From ea7dbecb98edc74e439aa9ef90dcf6eed865f718 Mon Sep 17 00:00:00 2001 From: badlogic Date: Wed, 19 Jul 2017 14:27:45 +0200 Subject: [PATCH] [starling] You can now override StarlingAtlasAttachmentLoader#getTexture to provide your own texture for a path --- .../src/spine/starling/StarlingAtlasAttachmentLoader.as | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/spine-starling/spine-starling/src/spine/starling/StarlingAtlasAttachmentLoader.as b/spine-starling/spine-starling/src/spine/starling/StarlingAtlasAttachmentLoader.as index 138e0bd58..7c6543381 100644 --- a/spine-starling/spine-starling/src/spine/starling/StarlingAtlasAttachmentLoader.as +++ b/spine-starling/spine-starling/src/spine/starling/StarlingAtlasAttachmentLoader.as @@ -59,7 +59,7 @@ package spine.starling { } public function newRegionAttachment(skin : Skin, name : String, path : String) : RegionAttachment { - var texture : Texture = atlas.getTexture(path); + var texture : Texture = getTexture(path); if (texture == null) throw new Error("Region not found in Starling atlas: " + path + " (region attachment: " + name + ")"); var attachment : RegionAttachment = new RegionAttachment(name); @@ -96,7 +96,7 @@ package spine.starling { } public function newMeshAttachment(skin : Skin, name : String, path : String) : MeshAttachment { - var texture : Texture = atlas.getTexture(path); + var texture : Texture = getTexture(path); if (texture == null) throw new Error("Region not found in Starling atlas: " + path + " (mesh attachment: " + name + ")"); var rotated : Boolean = atlas.getRotation(path);