mirror of
https://github.com/EsotericSoftware/spine-runtimes.git
synced 2026-02-06 23:34:53 +08:00
Fixed animation state delay when not set right away (spine-js).
This commit is contained in:
parent
9f6fd34389
commit
ee4ad778af
@ -1110,10 +1110,9 @@ spine.AnimationState.prototype = {
|
||||
this.tracks[trackIndex] = entry;
|
||||
|
||||
if (delay <= 0) {
|
||||
if (last) {
|
||||
if (last.time < last.endTime) delay += last.endTime - last.time;
|
||||
delay -= this.data.getMix(last.animation, animation);
|
||||
} else
|
||||
if (last)
|
||||
delay += last.endTime - this.data.getMix(last.animation, animation);
|
||||
else
|
||||
delay = 0;
|
||||
}
|
||||
entry.delay = delay;
|
||||
|
||||
Loading…
x
Reference in New Issue
Block a user