
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*
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* Copyright (c) 2013, Esoteric Software
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* All rights reserved.
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*
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* You are granted a perpetual, non-exclusive, non-sublicensable and
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* non-transferable license to install, execute and perform the Spine Runtimes
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* Software (the "Software") solely for internal use. Without the written
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* permission of Esoteric Software (typically granted by licensing Spine), you
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* may not (a) modify, translate, adapt or otherwise create derivative works,
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* improvements of the Software or develop new applications using the Software
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* or (b) remove, delete, alter or obscure any trademarks or any copyright,
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* trademark, patent or other intellectual property or proprietary rights
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* notices on or in the Software, including any copy thereof. Redistributions
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* in binary or source form must include this license and terms.
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*
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* THIS SOFTWARE IS PROVIDED BY ESOTERIC SOFTWARE "AS IS" AND ANY EXPRESS OR
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* IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
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* MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO
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* EVENT SHALL ESOTERIC SOFTARE BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
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* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
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* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS;
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* OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
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* WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR
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* OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
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* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*****************************************************************************/
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package com.esotericsoftware.spine;
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import com.badlogic.gdx.utils.Array;
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import com.esotericsoftware.spine.Animation.AttachmentTimeline;
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import com.esotericsoftware.spine.Animation.Timeline;
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import com.esotericsoftware.spine.attachments.Attachment;
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/** Unit tests for {@link AttachmentTimeline}. */
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public class AttachmentTimelineTests {
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private final SkeletonData skeletonData;
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private final Skeleton skeleton;
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private Slot slot;
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private AnimationState state;
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public AttachmentTimelineTests () {
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skeletonData = new SkeletonData();
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BoneData boneData = new BoneData("bone", null);
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skeletonData.getBones().add(boneData);
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skeletonData.getSlots().add(new SlotData("slot", boneData));
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Attachment attachment1 = new Attachment("attachment1") {};
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Attachment attachment2 = new Attachment("attachment2") {};
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Skin skin = new Skin("skin");
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skin.addAttachment(0, "attachment1", attachment1);
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skin.addAttachment(0, "attachment2", attachment2);
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skeletonData.setDefaultSkin(skin);
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skeleton = new Skeleton(skeletonData);
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slot = skeleton.findSlot("slot");
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AttachmentTimeline timeline = new AttachmentTimeline(2);
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timeline.setFrame(0, 0, "attachment1");
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timeline.setFrame(1, 0.5f, "attachment2");
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Animation animation = new Animation("animation", Array.with((Timeline)timeline), 1);
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animation.setDuration(1);
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state = new AnimationState(new AnimationStateData(skeletonData));
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state.setAnimation(0, animation, true);
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test(0, attachment1);
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test(0, attachment1);
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test(0.25f, attachment1);
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test(0f, attachment1);
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test(0.25f, attachment2);
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test(0.25f, attachment2);
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System.out.println("AttachmentTimeline tests passed.");
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}
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private void test (float delta, Attachment attachment) {
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state.update(delta);
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state.apply(skeleton);
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if (slot.getAttachment() != attachment)
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throw new FailException("Wrong attachment: " + slot.getAttachment() + " != " + attachment);
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}
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static class FailException extends RuntimeException {
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public FailException (String message) {
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super(message);
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}
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}
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static public void main (String[] args) throws Exception {
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new AttachmentTimelineTests();
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}
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}
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@ -72,7 +72,7 @@ public class EventTimelineTests {
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test(0.1f, 0.2f, 0.3f, 0.4f);
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test(1, 2, 3, 4, 5, 6, 6, 7, 7, 8, 9, 10, 11, 11.01f, 12, 12, 12, 12);
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System.out.println("All tests passed.");
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System.out.println("EventTimeline tests passed.");
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}
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private void test (float... frames) {
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