diff --git a/spine-cpp/spine-cpp/src/spine/SkeletonBinary.cpp b/spine-cpp/spine-cpp/src/spine/SkeletonBinary.cpp index 46f5f8751..26c298bf2 100644 --- a/spine-cpp/spine-cpp/src/spine/SkeletonBinary.cpp +++ b/spine-cpp/spine-cpp/src/spine/SkeletonBinary.cpp @@ -1255,7 +1255,7 @@ Animation *SkeletonBinary::readAnimation(const String &name, DataInput *input, S switch (timelineType) { case ATTACHMENT_DEFORM: { - VertexAttachment *attachment = static_cast(baseAttachment); + VertexAttachment *attachment = static_cast(baseAttachment); bool weighted = attachment->_bones.size() > 0; Vector &vertices = attachment->_vertices; int deformLength = weighted ? (int) vertices.size() / 3 * 2 : (int) vertices.size(); diff --git a/spine-flutter/src/spine_flutter.cpp b/spine-flutter/src/spine_flutter.cpp index c19cd37ba..05f9f6c72 100644 --- a/spine-flutter/src/spine_flutter.cpp +++ b/spine-flutter/src/spine_flutter.cpp @@ -37,7 +37,7 @@ using namespace spine; struct Block { int size; int allocated; - uint8_t* memory; + uint8_t *memory; int free() { return size - allocated; @@ -47,14 +47,14 @@ struct Block { return free() >= numBytes; } - uint8_t* allocate(int numBytes) { + uint8_t *allocate(int numBytes) { uint8_t *ptr = memory + allocated; allocated += numBytes; return ptr; } }; -class BlockAllocator : public SpineObject{ +class BlockAllocator : public SpineObject { int initialBlockSize; Vector blocks; @@ -64,9 +64,9 @@ public: } ~BlockAllocator() { - for (int i = 0; i < blocks.size(); i++) { - SpineExtension::free(blocks[i].memory, __FILE__, __LINE__); - } + for (int i = 0; i < blocks.size(); i++) { + SpineExtension::free(blocks[i].memory, __FILE__, __LINE__); + } } Block newBlock(int numBytes) { @@ -77,7 +77,7 @@ public: template T *allocate(size_t num) { - return (T *) _allocate((int)(sizeof(T) * num)); + return (T *) _allocate((int) (sizeof(T) * num)); } void compress() { @@ -89,17 +89,18 @@ public: blocks.clear(); blocks.add(newBlock(totalSize)); } + private: - void *_allocate(int numBytes) { - // 16-byte align allocations - int alignedNumBytes = numBytes + (numBytes % 16 != 0 ? 16 - (numBytes % 16) : 0); - Block *block = &blocks[blocks.size() - 1]; - if (!block->canFit(alignedNumBytes)) { - blocks.add(newBlock(MathUtil::max(initialBlockSize, alignedNumBytes))); - block = &blocks[blocks.size() - 1]; - } - return block->allocate(alignedNumBytes); - } + void *_allocate(int numBytes) { + // 16-byte align allocations + int alignedNumBytes = numBytes + (numBytes % 16 != 0 ? 16 - (numBytes % 16) : 0); + Block *block = &blocks[blocks.size() - 1]; + if (!block->canFit(alignedNumBytes)) { + blocks.add(newBlock(MathUtil::max(initialBlockSize, alignedNumBytes))); + block = &blocks[blocks.size() - 1]; + } + return block->allocate(alignedNumBytes); + } }; struct AnimationStateEvent { @@ -187,19 +188,19 @@ static SpineExtension *defaultExtension = nullptr; static DebugExtension *debugExtension = nullptr; static void initExtensions() { - if (defaultExtension == nullptr) { - defaultExtension = new DefaultSpineExtension(); - debugExtension = new DebugExtension(defaultExtension); - } + if (defaultExtension == nullptr) { + defaultExtension = new DefaultSpineExtension(); + debugExtension = new DebugExtension(defaultExtension); + } } spine::SpineExtension *spine::getDefaultExtension() { - initExtensions(); + initExtensions(); return defaultExtension; } void spine_enable_debug_extension(int32_t enable) { - initExtensions(); + initExtensions(); SpineExtension::setInstance(enable ? debugExtension : defaultExtension); } @@ -212,7 +213,7 @@ int32_t spine_minor_version() { } void spine_report_leaks() { - initExtensions(); + initExtensions(); debugExtension->reportLeaks(); fflush(stdout); } @@ -656,7 +657,7 @@ void spine_skeleton_drawable_dispose(spine_skeleton_drawable drawable) { SpineExtension::free(drawable, __FILE__, __LINE__); } -static _spine_render_command *batch_sub_commands(BlockAllocator &allocator, Vector<_spine_render_command*> &commands, int first, int last, int numVertices, int numIndices) { +static _spine_render_command *batch_sub_commands(BlockAllocator &allocator, Vector<_spine_render_command *> &commands, int first, int last, int numVertices, int numIndices) { _spine_render_command *batched = spine_render_command_create(allocator, numVertices, numIndices, commands[first]->blendMode, commands[first]->atlasPage); float *positions = batched->positions; float *uvs = batched->uvs; @@ -679,7 +680,7 @@ static _spine_render_command *batch_sub_commands(BlockAllocator &allocator, Vect return batched; } -static _spine_render_command *batch_commands(BlockAllocator &allocator, Vector<_spine_render_command*> &commands) { +static _spine_render_command *batch_commands(BlockAllocator &allocator, Vector<_spine_render_command *> &commands) { if (commands.size() == 0) return nullptr; _spine_render_command *root = nullptr; @@ -1472,7 +1473,7 @@ spine_path_constraint spine_skeleton_find_path_constraint(spine_skeleton skeleto } spine_bounds spine_skeleton_get_bounds(spine_skeleton skeleton) { - _spine_bounds *bounds = (_spine_bounds*)malloc(sizeof(_spine_bounds)); + _spine_bounds *bounds = (_spine_bounds *) malloc(sizeof(_spine_bounds)); if (skeleton == nullptr) return (spine_bounds) bounds; Skeleton *_skeleton = (Skeleton *) skeleton; Vector vertices;