mirror of
https://github.com/EsotericSoftware/spine-runtimes.git
synced 2026-02-06 23:34:53 +08:00
Finish DisableRendering sample and add isRendering flag to SpineView
This commit is contained in:
parent
2e5c1c9ff0
commit
ebc7bc9cfc
@ -0,0 +1,196 @@
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package com.esotericsoftware.spine
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import androidx.compose.foundation.background
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import androidx.compose.foundation.gestures.detectDragGestures
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import androidx.compose.foundation.layout.Box
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import androidx.compose.foundation.layout.Column
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import androidx.compose.foundation.layout.fillMaxSize
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import androidx.compose.foundation.layout.offset
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import androidx.compose.foundation.layout.padding
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import androidx.compose.foundation.layout.size
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import androidx.compose.material.icons.Icons
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import androidx.compose.material.icons.rounded.ArrowBack
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import androidx.compose.material3.ExperimentalMaterial3Api
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import androidx.compose.material3.Icon
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import androidx.compose.material3.IconButton
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import androidx.compose.material3.Scaffold
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import androidx.compose.material3.Text
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import androidx.compose.material3.TopAppBar
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import androidx.compose.runtime.Composable
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import androidx.compose.runtime.getValue
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import androidx.compose.runtime.mutableFloatStateOf
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import androidx.compose.runtime.mutableStateOf
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import androidx.compose.runtime.remember
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import androidx.compose.runtime.setValue
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import androidx.compose.ui.Modifier
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import androidx.compose.ui.draw.clipToBounds
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import androidx.compose.ui.geometry.Offset
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import androidx.compose.ui.geometry.Size
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import androidx.compose.ui.graphics.Color
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import androidx.compose.ui.input.pointer.pointerInput
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import androidx.compose.ui.layout.onGloballyPositioned
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import androidx.compose.ui.layout.positionInParent
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import androidx.compose.ui.layout.positionInRoot
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import androidx.compose.ui.platform.LocalContext
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import androidx.compose.ui.unit.IntOffset
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import androidx.compose.ui.unit.dp
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import androidx.compose.ui.unit.toSize
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import androidx.compose.ui.viewinterop.AndroidView
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import androidx.navigation.NavHostController
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import com.esotericsoftware.spine.android.AndroidSkeletonDrawable
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import com.esotericsoftware.spine.android.AndroidTextureAtlas
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import com.esotericsoftware.spine.android.SpineController
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import com.esotericsoftware.spine.android.SpineView
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import com.esotericsoftware.spine.android.utils.SkeletonDataUtils
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import kotlin.random.Random
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@OptIn(ExperimentalMaterial3Api::class)
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@Composable
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fun DisableRendering(nav: NavHostController) {
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Scaffold(
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topBar = {
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TopAppBar(
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title = { Text(text = Destination.DisableRendering.title) },
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navigationIcon = {
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IconButton({ nav.navigateUp() }) {
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Icon(
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Icons.Rounded.ArrowBack,
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null,
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)
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}
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}
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)
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}
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) { paddingValues ->
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Column(
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modifier = Modifier
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.padding(paddingValues)
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.padding()
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.onGloballyPositioned { coordinates ->
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print(coordinates.size.toSize())
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}
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) {
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Column(
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modifier = Modifier
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.padding(8.dp)
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) {
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Text("Scroll spine boys out of the viewport")
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Text("Rendering is disabled when the spine view moves out of the viewport, preserving CPU/GPU resources.")
