diff --git a/spine-as3/spine-as3/src/spine/animation/FfdTimeline.as b/spine-as3/spine-as3/src/spine/animation/FfdTimeline.as index 532a1c799..18ef9eb99 100644 --- a/spine-as3/spine-as3/src/spine/animation/FfdTimeline.as +++ b/spine-as3/spine-as3/src/spine/animation/FfdTimeline.as @@ -57,10 +57,7 @@ public class FfdTimeline extends CurveTimeline { if (slot.attachment != attachment) return; var frames:Vector. = this.frames; - if (time < frames[0]) { - slot.attachmentVertices.length = 0; - return; // Time is before first frame. - } + if (time < frames[0]) return; // Time is before first frame. var frameVertices:Vector.> = this.frameVertices; var vertexCount:int = frameVertices[0].length; diff --git a/spine-c/src/spine/Animation.c b/spine-c/src/spine/Animation.c index 65efdd419..039e68f32 100644 --- a/spine-c/src/spine/Animation.c +++ b/spine-c/src/spine/Animation.c @@ -659,10 +659,7 @@ void _spFFDTimeline_apply (const spTimeline* timeline, spSkeleton* skeleton, flo spSlot *slot = skeleton->slots[self->slotIndex]; if (slot->attachment != self->attachment) return; - if (time < self->frames[0]) { - slot->attachmentVerticesCount = 0; - return; /* Time is before first frame. */ - } + if (time < self->frames[0]) return; /* Time is before first frame. */ if (slot->attachmentVerticesCount < self->frameVerticesCount) { if (slot->attachmentVerticesCapacity < self->frameVerticesCount) { diff --git a/spine-csharp/src/Animation.cs b/spine-csharp/src/Animation.cs index 8b4a08a81..1caa810c7 100644 --- a/spine-csharp/src/Animation.cs +++ b/spine-csharp/src/Animation.cs @@ -571,10 +571,7 @@ namespace Spine { if (slot.attachment != attachment) return; float[] frames = this.frames; - if (time < frames[0]) { - slot.attachmentVerticesCount = 0; - return; // Time is before first frame. - } + if (time < frames[0]) return; // Time is before first frame. float[][] frameVertices = this.frameVertices; int vertexCount = frameVertices[0].Length; diff --git a/spine-js/spine.js b/spine-js/spine.js index 4cc5a1109..6cc4d04ec 100644 --- a/spine-js/spine.js +++ b/spine-js/spine.js @@ -774,10 +774,7 @@ spine.FfdTimeline.prototype = { if (slot.attachment != attachment) return; var frames = this.frames; - if (time < frames[0]) { - slot.attachmentVertices.length = 0; - return; // Time is before first frame. - } + if (time < frames[0]) return; // Time is before first frame. var frameVertices = this.frameVertices; var vertexCount = frameVertices[0].length;