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https://github.com/EsotericSoftware/spine-runtimes.git
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Multi line comments in case we every want to support C89.
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@ -72,8 +72,8 @@ void _ExampleRegionAttachment_dispose (Attachment* attachment) {
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}
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void _ExampleRegionAttachment_draw (Attachment* attachment, Slot* slot) {
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// ExampleRegionAttachment* self = (ExampleRegionAttachment*)attachment;
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// Draw or queue region for drawing.
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/* ExampleRegionAttachment* self = (ExampleRegionAttachment*)attachment;
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Draw or queue region for drawing. */
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}
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RegionAttachment* RegionAttachment_create (const char* name, AtlasRegion* region) {
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@ -108,48 +108,48 @@ char* _Util_readFile (const char* path, int* length);
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char* _readFile (const char* path, int* length);
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void _Skeleton_init (Skeleton* self, SkeletonData* data, //
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void _Skeleton_init (Skeleton* self, SkeletonData* data, /**/
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void (*dispose) (Skeleton* skeleton));
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void _Skeleton_deinit (Skeleton* self);
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/**/
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void _Attachment_init (Attachment* self, const char* name, AttachmentType type, //
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void (*dispose) (Attachment* self), //
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void _Attachment_init (Attachment* self, const char* name, AttachmentType type, /**/
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void (*dispose) (Attachment* self), /**/
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void (*draw) (Attachment* self, struct Slot* slot));
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void _Attachment_deinit (Attachment* self);
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/**/
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void _RegionAttachment_init (RegionAttachment* self, const char* name, //
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void (*dispose) (Attachment* self), //
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void _RegionAttachment_init (RegionAttachment* self, const char* name, /**/
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void (*dispose) (Attachment* self), /**/
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void (*draw) (Attachment* self, struct Slot* slot));
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void _RegionAttachment_deinit (RegionAttachment* self);
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/**/
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void _Timeline_init (Timeline* self, //
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void (*dispose) (Timeline* self), //
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void _Timeline_init (Timeline* self, /**/
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void (*dispose) (Timeline* self), /**/
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void (*apply) (const Timeline* self, Skeleton* skeleton, float time, float alpha));
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void _Timeline_deinit (Timeline* self);
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/**/
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void _CurveTimeline_init (CurveTimeline* self, int frameCount, //
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void (*dispose) (Timeline* self), //
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void _CurveTimeline_init (CurveTimeline* self, int frameCount, /**/
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void (*dispose) (Timeline* self), /**/
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void (*apply) (const Timeline* self, Skeleton* skeleton, float time, float alpha));
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void _CurveTimeline_deinit (CurveTimeline* self);
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/**/
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void _AtlasPage_init (AtlasPage* self, const char* name, //
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void _AtlasPage_init (AtlasPage* self, const char* name, /**/
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void (*dispose) (AtlasPage* self));
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void _AtlasPage_deinit (AtlasPage* self);
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/**/
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void _AttachmentLoader_init (AttachmentLoader* self, //
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void (*dispose) (AttachmentLoader* self), //
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void _AttachmentLoader_init (AttachmentLoader* self, /**/
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void (*dispose) (AttachmentLoader* self), /**/
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Attachment* (*newAttachment) (AttachmentLoader* self, Skin* skin, AttachmentType type, const char* name));
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void _AttachmentLoader_deinit (AttachmentLoader* self);
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void _AttachmentLoader_setError (AttachmentLoader* self, const char* error1, const char* error2);
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@ -70,8 +70,8 @@ typedef struct _TimelineVtable {
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void (*dispose) (Timeline* self);
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} _TimelineVtable;
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void _Timeline_init (Timeline* self, //
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void (*dispose) (Timeline* self), //
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void _Timeline_init (Timeline* self, /**/
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void (*dispose) (Timeline* self), /**/
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void (*apply) (const Timeline* self, Skeleton* skeleton, float time, float alpha)) {
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CONST_CAST(_TimelineVtable*, self->vtable) = NEW(_TimelineVtable);
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VTABLE(Timeline, self) ->dispose = dispose;
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@ -96,8 +96,8 @@ static const float CURVE_LINEAR = 0;
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static const float CURVE_STEPPED = -1;
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static const int CURVE_SEGMENTS = 10;
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void _CurveTimeline_init (CurveTimeline* self, int frameCount, //
