diff --git a/CHANGELOG.md b/CHANGELOG.md index 68c372561..0bf15243e 100644 --- a/CHANGELOG.md +++ b/CHANGELOG.md @@ -163,6 +163,7 @@ This will automatically: 1. download the Unity Timeline package 2. activate the Spine Timeline components by setting the compile definition `SPINE_TIMELINE_PACKAGE_DOWNLOADED` for all platforms 3. modify the `spine-unity.asmdef` file by adding the reference to the Unity Timeline library. +* Added `Create 2D Hinge Chain` functionality at `SkeletonUtilityBone` inspector, previously only `Create 3D Hinge Chain` was available. ### XNA/MonoGame * Added support for any `Effect` to be used by `SkeletonRenderer`