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}
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SpineBoys()
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}
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}
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}
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@Composable
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fun SpineBoys() {
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var boxSize by remember { mutableStateOf(Size.Zero) }
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val offsetX = remember { mutableFloatStateOf(0f) }
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val offsetY = remember { mutableFloatStateOf(0f) }
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Box(
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modifier = Modifier
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.fillMaxSize()
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.clipToBounds()
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.onGloballyPositioned { coordinates ->
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boxSize = coordinates.size.toSize()
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}
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.pointerInput(Unit) {
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detectDragGestures { change, dragAmount ->
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change.consume()
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offsetX.floatValue += dragAmount.x
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offsetY.floatValue += dragAmount.y
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}
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}
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) {
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if (boxSize != Size.Zero) {
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val contentSize = boxSize * 4f
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val context = LocalContext.current
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val cachedAtlas =
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remember { AndroidTextureAtlas.fromAsset("spineboy.atlas", context) }
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val cachedSkeletonData = remember {
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SkeletonDataUtils.fromAsset(
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cachedAtlas,
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"spineboy-pro.json",
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context
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)
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}
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val spineboys = remember {
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val rng = Random(System.currentTimeMillis())
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List(100) { index ->
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val scale = 0.1f + rng.nextFloat() * 0.2f
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val position = Offset(
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rng.nextFloat() * contentSize.width,
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rng.nextFloat() * contentSize.height
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)
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SpineBoyData(
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index,
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scale,
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position,
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if (index == 99) "hoverboard" else "walk"
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)
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}
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}
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spineboys.forEach { spineBoyData ->
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val isSpineBoyVisible = remember { mutableStateOf(false) }
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Box(modifier = Modifier
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.offset {
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IntOffset(
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(-(contentSize.width / 2) + spineBoyData.position.x + offsetX.floatValue.toInt()).toInt(),
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(-(contentSize.height / 2) + spineBoyData.position.y + offsetY.floatValue.toInt()).toInt(),
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)
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}
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.size(
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(boxSize.width * spineBoyData.scale).dp,
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(boxSize.height * spineBoyData.scale).dp
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)
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.onGloballyPositioned { coordinates ->
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val positionInRoot = coordinates.positionInParent()
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val size = coordinates.size.toSize()
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val isInViewport = positionInRoot.x < boxSize.width &&
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positionInRoot.x + size.width > 0 &&
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positionInRoot.y < boxSize.height &&
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positionInRoot.y + size.height > 0
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isSpineBoyVisible.value = isInViewport
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}
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) {
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AndroidView(
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factory = { ctx ->
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SpineView.loadFromDrawable(
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AndroidSkeletonDrawable(cachedAtlas, cachedSkeletonData),
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ctx,
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SpineController {
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it.animationState.setAnimation(
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0,
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spineBoyData.animation,
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true
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)
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}
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).apply {
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isRendering = false
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}
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},
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update = { view ->
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view.isRendering = isSpineBoyVisible.value
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}
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)
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}
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}
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}
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}
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}
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data class SpineBoyData(
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val id: Int,
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val scale: Float,
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val position: Offset,
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val animation: String
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)
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@ -20,7 +20,6 @@ import androidx.compose.material3.Text
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import androidx.compose.material3.TopAppBar
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import androidx.compose.runtime.Composable
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import androidx.compose.ui.Modifier
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import androidx.compose.ui.platform.LocalContext
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import androidx.compose.ui.unit.dp
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import androidx.navigation.NavHostController
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import androidx.navigation.compose.NavHost
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@ -67,7 +66,7 @@ fun AppContent() {
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Destination.DressUp,
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Destination.IKFollowing,
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Destination.Physics,
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Destination.TheBoys
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Destination.DisableRendering
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),
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paddingValues
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)
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@ -117,9 +116,9 @@ fun AppContent() {
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}
