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[unity] Minor: whitespace correction of previous commit.
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@ -89,8 +89,8 @@ namespace Spine.Unity {
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#else
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protected const bool EditReferenceRect = false;
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#endif
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/// <summary>Update mode to optionally limit updates to e.g. only apply animations but not update the mesh.</summary>
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public UpdateMode UpdateMode { get { return updateMode; } set { updateMode = value; } }
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/// <summary>Update mode to optionally limit updates to e.g. only apply animations but not update the mesh.</summary>
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public UpdateMode UpdateMode { get { return updateMode; } set { updateMode = value; } }
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protected UpdateMode updateMode = UpdateMode.FullUpdate;
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/// <summary>Update mode used when the MeshRenderer becomes invisible
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