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[unity] Fixed shader compile error occurring during build on Unity URP versions 12.x and 13.x. See related commit 2f1b0b8. (Not related to last commit 1fa6c2e.)
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@ -14,7 +14,11 @@
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#ifdef _LIGHT_LAYERS
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uint GetMeshRenderingLayerBackwardsCompatible()
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{
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#if IS_URP_14_OR_NEWER
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return GetMeshRenderingLayer();
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#else
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return GetMeshRenderingLightLayer();
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#endif
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}
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#else
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uint GetMeshRenderingLayerBackwardsCompatible()
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