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composable(
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Destination.TheBoys.route
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Destination.DisableRendering.route
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) {
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TheBoys(navController)
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DisableRendering(navController)
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}
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}
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}
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@ -188,5 +187,5 @@ sealed class Destination(val route: String, val title: String) {
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data object DressUp : Destination("dressUp", "Dress Up")
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data object IKFollowing : Destination("ikFollowing", "IK Following")
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data object Physics: Destination("physics", "Physics (drag anywhere)")
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data object TheBoys: Destination("theBoys", "100 Spine Boys")
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data object DisableRendering: Destination("disableRendering", "Disable Rendering")
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}
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@ -1,133 +0,0 @@
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package com.esotericsoftware.spine
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import android.view.View
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import androidx.compose.foundation.background
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import androidx.compose.foundation.gestures.detectDragGestures
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import androidx.compose.foundation.layout.Box
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import androidx.compose.foundation.layout.fillMaxSize
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import androidx.compose.foundation.layout.offset
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import androidx.compose.foundation.layout.padding
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import androidx.compose.foundation.layout.size
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import androidx.compose.material.icons.Icons
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import androidx.compose.material.icons.rounded.ArrowBack
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import androidx.compose.material3.ExperimentalMaterial3Api
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import androidx.compose.material3.Icon
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import androidx.compose.material3.IconButton
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import androidx.compose.material3.Scaffold
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import androidx.compose.material3.Text
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import androidx.compose.material3.TopAppBar
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import androidx.compose.runtime.Composable
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import androidx.compose.runtime.getValue
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import androidx.compose.runtime.mutableFloatStateOf
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import androidx.compose.runtime.mutableStateOf
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import androidx.compose.runtime.remember
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import androidx.compose.runtime.setValue
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import androidx.compose.ui.Modifier
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import androidx.compose.ui.draw.clipToBounds
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import androidx.compose.ui.draw.scale
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import androidx.compose.ui.geometry.Offset
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import androidx.compose.ui.geometry.Size
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import androidx.compose.ui.graphics.Color
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import androidx.compose.ui.input.pointer.pointerInput
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import androidx.compose.ui.layout.onGloballyPositioned
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import androidx.compose.ui.platform.LocalContext
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import androidx.compose.ui.unit.IntOffset
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import androidx.compose.ui.unit.dp
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import androidx.compose.ui.unit.toSize
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import androidx.compose.ui.viewinterop.AndroidView
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import androidx.navigation.NavHostController
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import com.esotericsoftware.spine.android.AndroidSkeletonDrawable
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import com.esotericsoftware.spine.android.AndroidTextureAtlas
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import com.esotericsoftware.spine.android.SpineController
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import com.esotericsoftware.spine.android.SpineView
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import com.esotericsoftware.spine.android.utils.SkeletonDataUtils
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import kotlin.random.Random
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@OptIn(ExperimentalMaterial3Api::class)
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@Composable
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fun TheBoys(nav: NavHostController) {
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Scaffold(
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topBar = {
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TopAppBar(
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title = { Text(text = Destination.TheBoys.title) },
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navigationIcon = {
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IconButton({ nav.navigateUp() }) {
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Icon(
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Icons.Rounded.ArrowBack,
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null,
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)
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}
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}
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)
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}
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) { paddingValues ->
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var viewportSize by remember { mutableStateOf(Size.Zero) }
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val offsetX = remember { mutableFloatStateOf(0f) }
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val offsetY = remember { mutableFloatStateOf(0f) }
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Box(
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modifier = Modifier
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.padding(paddingValues)
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.fillMaxSize()
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.clipToBounds()
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.onGloballyPositioned { coordinates ->
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viewportSize = coordinates.size.toSize()
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}
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.pointerInput(Unit) {
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detectDragGestures { change, dragAmount ->
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change.consume()
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offsetX.floatValue += dragAmount.x
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offsetY.floatValue += dragAmount.y
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}
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}
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) {
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if (viewportSize != Size.Zero) {
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val contentSize = viewportSize * 4f
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val context = LocalContext.current
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val cachedAtlas = remember { AndroidTextureAtlas.fromAsset("spineboy.atlas", context) }
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val cachedSkeletonData = remember { SkeletonDataUtils.fromAsset(cachedAtlas, "spineboy-pro.json", context) }
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val spineboys = remember {
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val rng = Random(System.currentTimeMillis())
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List(100) { index ->
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val scale = 0.1f + rng.nextFloat() * 0.2f
