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https://github.com/EsotericSoftware/spine-runtimes.git
synced 2026-02-16 03:51:37 +08:00
[libgdx] Added skin color to nonessential data.
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@ -399,6 +399,9 @@ public class SkeletonBinary extends SkeletonLoader {
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skin = new Skin("default");
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} else {
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skin = new Skin(input.readString());
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if (nonessential) Color.rgba8888ToColor(skin.color, input.readInt());
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Object[] bones = skin.bones.setSize(input.readInt(true)), items = skeletonData.bones.items;
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for (int i = 0, n = skin.bones.size; i < n; i++)
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bones[i] = items[input.readInt(true)];
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@ -29,6 +29,7 @@
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package com.esotericsoftware.spine;
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import com.badlogic.gdx.graphics.Color;
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import com.badlogic.gdx.utils.Array;
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import com.badlogic.gdx.utils.Null;
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import com.badlogic.gdx.utils.OrderedSet;
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@ -47,6 +48,9 @@ public class Skin {
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final Array<ConstraintData> constraints = new Array(0);
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private final SkinEntry lookup = new SkinEntry(0, "", null);
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// Nonessential.
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final Color color = new Color(0.99607843f, 0.61960787f, 0.30980393f, 1); // fe9e4fff
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public Skin (String name) {
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if (name == null) throw new IllegalArgumentException("name cannot be null.");
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this.name = name;
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@ -139,6 +143,11 @@ public class Skin {
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return name;
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}
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/** The color of the skin as it was in Spine, or a default color if nonessential data was not exported. */
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public Color getColor () {
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return color;
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}
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public String toString () {
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return name;
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}
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