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void (*dispose) (Timeline* self), //
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void _CurveTimeline_init (CurveTimeline* self, int frameCount, /**/
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void (*dispose) (Timeline* self), /**/
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void (*apply) (const Timeline* self, Skeleton* skeleton, float time, float alpha)) {
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_Timeline_init(SUPER(self), dispose, apply);
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self->curves = CALLOC(float, (frameCount - 1) * 6);
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@ -203,7 +203,7 @@ void _BaseTimeline_dispose (Timeline* timeline) {
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}
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/* Many timelines have structure identical to struct BaseTimeline and extend CurveTimeline. **/
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struct BaseTimeline* _BaseTimeline_create (int frameCount, int frameSize, //
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struct BaseTimeline* _BaseTimeline_create (int frameCount, int frameSize, /**/
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void (*apply) (const Timeline* self, Skeleton* skeleton, float time, float alpha)) {
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struct BaseTimeline* self = NEW(struct BaseTimeline);
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@ -35,7 +35,7 @@ typedef struct _AtlasPageVtable {
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void (*dispose) (AtlasPage* self);
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} _AtlasPageVtable;
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void _AtlasPage_init (AtlasPage* self, const char* name, //
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void _AtlasPage_init (AtlasPage* self, const char* name, /**/
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void (*dispose) (AtlasPage* self)) {
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CONST_CAST(_AtlasPageVtable*, self->vtable) = NEW(_AtlasPageVtable);
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VTABLE(AtlasPage, self) ->dispose = dispose;
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@ -283,11 +283,11 @@ Atlas* Atlas_readAtlas (const char* begin, int length, const char* dir) {
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Atlas* Atlas_readAtlasFile (const char* path) {
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Atlas* atlas = 0;
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// Get directory from atlas path.
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/* Get directory from atlas path. */
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const char* lastForwardSlash = strrchr(path, '/');
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const char* lastBackwardSlash = strrchr(path, '\\');
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const char* lastSlash = lastForwardSlash > lastBackwardSlash ? lastForwardSlash : lastBackwardSlash;
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if (lastSlash == path) lastSlash++; // Never drop starting slash.
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if (lastSlash == path) lastSlash++; /* Never drop starting slash. */
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int dirLength = lastSlash ? lastSlash - path : 0;
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char* dir = MALLOC(char, dirLength + 1);
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memcpy(dir, path, dirLength);
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@ -36,8 +36,8 @@ typedef struct _AttachmentVtable {
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void (*dispose) (Attachment* self);
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} _AttachmentVtable;
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void _Attachment_init (Attachment* self, const char* name, AttachmentType type, //
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void (*dispose) (Attachment* self), //
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void _Attachment_init (Attachment* self, const char* name, AttachmentType type, /**/
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void (*dispose) (Attachment* self), /**/
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void (*draw) (Attachment* self, struct Slot* slot)) {
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CONST_CAST(_AttachmentVtable*, self->vtable) = NEW(_AttachmentVtable);
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@ -36,8 +36,8 @@ typedef struct _AttachmentLoaderVtable {
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void (*dispose) (AttachmentLoader* self);
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} _AttachmentLoaderVtable;
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void _AttachmentLoader_init (AttachmentLoader* self, //
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void (*dispose) (AttachmentLoader* self), //
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void _AttachmentLoader_init (AttachmentLoader* self, /**/
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void (*dispose) (AttachmentLoader* self), /**/
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Attachment* (*newAttachment) (AttachmentLoader* self, Skin* skin, AttachmentType type, const char* name)) {
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CONST_CAST(_AttachmentLoaderVtable*, self->vtable) = NEW(_AttachmentLoaderVtable);
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VTABLE(AttachmentLoader, self) ->dispose = dispose;
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@ -31,8 +31,8 @@
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namespace spine {
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#endif
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void _RegionAttachment_init (RegionAttachment* self, const char* name, //
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void (*dispose) (Attachment* self), //
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void _RegionAttachment_init (RegionAttachment* self, const char* name, /**/
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void (*dispose) (Attachment* self), /**/
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void (*draw) (Attachment* self, struct Slot* slot)) {
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self->scaleX = 1;
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self->scaleY = 1;
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@ -70,7 +70,7 @@ void Slot_setToBindPose (Slot* self) {
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Attachment* attachment = 0;
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if (self->data->attachmentName) {
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// Find slot index.
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/* Find slot index. */
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int i;
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for (i = 0; i < self->skeleton->data->slotCount; ++i) {
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if (self->data == self->skeleton->data->slots[i]) {
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