From ed58364b5143f9b4e8fe8b3db0273072603ff3f6 Mon Sep 17 00:00:00 2001 From: Mario Zechner Date: Tue, 15 Jul 2025 10:35:44 +0200 Subject: [PATCH] [libgdx] Clean-up headless test --- .../esotericsoftware/spine/HeadlessTest.java | 90 ------------------- 1 file changed, 90 deletions(-) diff --git a/spine-libgdx/spine-libgdx-tests/src/com/esotericsoftware/spine/HeadlessTest.java b/spine-libgdx/spine-libgdx-tests/src/com/esotericsoftware/spine/HeadlessTest.java index 3b223a97b..9dc14ea71 100644 --- a/spine-libgdx/spine-libgdx-tests/src/com/esotericsoftware/spine/HeadlessTest.java +++ b/spine-libgdx/spine-libgdx-tests/src/com/esotericsoftware/spine/HeadlessTest.java @@ -36,13 +36,8 @@ import com.badlogic.gdx.backends.headless.HeadlessApplicationConfiguration; import com.badlogic.gdx.files.FileHandle; import com.badlogic.gdx.graphics.Texture; import com.badlogic.gdx.graphics.g2d.TextureAtlas; -import com.badlogic.gdx.graphics.g2d.TextureAtlas.AtlasRegion; -import com.badlogic.gdx.graphics.g2d.TextureAtlas.TextureAtlasData; import com.esotericsoftware.spine.utils.SkeletonSerializer; -import java.io.StringWriter; -import java.util.Locale; - public class HeadlessTest implements ApplicationListener { private String skeletonPath; private String atlasPath; @@ -54,83 +49,6 @@ public class HeadlessTest implements ApplicationListener { this.animationName = animationName; } - // Removed Printer class - now using SkeletonSerializer - /* - static class Printer { - private int indentLevel = 0; - private static final String INDENT = " "; - - private void print (String text) { - for (int i = 0; i < indentLevel; i++) { - System.out.print(INDENT); - } - System.out.println(text); - } - - private void printValue (String name, Object value) { - if (value == null) { - print(name + ": null"); - } else if (value instanceof String) { - print(name + ": \"" + value + "\""); - } else if (value instanceof Float) { - // Format floats to 6 decimal places to match other runtimes - print(name + ": " + String.format(Locale.US, "%.6f", value)); - } else { - print(name + ": " + value); - } - } - - private void indent () { - indentLevel++; - } - - private void unindent () { - indentLevel--; - } - - public void printSkeletonData (SkeletonData data) { - print("SkeletonData {"); - indent(); - - // Basic properties - printValue("name", data.getName()); - printValue("version", data.getVersion()); - printValue("hash", data.getHash()); - printValue("x", data.getX()); - printValue("y", data.getY()); - printValue("width", data.getWidth()); - printValue("height", data.getHeight()); - printValue("referenceScale", data.getReferenceScale()); - printValue("fps", data.getFps()); - printValue("imagesPath", data.getImagesPath()); - printValue("audioPath", data.getAudioPath()); - - // TODO: Add bones, slots, skins, animations, etc. in future expansion - - unindent(); - print("}"); - } - - public void printSkeleton (Skeleton skeleton) { - print("Skeleton {"); - indent(); - - // Basic properties - printValue("x", skeleton.getX()); - printValue("y", skeleton.getY()); - printValue("scaleX", skeleton.getScaleX()); - printValue("scaleY", skeleton.getScaleY()); - printValue("time", skeleton.getTime()); - - // TODO: Add runtime state (bones, slots, etc.) in future expansion - - unindent(); - print("}"); - } - } - */ - - // Mock texture that doesn't require OpenGL - similar to AndroidTexture static class MockTexture extends Texture { private int width, height; @@ -152,33 +70,25 @@ public class HeadlessTest implements ApplicationListener { @Override public void bind () { - // Do nothing } @Override public void bind (int unit) { - // Do nothing } @Override public void dispose () { - // Do nothing } } - // Custom TextureAtlas that doesn't load actual textures - similar to AndroidTextureAtlas static class HeadlessTextureAtlas extends TextureAtlas { public HeadlessTextureAtlas (FileHandle packFile) { - // Load atlas data without creating real textures TextureAtlasData data = new TextureAtlasData(packFile, packFile.parent(), false); - // Create mock textures for each page for (TextureAtlasData.Page page : data.getPages()) { - // Create a mock texture - we use 1024x1024 as a default size page.texture = new MockTexture(1024, 1024); } - // Create regions from the data for (TextureAtlasData.Region region : data.getRegions()) { AtlasRegion atlasRegion = new AtlasRegion(region.page.texture, region.left, region.top, region.rotate ? region.height : region.width, region.rotate ? region.width : region.height);