From ec3db90e65927cb48cb87a4ccd68bb3989fe2b8f Mon Sep 17 00:00:00 2001 From: NathanSweet Date: Tue, 12 Jan 2016 06:42:41 +0100 Subject: [PATCH] Fixed skeleton flip. --- .../spine-libgdx/src/com/esotericsoftware/spine/Bone.java | 4 ++++ 1 file changed, 4 insertions(+) diff --git a/spine-libgdx/spine-libgdx/src/com/esotericsoftware/spine/Bone.java b/spine-libgdx/spine-libgdx/src/com/esotericsoftware/spine/Bone.java index 39ee888ad..0b309ea2b 100644 --- a/spine-libgdx/spine-libgdx/src/com/esotericsoftware/spine/Bone.java +++ b/spine-libgdx/spine-libgdx/src/com/esotericsoftware/spine/Bone.java @@ -96,10 +96,14 @@ public class Bone implements Updatable { if (parent == null) { // Root bone. Skeleton skeleton = this.skeleton; if (skeleton.flipX) { + la = -la; + lc = -lc; scaleX = -scaleX; x = -x; } if (skeleton.flipY) { + lb = -lb; + ld = -ld; scaleY = -scaleY; y = -y; }