From e6ba25c59bbee7d2b6f8aae3f80e7f60237998b7 Mon Sep 17 00:00:00 2001 From: NathanSweet Date: Fri, 25 Jul 2014 16:40:40 +0200 Subject: [PATCH] Fixed enableErrorChecking. --- spine-starling/spine-starling-example/src/Main.as | 1 + .../spine-starling/src/spine/starling/PolygonBatch.as | 2 +- 2 files changed, 2 insertions(+), 1 deletion(-) diff --git a/spine-starling/spine-starling-example/src/Main.as b/spine-starling/spine-starling-example/src/Main.as index ce79f44a3..e9266053d 100644 --- a/spine-starling/spine-starling-example/src/Main.as +++ b/spine-starling/spine-starling-example/src/Main.as @@ -16,6 +16,7 @@ public class Main extends Sprite { example = GoblinsExample; _starling = new Starling(example, stage); + _starling.enableErrorChecking = true; _starling.showStats = true; _starling.start(); } diff --git a/spine-starling/spine-starling/src/spine/starling/PolygonBatch.as b/spine-starling/spine-starling/src/spine/starling/PolygonBatch.as index 717e3568c..74553ab49 100644 --- a/spine-starling/spine-starling/src/spine/starling/PolygonBatch.as +++ b/spine-starling/spine-starling/src/spine/starling/PolygonBatch.as @@ -264,7 +264,7 @@ internal class PolygonBatch { var fragmentShader:String = "tex ft1, v1, fs0 " + flags + " \n" + // sample texture 0 "mul oc, ft1, v0 \n"; // multiply color with texel color - Starling.current.registerProgramFromSource(name, vertexShader, fragmentShader); + program = Starling.current.registerProgramFromSource(name, vertexShader, fragmentShader); } context.setProgram(program); }