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val position = Offset(rng.nextFloat() * contentSize.width, rng.nextFloat() * contentSize.height)
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SpineBoyData(scale, position, if (index == 99) "hoverboard" else "walk")
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}
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}
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spineboys.forEach { spineBoyData ->
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Box(modifier = Modifier
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.offset {
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IntOffset(
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(-(contentSize.width / 2) + spineBoyData.position.x + offsetX.floatValue.toInt()).toInt(),
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(-(contentSize.height / 2) + spineBoyData.position.y + offsetY.floatValue.toInt()).toInt(),
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)
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}
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.scale(spineBoyData.scale)
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) {
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AndroidView(
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factory = { ctx ->
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SpineView.loadFromDrawable(
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AndroidSkeletonDrawable(cachedAtlas, cachedSkeletonData),
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ctx,
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SpineController {
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it.animationState.setAnimation(0, spineBoyData.animation, true)
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}
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)
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},
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)
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}
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}
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}
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}
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}
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}
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data class SpineBoyData(
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val scale: Float,
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val position: Offset,
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val animation: String
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)
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@ -119,11 +119,15 @@ public class SpineController {
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}
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public void pause() {
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playing = false;
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if (playing) {
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playing = false;
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}
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}
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public void resume() {
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playing = true;
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if (!playing) {
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playing = true;
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}
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}
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public Point toSkeletonCoordinates(Point position) {
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@ -132,6 +136,22 @@ public class SpineController {
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return new Point((int) (x / scaleX - offsetX), (int) (y / scaleY - offsetY));
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}
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public void setOnBeforeUpdateWorldTransforms(@Nullable SpineControllerCallback onBeforeUpdateWorldTransforms) {
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this.onBeforeUpdateWorldTransforms = onBeforeUpdateWorldTransforms;
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}
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public void setOnAfterUpdateWorldTransforms(@Nullable SpineControllerCallback onAfterUpdateWorldTransforms) {
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this.onAfterUpdateWorldTransforms = onAfterUpdateWorldTransforms;
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}
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public void setOnBeforePaint(@Nullable SpineControllerBeforePaintCallback onBeforePaint) {
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this.onBeforePaint = onBeforePaint;
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}
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public void setOnAfterPaint(@Nullable SpineControllerAfterPaintCallback onAfterPaint) {
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this.onAfterPaint = onAfterPaint;
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}
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protected void setCoordinateTransform(double offsetX, double offsetY, double scaleX, double scaleY) {
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this.offsetX = offsetX;
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this.offsetY = offsetY;
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@ -42,13 +42,20 @@ import android.graphics.Canvas;
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import android.os.Handler;
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import android.os.Looper;
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import android.util.AttributeSet;
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import android.util.Log;
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import android.view.Choreographer;
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import android.view.View;
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import androidx.annotation.NonNull;
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import java.io.Console;
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import java.io.File;
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import java.net.URL;
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import java.util.Collections;
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import java.util.HashSet;
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import java.util.Set;
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import java.util.Timer;
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import java.util.TimerTask;
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public class SpineView extends View implements Choreographer.FrameCallback {
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@ -138,6 +145,7 @@ public class SpineView extends View implements Choreographer.FrameCallback {
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private float x = 0;
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private float y = 0;
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private final SkeletonRenderer renderer = new SkeletonRenderer();
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private Boolean rendering = true;
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private Bounds computedBounds = new Bounds();
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private SpineController controller;
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@ -235,6 +243,14 @@ public class SpineView extends View implements Choreographer.FrameCallback {
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updateCanvasTransform();
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}
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public Boolean isRendering() {
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return rendering;
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}
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public void setRendering(Boolean rendering) {
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this.rendering = rendering;
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}
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private void loadFrom(AndroidSkeletonDrawableLoader loader) {
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Handler mainHandler = new Handler(Looper.getMainLooper());
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Thread backgroundThread = new Thread(() -> {
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@ -253,7 +269,7 @@ public class SpineView extends View implements Choreographer.FrameCallback {
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@Override
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public void onDraw (@NonNull Canvas canvas) {
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super.onDraw(canvas);
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if (controller == null || !controller.isInitialized()) {
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if (controller == null || !controller.isInitialized() || !rendering) {
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return;
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}
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