From f0e4b5e9b894e1c84cc8c63381ac2f9470960ecb Mon Sep 17 00:00:00 2001 From: NathanSweet Date: Thu, 13 Mar 2014 16:19:54 +0100 Subject: [PATCH] Fixed AnimationState error. --- spine-csharp/src/AnimationState.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/spine-csharp/src/AnimationState.cs b/spine-csharp/src/AnimationState.cs index c95514d19..e91636be5 100644 --- a/spine-csharp/src/AnimationState.cs +++ b/spine-csharp/src/AnimationState.cs @@ -106,7 +106,7 @@ namespace Spine { if (current.mix == 1) current.animation.Apply(skeleton, current.lastTime, time, loop, events); else - current.animation.Apply(skeleton, current.lastTime, time, loop, events, current.mix); + current.animation.Mix(skeleton, current.lastTime, time, loop, events, current.mix); } else { float previousTime = previous.time; if (!previous.loop && previousTime > previous.endTime) previousTime = previous.endTime;