Removed TextureAtlas operations from newRegionAttachment and newMeshAttachment.

This commit is contained in:
aram-ahak 2017-07-25 00:06:53 +04:00
parent 1535906511
commit edc756507d

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@ -59,11 +59,11 @@ package spine.starling {
} }
public function newRegionAttachment(skin : Skin, name : String, path : String) : RegionAttachment { public function newRegionAttachment(skin : Skin, name : String, path : String) : RegionAttachment {
var texture : Texture = getTexture(path); var texture : SubTexture = getTexture(path) as SubTexture;//atlas.getTexture() method always return type of SubTexture
if (texture == null) if (texture == null)
throw new Error("Region not found in Starling atlas: " + path + " (region attachment: " + name + ")"); throw new Error("Region not found in Starling atlas: " + path + " (region attachment: " + name + ")");
var attachment : RegionAttachment = new RegionAttachment(name); var attachment : RegionAttachment = new RegionAttachment(name);
var rotated : Boolean = atlas.getRotation(path); var rotated : Boolean = texture.rotated;//if texture == null you trhow exception, that is why atlas.getRotation() method always return texture.rotated.
attachment.rendererObject = new Image(Texture.fromTexture(texture)); // Discard frame. attachment.rendererObject = new Image(Texture.fromTexture(texture)); // Discard frame.
var frame : Rectangle = texture.frame; var frame : Rectangle = texture.frame;
attachment.regionOffsetX = frame ? -frame.x : 0; attachment.regionOffsetX = frame ? -frame.x : 0;
@ -79,59 +79,58 @@ package spine.starling {
tmp = attachment.regionWidth; tmp = attachment.regionWidth;
attachment.regionWidth = attachment.regionHeight; attachment.regionWidth = attachment.regionHeight;
attachment.regionHeight = tmp; attachment.regionHeight = tmp;
attachment["regionU2"] = 0;
attachment["regionV2"] = 1;
attachment["regionU"] = 1;
attachment["regionV"] = 0;
}else{
attachment["regionU"] = 0;
attachment["regionV"] = 0;
attachment["regionU2"] = 1;
attachment["regionV2"] = 1;
} }
if (!rotated) { attachment.setUVs(attachment["regionU"], attachment["regionV"], attachment["regionU2"], attachment["regionV2"], rotated);
attachment["regionU"] = 0;
attachment["regionV"] = 0;
attachment["regionU2"] = 1;
attachment["regionV2"] = 1;
} else {
attachment["regionU2"] = 0;
attachment["regionV2"] = 1;
attachment["regionU"] = 1;
attachment["regionV"] = 0;
}
attachment.setUVs(attachment["regionU"], attachment["regionV"], attachment["regionU2"], attachment["regionV2"], atlas.getRotation(path));
return attachment; return attachment;
} }
public function newMeshAttachment(skin : Skin, name : String, path : String) : MeshAttachment { public function newMeshAttachment(skin : Skin, name : String, path : String) : MeshAttachment {
var texture : Texture = getTexture(path); var texture : SubTexture = getTexture(path) as SubTexture;
if (texture == null) if (texture == null)
throw new Error("Region not found in Starling atlas: " + path + " (mesh attachment: " + name + ")"); throw new Error("Region not found in Starling atlas: " + path + " (mesh attachment: " + name + ")");
var rotated : Boolean = atlas.getRotation(path); var rotated : Boolean =texture.rotated;
var attachment : MeshAttachment = new MeshAttachment(name); var attachment : MeshAttachment = new MeshAttachment(name);
attachment.regionRotate = rotated; attachment.regionRotate = rotated;
attachment.rendererObject = new Image(Texture.fromTexture(texture)); // Discard frame. attachment.rendererObject = new Image(Texture.fromTexture(texture)); // Discard frame.
var subTexture : SubTexture = texture as SubTexture; // var subTexture : SubTexture = texture as SubTexture;
if (subTexture) { // if (subTexture) {//subTexture can't be null (line 99)
var root : Texture = subTexture.root; var root : Texture = texture.root;
var rectRegion : Rectangle = atlas.getRegion(path); var rectRegion : Rectangle = atlas.getRegion(path);
if (!rotated) { if (!rotated) {
attachment.regionU = rectRegion.x / root.width; attachment.regionU = rectRegion.x / root.width;
attachment.regionV = rectRegion.y / root.height; attachment.regionV = rectRegion.y / root.height;
attachment.regionU2 = (rectRegion.x + subTexture.width) / root.width; attachment.regionU2 = (rectRegion.x + texture.width) / root.width;
attachment.regionV2 = (rectRegion.y + subTexture.height) / root.height; attachment.regionV2 = (rectRegion.y + texture.height) / root.height;
} else { } else {
attachment.regionU2 = rectRegion.x / root.width; attachment.regionU2 = rectRegion.x / root.width;
attachment.regionV2 = rectRegion.y / root.height; attachment.regionV2 = rectRegion.y / root.height;
attachment.regionU = (rectRegion.x + subTexture.height) / root.width; attachment.regionU = (rectRegion.x + texture.height) / root.width;
attachment.regionV = (rectRegion.y + subTexture.width) / root.height; attachment.regionV = (rectRegion.y + texture.width) / root.height;
} }
attachment.rendererObject = new Image(root); attachment.rendererObject = new Image(root);
} else { // } else {
if (!rotated) { //Code never reached to here. if subTextre==null you throw exception.
attachment.regionU = 0; // if (!rotated) {
attachment.regionV = 1; // attachment.regionU = 0;
attachment.regionU2 = 1; // attachment.regionV = 1;
attachment.regionV2 = 0; // attachment.regionU2 = 1;
} else { // attachment.regionV2 = 0;
attachment.regionU2 = 0; // } else {
attachment.regionV2 = 1; // attachment.regionU2 = 0;
attachment.regionU = 1; // attachment.regionV2 = 1;
attachment.regionV = 0; // attachment.regionU = 1;
} // attachment.regionV = 0;
} // }
// }
var frame : Rectangle = texture.frame; var frame : Rectangle = texture.frame;
attachment.regionOffsetX = frame ? -frame.x : 0; attachment.regionOffsetX = frame ? -frame.x : 0;
attachment.regionOffsetY = frame ? -frame.y : 0; attachment.regionOffsetY = frame ? -frame.y : 0;