From ecab41ab8b025d2172c6c2e22aa0301f2cefcbe4 Mon Sep 17 00:00:00 2001 From: NathanSweet Date: Tue, 2 Sep 2014 13:02:15 +0200 Subject: [PATCH] Fixed bend direction for IK keys. --- spine-c/src/spine/SkeletonJson.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/spine-c/src/spine/SkeletonJson.c b/spine-c/src/spine/SkeletonJson.c index 2c80b0a0a..09a0cc04d 100644 --- a/spine-c/src/spine/SkeletonJson.c +++ b/spine-c/src/spine/SkeletonJson.c @@ -235,7 +235,7 @@ static spAnimation* _spSkeletonJson_readAnimation (spSkeletonJson* self, Json* r } for (frame = ikMap->child, i = 0; frame; frame = frame->next, ++i) { spIkConstraintTimeline_setFrame(timeline, i, Json_getFloat(frame, "time", 0), Json_getFloat(frame, "mix", 0), - Json_getFloat(frame, "bendPositive", 1) ? 1 : -1); + Json_getInt(frame, "bendPositive", 1) ? 1 : -1); readCurve(SUPER(timeline), i, frame); } animation->timelines[animation->timelinesCount++] = SUPER_CAST(spTimeline, timeline);