diff --git a/spine-unity/Assets/Spine/Editor/spine-unity/Editor/Utility/AssetUtility.cs b/spine-unity/Assets/Spine/Editor/spine-unity/Editor/Utility/AssetUtility.cs index 21bf9d186..4ce8b0c07 100644 --- a/spine-unity/Assets/Spine/Editor/spine-unity/Editor/Utility/AssetUtility.cs +++ b/spine-unity/Assets/Spine/Editor/spine-unity/Editor/Utility/AssetUtility.cs @@ -62,8 +62,8 @@ namespace Spine.Unity.Editor { public const string SkeletonDataSuffix = "_SkeletonData"; public const string AtlasSuffix = "_Atlas"; - static readonly int[][] compatibleBinaryVersions = { new[] { 3, 8, 0 } }; - static readonly int[][] compatibleJsonVersions = { new[] { 3, 8, 0 } }; + static readonly int[][] compatibleBinaryVersions = { new[] { 3, 8, 0 }, new[] { 3, 9, 0 } }; + static readonly int[][] compatibleJsonVersions = { new[] { 3, 8, 0 }, new[] { 3, 9, 0 } }; //static bool isFixVersionRequired = false; /// HACK: This list keeps the asset reference temporarily during importing. diff --git a/spine-unity/Assets/Spine/version.txt b/spine-unity/Assets/Spine/version.txt index b3935ff70..1037e0c9d 100644 --- a/spine-unity/Assets/Spine/version.txt +++ b/spine-unity/Assets/Spine/version.txt @@ -1 +1 @@ -This Spine-Unity runtime works with data exported from Spine Editor version: 3.8.xx \ No newline at end of file +This Spine-Unity runtime works with data exported from Spine Editor version: 3.8.xx and 3.9.xx \ No newline at end of file